From 0b93d3a06d419a9d1cec73ac8f5e88c2f119954b Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Tue, 7 Feb 2017 19:51:12 -0800 Subject: [PATCH] Update outdated entry about framerate limiting --- FAQ.md | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/FAQ.md b/FAQ.md index 19d30b3..d7fb8e1 100644 --- a/FAQ.md +++ b/FAQ.md @@ -64,10 +64,7 @@ However, not all games are created equally and therefore some games will run at *Note: The speed of [GAME] will still depend on the performance of your processor.* #### [GAME] runs way too fast, how can I slow down the emulation? -This has only been happening recently and there is no good solution to this problem yet. -In the future _Citra_ will be able to emulate at the correct speed. -For now, we have added a V-Sync option in the Menu (citra-qt): "Emulation" > "Configure ..." > "Graphics" > "Enable V-Sync". If you enable this option _Citra_ will at run at your display refresh rate at most. -Other users had success limiting their framerate using [dxtory](http://exkode.com/dxtory-features-en.html) - We don't provide any support for this workaround though. +Recent versions have a framerate limiter built-in. It can be toggled in the configuration, reachable through the Menu (citra-qt): "Emulation" > "Configure..." > "Graphics" > "Limit Framerate". You may also want to enable V-Sync in the same page if desired. #### I saw a _YouTube_ video about [GAME], why doesn't it work on the nightly build?