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71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QFileDialog>
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#include <QImageReader>
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#include <QMessageBox>
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#include <QThread>
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#include "citra_qt/camera/still_image_camera.h"
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namespace Camera {
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StillImageCamera::StillImageCamera(QImage image_, const Service::CAM::Flip& flip)
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: QtCameraInterface(flip), image(std::move(image_)) {}
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StillImageCamera::~StillImageCamera() {
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StillImageCameraFactory::last_path.clear();
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}
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void StillImageCamera::StartCapture() {}
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void StillImageCamera::StopCapture() {}
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QImage StillImageCamera::QtReceiveFrame() {
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return image;
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}
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bool StillImageCamera::IsPreviewAvailable() {
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return !image.isNull();
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}
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std::string StillImageCameraFactory::last_path;
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const std::string StillImageCameraFactory::GetFilePath() const {
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if (!last_path.empty()) {
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return last_path;
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}
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QList<QByteArray> types = QImageReader::supportedImageFormats();
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QList<QString> temp_filters;
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for (QByteArray type : types) {
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temp_filters << QString("*." + QString(type));
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}
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QString filter = QObject::tr("Supported image files (%1)").arg(temp_filters.join(" "));
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last_path =
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QFileDialog::getOpenFileName(nullptr, QObject::tr("Open File"), ".", filter).toStdString();
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return last_path;
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}
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std::unique_ptr<CameraInterface> StillImageCameraFactory::Create(const std::string& config,
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const Service::CAM::Flip& flip) {
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std::string real_config = config;
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if (config.empty()) {
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// call GetFilePath() in UI thread (note: StillImageCameraFactory itself is initialized in
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// UI thread, so we can just pass in "this" here)
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if (thread() == QThread::currentThread()) {
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real_config = GetFilePath();
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} else {
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QMetaObject::invokeMethod(this, "GetFilePath", Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(std::string, real_config));
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}
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}
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QImage image(QString::fromStdString(real_config));
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if (image.isNull()) {
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NGLOG_ERROR(Service_CAM, "Couldn't load image \"{}\"", real_config.c_str());
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}
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return std::make_unique<StillImageCamera>(image, flip);
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}
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} // namespace Camera
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