citra/src/core/hle/kernel/address_arbiter.cpp

154 lines
6.0 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Kernel namespace
namespace Kernel {
void AddressArbiter::WaitThread(std::shared_ptr<Thread> thread, VAddr wait_address) {
thread->wait_address = wait_address;
thread->status = ThreadStatus::WaitArb;
waiting_threads.emplace_back(std::move(thread));
}
void AddressArbiter::ResumeAllThreads(VAddr address) {
// Determine which threads are waiting on this address, those should be woken up.
auto itr = std::stable_partition(waiting_threads.begin(), waiting_threads.end(),
[address](const auto& thread) {
ASSERT_MSG(thread->status == ThreadStatus::WaitArb,
"Inconsistent AddressArbiter state");
return thread->wait_address != address;
});
// Wake up all the found threads
std::for_each(itr, waiting_threads.end(), [](auto& thread) { thread->ResumeFromWait(); });
// Remove the woken up threads from the wait list.
waiting_threads.erase(itr, waiting_threads.end());
}
std::shared_ptr<Thread> AddressArbiter::ResumeHighestPriorityThread(VAddr address) {
// Determine which threads are waiting on this address, those should be considered for wakeup.
auto matches_start = std::stable_partition(
waiting_threads.begin(), waiting_threads.end(), [address](const auto& thread) {
ASSERT_MSG(thread->status == ThreadStatus::WaitArb,
"Inconsistent AddressArbiter state");
return thread->wait_address != address;
});
// Iterate through threads, find highest priority thread that is waiting to be arbitrated.
// Note: The real kernel will pick the first thread in the list if more than one have the
// same highest priority value. Lower priority values mean higher priority.
auto itr = std::min_element(matches_start, waiting_threads.end(),
[](const auto& lhs, const auto& rhs) {
return lhs->current_priority < rhs->current_priority;
});
if (itr == waiting_threads.end())
return nullptr;
auto thread = *itr;
thread->ResumeFromWait();
waiting_threads.erase(itr);
return thread;
}
AddressArbiter::AddressArbiter(KernelSystem& kernel) : Object(kernel), kernel(kernel) {}
AddressArbiter::~AddressArbiter() {}
std::shared_ptr<AddressArbiter> KernelSystem::CreateAddressArbiter(std::string name) {
auto address_arbiter{std::make_shared<AddressArbiter>(*this)};
address_arbiter->name = std::move(name);
return address_arbiter;
}
ResultCode AddressArbiter::ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type,
VAddr address, s32 value, u64 nanoseconds) {
auto timeout_callback = [this](ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object) {
ASSERT(reason == ThreadWakeupReason::Timeout);
// Remove the newly-awakened thread from the Arbiter's waiting list.
waiting_threads.erase(std::remove(waiting_threads.begin(), waiting_threads.end(), thread),
waiting_threads.end());
};
switch (type) {
// Signal thread(s) waiting for arbitrate address...
case ArbitrationType::Signal:
// Negative value means resume all threads
if (value < 0) {
ResumeAllThreads(address);
} else {
// Resume first N threads
for (int i = 0; i < value; i++)
ResumeHighestPriorityThread(address);
}
break;
// Wait current thread (acquire the arbiter)...
case ArbitrationType::WaitIfLessThan:
if ((s32)kernel.memory.Read32(address) < value) {
WaitThread(std::move(thread), address);
}
break;
case ArbitrationType::WaitIfLessThanWithTimeout:
if ((s32)kernel.memory.Read32(address) < value) {
thread->wakeup_callback = timeout_callback;
thread->WakeAfterDelay(nanoseconds);
WaitThread(std::move(thread), address);
}
break;
case ArbitrationType::DecrementAndWaitIfLessThan: {
s32 memory_value = kernel.memory.Read32(address);
if (memory_value < value) {
// Only change the memory value if the thread should wait
kernel.memory.Write32(address, (s32)memory_value - 1);
WaitThread(std::move(thread), address);
}
break;
}
case ArbitrationType::DecrementAndWaitIfLessThanWithTimeout: {
s32 memory_value = kernel.memory.Read32(address);
if (memory_value < value) {
// Only change the memory value if the thread should wait
kernel.memory.Write32(address, (s32)memory_value - 1);
thread->wakeup_callback = timeout_callback;
thread->WakeAfterDelay(nanoseconds);
WaitThread(std::move(thread), address);
}
break;
}
default:
LOG_ERROR(Kernel, "unknown type={}", static_cast<u32>(type));
return ERR_INVALID_ENUM_VALUE_FND;
}
// The calls that use a timeout seem to always return a Timeout error even if they did not put
// the thread to sleep
if (type == ArbitrationType::WaitIfLessThanWithTimeout ||
type == ArbitrationType::DecrementAndWaitIfLessThanWithTimeout) {
return RESULT_TIMEOUT;
}
return RESULT_SUCCESS;
}
} // namespace Kernel