citra/src/android/app/src/main/java/org/citra/citra_emu/features/settings/utils/SettingsFile.java

363 lines
16 KiB
Java

package org.citra.citra_emu.features.settings.utils;
import android.content.Context;
import android.net.Uri;
import androidx.annotation.NonNull;
import androidx.documentfile.provider.DocumentFile;
import org.citra.citra_emu.CitraApplication;
import org.citra.citra_emu.NativeLibrary;
import org.citra.citra_emu.R;
import org.citra.citra_emu.features.settings.model.FloatSetting;
import org.citra.citra_emu.features.settings.model.IntSetting;
import org.citra.citra_emu.features.settings.model.Setting;
import org.citra.citra_emu.features.settings.model.SettingSection;
import org.citra.citra_emu.features.settings.model.Settings;
import org.citra.citra_emu.features.settings.model.StringSetting;
import org.citra.citra_emu.features.settings.ui.SettingsActivityView;
import org.citra.citra_emu.utils.BiMap;
import org.citra.citra_emu.utils.DirectoryInitialization;
import org.citra.citra_emu.utils.Log;
import org.ini4j.Wini;
import java.io.BufferedReader;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.util.HashMap;
import java.util.Set;
import java.util.TreeMap;
import java.util.TreeSet;
/**
* Contains static methods for interacting with .ini files in which settings are stored.
*/
public final class SettingsFile {
public static final String FILE_NAME_CONFIG = "config";
public static final String KEY_CPU_JIT = "use_cpu_jit";
public static final String KEY_DESIGN = "design";
public static final String KEY_PREMIUM = "premium";
public static final String KEY_GRAPHICS_API = "graphics_api";
public static final String KEY_SPIRV_SHADER_GEN = "spirv_shader_gen";
public static final String KEY_ASYNC_SHADERS = "async_shader_compilation";
public static final String KEY_RENDERER_DEBUG = "renderer_debug";
public static final String KEY_HW_SHADER = "use_hw_shader";
public static final String KEY_SHADERS_ACCURATE_MUL = "shaders_accurate_mul";
public static final String KEY_USE_SHADER_JIT = "use_shader_jit";
public static final String KEY_USE_DISK_SHADER_CACHE = "use_disk_shader_cache";
public static final String KEY_USE_VSYNC = "use_vsync_new";
public static final String KEY_RESOLUTION_FACTOR = "resolution_factor";
public static final String KEY_FRAME_LIMIT_ENABLED = "use_frame_limit";
public static final String KEY_FRAME_LIMIT = "frame_limit";
public static final String KEY_BACKGROUND_RED = "bg_red";
public static final String KEY_BACKGROUND_BLUE = "bg_blue";
public static final String KEY_BACKGROUND_GREEN = "bg_green";
public static final String KEY_RENDER_3D = "render_3d";
public static final String KEY_FACTOR_3D = "factor_3d";
public static final String KEY_PP_SHADER_NAME = "pp_shader_name";
public static final String KEY_FILTER_MODE = "filter_mode";
public static final String KEY_TEXTURE_FILTER_NAME = "texture_filter_name";
public static final String KEY_USE_ASYNCHRONOUS_GPU_EMULATION = "use_asynchronous_gpu_emulation";
public static final String KEY_LAYOUT_OPTION = "layout_option";
public static final String KEY_SWAP_SCREEN = "swap_screen";
public static final String KEY_CARDBOARD_SCREEN_SIZE = "cardboard_screen_size";
public static final String KEY_CARDBOARD_X_SHIFT = "cardboard_x_shift";
public static final String KEY_CARDBOARD_Y_SHIFT = "cardboard_y_shift";
public static final String KEY_DUMP_TEXTURES = "dump_textures";
public static final String KEY_CUSTOM_TEXTURES = "custom_textures";
public static final String KEY_PRELOAD_TEXTURES = "preload_textures";
public static final String KEY_ASYNC_CUSTOM_LOADING = "async_custom_loading";
public static final String KEY_AUDIO_OUTPUT_TYPE = "output_type";
public static final String KEY_ENABLE_AUDIO_STRETCHING = "enable_audio_stretching";
public static final String KEY_VOLUME = "volume";
public static final String KEY_AUDIO_INPUT_TYPE = "input_type";
public static final String KEY_USE_VIRTUAL_SD = "use_virtual_sd";
public static final String KEY_IS_NEW_3DS = "is_new_3ds";
public static final String KEY_REGION_VALUE = "region_value";
public static final String KEY_LANGUAGE = "language";
public static final String KEY_PLUGIN_LOADER = "plugin_loader";
public static final String KEY_ALLOW_PLUGIN_LOADER = "allow_plugin_loader";
public static final String KEY_INIT_CLOCK = "init_clock";
public static final String KEY_INIT_TIME = "init_time";
public static final String KEY_BUTTON_A = "button_a";
public static final String KEY_BUTTON_B = "button_b";
public static final String KEY_BUTTON_X = "button_x";
public static final String KEY_BUTTON_Y = "button_y";
public static final String KEY_BUTTON_SELECT = "button_select";
public static final String KEY_BUTTON_START = "button_start";
public static final String KEY_BUTTON_UP = "button_up";
public static final String KEY_BUTTON_DOWN = "button_down";
public static final String KEY_BUTTON_LEFT = "button_left";
public static final String KEY_BUTTON_RIGHT = "button_right";
public static final String KEY_BUTTON_L = "button_l";
public static final String KEY_BUTTON_R = "button_r";
public static final String KEY_BUTTON_ZL = "button_zl";
public static final String KEY_BUTTON_ZR = "button_zr";
public static final String KEY_CIRCLEPAD_AXIS_VERTICAL = "circlepad_axis_vertical";
public static final String KEY_CIRCLEPAD_AXIS_HORIZONTAL = "circlepad_axis_horizontal";
public static final String KEY_CSTICK_AXIS_VERTICAL = "cstick_axis_vertical";
public static final String KEY_CSTICK_AXIS_HORIZONTAL = "cstick_axis_horizontal";
public static final String KEY_DPAD_AXIS_VERTICAL = "dpad_axis_vertical";
public static final String KEY_DPAD_AXIS_HORIZONTAL = "dpad_axis_horizontal";
public static final String KEY_CIRCLEPAD_UP = "circlepad_up";
public static final String KEY_CIRCLEPAD_DOWN = "circlepad_down";
public static final String KEY_CIRCLEPAD_LEFT = "circlepad_left";
public static final String KEY_CIRCLEPAD_RIGHT = "circlepad_right";
public static final String KEY_CSTICK_UP = "cstick_up";
public static final String KEY_CSTICK_DOWN = "cstick_down";
public static final String KEY_CSTICK_LEFT = "cstick_left";
public static final String KEY_CSTICK_RIGHT = "cstick_right";
public static final String KEY_CAMERA_OUTER_RIGHT_NAME = "camera_outer_right_name";
public static final String KEY_CAMERA_OUTER_RIGHT_CONFIG = "camera_outer_right_config";
public static final String KEY_CAMERA_OUTER_RIGHT_FLIP = "camera_outer_right_flip";
public static final String KEY_CAMERA_OUTER_LEFT_NAME = "camera_outer_left_name";
public static final String KEY_CAMERA_OUTER_LEFT_CONFIG = "camera_outer_left_config";
public static final String KEY_CAMERA_OUTER_LEFT_FLIP = "camera_outer_left_flip";
public static final String KEY_CAMERA_INNER_NAME = "camera_inner_name";
public static final String KEY_CAMERA_INNER_CONFIG = "camera_inner_config";
public static final String KEY_CAMERA_INNER_FLIP = "camera_inner_flip";
public static final String KEY_LOG_FILTER = "log_filter";
private static BiMap<String, String> sectionsMap = new BiMap<>();
static {
//TODO: Add members to sectionsMap when game-specific settings are added
}
private SettingsFile() {
}
/**
* Reads a given .ini file from disk and returns it as a HashMap of Settings, themselves
* effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
* failed.
*
* @param ini The ini file to load the settings from
* @param isCustomGame
* @param view The current view.
* @return An Observable that emits a HashMap of the file's contents, then completes.
*/
static HashMap<String, SettingSection> readFile(final DocumentFile ini, boolean isCustomGame, SettingsActivityView view) {
HashMap<String, SettingSection> sections = new Settings.SettingsSectionMap();
BufferedReader reader = null;
try {
Context context = CitraApplication.getAppContext();
InputStream inputStream = context.getContentResolver().openInputStream(ini.getUri());
reader = new BufferedReader(new InputStreamReader(inputStream));
SettingSection current = null;
for (String line; (line = reader.readLine()) != null; ) {
if (line.startsWith("[") && line.endsWith("]")) {
current = sectionFromLine(line, isCustomGame);
sections.put(current.getName(), current);
} else if ((current != null)) {
Setting setting = settingFromLine(current, line);
if (setting != null) {
current.putSetting(setting);
}
}
}
} catch (FileNotFoundException e) {
Log.error("[SettingsFile] File not found: " + ini.getUri() + e.getMessage());
if (view != null)
view.onSettingsFileNotFound();
} catch (IOException e) {
Log.error("[SettingsFile] Error reading from: " + ini.getUri() + e.getMessage());
if (view != null)
view.onSettingsFileNotFound();
} finally {
if (reader != null) {
try {
reader.close();
} catch (IOException e) {
Log.error("[SettingsFile] Error closing: " + ini.getUri() + e.getMessage());
}
}
}
return sections;
}
public static HashMap<String, SettingSection> readFile(final String fileName, SettingsActivityView view) {
return readFile(getSettingsFile(fileName), false, view);
}
/**
* Reads a given .ini file from disk and returns it as a HashMap of SettingSections, themselves
* effectively a HashMap of key/value settings. If unsuccessful, outputs an error telling why it
* failed.
*
* @param gameId the id of the game to load it's settings.
* @param view The current view.
*/
public static HashMap<String, SettingSection> readCustomGameSettings(final String gameId, SettingsActivityView view) {
return readFile(getCustomGameSettingsFile(gameId), true, view);
}
/**
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
* telling why it failed.
*
* @param fileName The target filename without a path or extension.
* @param sections The HashMap containing the Settings we want to serialize.
* @param view The current view.
*/
public static void saveFile(final String fileName, TreeMap<String, SettingSection> sections,
SettingsActivityView view) {
DocumentFile ini = getSettingsFile(fileName);
try {
Context context = CitraApplication.getAppContext();
InputStream inputStream = context.getContentResolver().openInputStream(ini.getUri());
Wini writer = new Wini(inputStream);
Set<String> keySet = sections.keySet();
for (String key : keySet) {
SettingSection section = sections.get(key);
writeSection(writer, section);
}
inputStream.close();
OutputStream outputStream = context.getContentResolver().openOutputStream(ini.getUri(), "wt");
writer.store(outputStream);
outputStream.flush();
outputStream.close();
} catch (IOException e) {
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.getMessage());
view.showToastMessage(CitraApplication.getAppContext().getString(R.string.error_saving, fileName, e.getMessage()), false);
}
}
public static void saveCustomGameSettings(final String gameId, final HashMap<String, SettingSection> sections) {
Set<String> sortedSections = new TreeSet<>(sections.keySet());
for (String sectionKey : sortedSections) {
SettingSection section = sections.get(sectionKey);
HashMap<String, Setting> settings = section.getSettings();
Set<String> sortedKeySet = new TreeSet<>(settings.keySet());
for (String settingKey : sortedKeySet) {
Setting setting = settings.get(settingKey);
NativeLibrary.SetUserSetting(gameId, mapSectionNameFromIni(section.getName()), setting.getKey(), setting.getValueAsString());
}
}
}
private static String mapSectionNameFromIni(String generalSectionName) {
if (sectionsMap.getForward(generalSectionName) != null) {
return sectionsMap.getForward(generalSectionName);
}
return generalSectionName;
}
private static String mapSectionNameToIni(String generalSectionName) {
if (sectionsMap.getBackward(generalSectionName) != null) {
return sectionsMap.getBackward(generalSectionName);
}
return generalSectionName;
}
public static DocumentFile getSettingsFile(String fileName) {
DocumentFile root = DocumentFile.fromTreeUri(CitraApplication.getAppContext(), Uri.parse(DirectoryInitialization.getUserDirectory()));
DocumentFile configDirectory = root.findFile("config");
return configDirectory.findFile(fileName + ".ini");
}
private static DocumentFile getCustomGameSettingsFile(String gameId) {
DocumentFile root = DocumentFile.fromTreeUri(CitraApplication.getAppContext(), Uri.parse(DirectoryInitialization.getUserDirectory()));
DocumentFile configDirectory = root.findFile("GameSettings");
return configDirectory.findFile(gameId + ".ini");
}
private static SettingSection sectionFromLine(String line, boolean isCustomGame) {
String sectionName = line.substring(1, line.length() - 1);
if (isCustomGame) {
sectionName = mapSectionNameToIni(sectionName);
}
return new SettingSection(sectionName);
}
/**
* For a line of text, determines what type of data is being represented, and returns
* a Setting object containing this data.
*
* @param current The section currently being parsed by the consuming method.
* @param line The line of text being parsed.
* @return A typed Setting containing the key/value contained in the line.
*/
private static Setting settingFromLine(SettingSection current, String line) {
String[] splitLine = line.split("=");
if (splitLine.length != 2) {
Log.warning("Skipping invalid config line \"" + line + "\"");
return null;
}
String key = splitLine[0].trim();
String value = splitLine[1].trim();
if (value.isEmpty()) {
Log.warning("Skipping null value in config line \"" + line + "\"");
return null;
}
try {
int valueAsInt = Integer.parseInt(value);
return new IntSetting(key, current.getName(), valueAsInt);
} catch (NumberFormatException ex) {
}
try {
float valueAsFloat = Float.parseFloat(value);
return new FloatSetting(key, current.getName(), valueAsFloat);
} catch (NumberFormatException ex) {
}
return new StringSetting(key, current.getName(), value);
}
/**
* Writes the contents of a Section HashMap to disk.
*
* @param parser A Wini pointed at a file on disk.
* @param section A section containing settings to be written to the file.
*/
private static void writeSection(Wini parser, SettingSection section) {
// Write the section header.
String header = section.getName();
// Write this section's values.
HashMap<String, Setting> settings = section.getSettings();
Set<String> keySet = settings.keySet();
for (String key : keySet) {
Setting setting = settings.get(key);
parser.put(header, setting.getKey(), setting.getValueAsString());
}
}
}