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c4ff0ba137
We spend lots of texture units for our texture buffers. As they are now feed from one buffer, there is no need to have the big gap in the list of IDs. |
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.. | ||
audio_core | ||
citra | ||
citra_qt | ||
common | ||
core | ||
dedicated_room | ||
input_common | ||
network | ||
tests | ||
video_core | ||
web_service | ||
.clang-format | ||
CMakeLists.txt |