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675 lines
22 KiB
C++
675 lines
22 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/logging/log.h"
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#include "core/audio/audio.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/dsp_dsp.h"
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#include <unordered_map>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace DSP_DSP
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namespace DSP_DSP {
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struct PairHash {
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public:
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template <typename T, typename U>
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std::size_t operator()(const std::pair<T, U> &x) const {
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return std::hash<T>()(x.first) ^ std::hash<U>()(x.second);
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}
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};
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static u32 read_pipe_count;
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static Kernel::SharedPtr<Kernel::Event> semaphore_event;
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static u32 semaphore_mask;
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static std::unordered_map<std::pair<u32, u32>, Kernel::SharedPtr<Kernel::Event>, PairHash> interrupt_events;
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static const u64 frame_tick = 1310252ull;
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static int tick_event;
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static const int NUM_CHANNELS = 24;
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// DSP Addresses
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static const VAddr BASE_ADDR_0 = Memory::DSP_RAM_VADDR + 0x40000;
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static const VAddr BASE_ADDR_1 = Memory::DSP_RAM_VADDR + 0x60000;
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enum DspRegion {
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DSPADDR0 = 0xBFFF, // Frame Counter
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DSPADDR1 = 0x9E92, // Channel Context (x24)
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DSPADDR2 = 0x8680, // Channel Status (x24)
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DSPADDR3 = 0xA792, // ADPCM Coefficients (x24)
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DSPADDR4 = 0x9430, // Context
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DSPADDR5 = 0x8400, // Status
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DSPADDR6 = 0x8540, // Loopback Samples
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DSPADDR7 = 0x9494,
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DSPADDR8 = 0x8710,
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DSPADDR9 = 0x8410, // ???
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DSPADDR10 = 0xA912,
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DSPADDR11 = 0xAA12,
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DSPADDR12 = 0xAAD2,
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DSPADDR13 = 0xAC52,
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DSPADDR14 = 0xAC5C
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};
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static constexpr VAddr DspAddrToVAddr(VAddr base, DspRegion dsp_addr) {
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return (VAddr(dsp_addr) << 1) + base;
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}
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/**
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* dsp_u32:
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* Care must be taken when reading/writing 32-bit values as the words are not in the expected order.
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*/
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struct dsp_u32 {
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operator u32() {
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return Convert(storage);
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}
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void operator=(u32 newvalue) {
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storage = Convert(newvalue);
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}
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private:
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static constexpr u32 Convert(u32 value) {
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return ((value & 0x0000FFFF) << 16) | ((value & 0xFFFF0000) >> 16);
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}
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u32 storage;
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};
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#define INSERT_PADDING_DSPWORDS(num_words) u16 CONCAT2(pad, __LINE__)[(num_words)]
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#define ASSERT_STRUCT(name, size) \
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static_assert(std::is_standard_layout<name>::value, "Structure doesn't use standard layout"); \
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static_assert(sizeof(name) == (size), "Unexpected struct size")
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struct Buffer {
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dsp_u32 physical_address;
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dsp_u32 sample_count;
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INSERT_PADDING_DSPWORDS(3);
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INSERT_PADDING_BYTES(1);
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u8 is_looping;
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u16 buffer_id;
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INSERT_PADDING_DSPWORDS(1);
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};
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// Userland mainly controls the values in this structure
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struct ChannelContext {
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u32 dirty;
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// Effects
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float mix[12];
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float rate;
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u8 rim[2];
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u16 iirfilter_type;
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u16 iirfilter_mono[2];
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u16 iirfilter_biquad[5];
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// Buffer Queue
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u16 buffers_dirty; //< Which of those queued buffers is dirty (bit i == buffers[i])
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Buffer buffers[4]; //< Queued Buffers
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INSERT_PADDING_DSPWORDS(2);
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u16 is_active; //< Lower 8 bits == 0x01 if true.
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u16 sync;
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INSERT_PADDING_DSPWORDS(4);
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// Embedded Buffer
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dsp_u32 physical_address;
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dsp_u32 sample_count;
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union {
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u16 flags1_raw;
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BitField<0, 2, u16> mono_or_stereo;
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BitField<2, 2, Audio::Format> format;
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};
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INSERT_PADDING_DSPWORDS(3);
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union {
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u16 flags2_raw;
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BitField<0, 1, u16> has_adpcm;
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BitField<1, 1, u16> is_looping;
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};
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u16 buffer_id;
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};
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ASSERT_STRUCT(ChannelContext, 192);
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// The DSP controls the values in this structure
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struct ChannelStatus {
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u16 is_playing;
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u16 sync;
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dsp_u32 buffer_position;
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u16 current_buffer_id;
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INSERT_PADDING_DSPWORDS(1);
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};
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ASSERT_STRUCT(ChannelStatus, 12);
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struct AdpcmCoefficients {
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s16 coeff[16];
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};
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ASSERT_STRUCT(AdpcmCoefficients, 32);
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template <typename T>
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static inline bool TestAndUnsetBit(T& value, size_t bitno) {
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T mask = 1 << bitno;
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bool ret = (value & mask) == mask;
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value &= ~mask;
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return ret;
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}
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static void AudioTick(u64, int cycles_late) {
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VAddr current_base;
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{
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// Frame IDs.
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int id0 = (int)Memory::Read16(DspAddrToVAddr(BASE_ADDR_0, DSPADDR0));
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int id1 = (int)Memory::Read16(DspAddrToVAddr(BASE_ADDR_1, DSPADDR0));
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// The frame id increments once per audio frame, with wraparound at 65,535.
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// I am uncertain whether the real DSP actually does something like this,
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// or merely checks for a certan id for wraparound. TODO: Verify.
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if (id1 - id0 > 10000 && id0 < 10) {
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current_base = BASE_ADDR_0;
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} else if (id0 - id1 > 10000 && id1 < 10) {
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current_base = BASE_ADDR_1;
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} else if (id1 > id0) {
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current_base = BASE_ADDR_1;
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} else {
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current_base = BASE_ADDR_0;
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}
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}
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auto channel_contexes = (ChannelContext*) Memory::GetPointer(DspAddrToVAddr(current_base, DSPADDR1));
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auto channel_contex0 = (ChannelContext*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_0, DSPADDR1));
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auto channel_contex1 = (ChannelContext*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_1, DSPADDR1));
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auto channel_status0 = (ChannelStatus*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_0, DSPADDR2));
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auto channel_status1 = (ChannelStatus*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_1, DSPADDR2));
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auto channel_adpcm_coeffs = (AdpcmCoefficients*) Memory::GetPointer(DspAddrToVAddr(current_base, DSPADDR3));
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for (int chanid=0; chanid<NUM_CHANNELS; chanid++) {
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ChannelContext& ctx = channel_contexes[chanid];
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ChannelStatus& status0 = channel_status0[chanid];
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ChannelStatus& status1 = channel_status1[chanid];
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if (ctx.dirty) {
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if (TestAndUnsetBit(ctx.dirty, 29)) {
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// First time init
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LOG_DEBUG(Service_DSP, "Channel %i: First Time Init", chanid);
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}
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if (TestAndUnsetBit(ctx.dirty, 2)) {
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// Update ADPCM coefficients
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Audio::UpdateAdpcm(chanid, channel_adpcm_coeffs[chanid].coeff);
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}
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if (TestAndUnsetBit(ctx.dirty, 17)) {
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// Interpolation type
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LOG_WARNING(Service_DSP, "Channel %i: Unimplemented dirty bit 17", chanid);
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}
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if (TestAndUnsetBit(ctx.dirty, 18)) {
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// Rate
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LOG_WARNING(Service_DSP, "Channel %i: Unimplemented Rate %f", chanid, ctx.rate);
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}
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if (TestAndUnsetBit(ctx.dirty, 22)) {
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// IIR
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LOG_WARNING(Service_DSP, "Channel %i: Unimplemented IIR %x", chanid, ctx.iirfilter_type);
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}
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if (TestAndUnsetBit(ctx.dirty, 28)) {
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// Sync count
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LOG_DEBUG(Service_DSP, "Channel %i: Update Sync Count");
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status0.sync = ctx.sync;
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status1.sync = ctx.sync;
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}
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if (TestAndUnsetBit(ctx.dirty, 25) | TestAndUnsetBit(ctx.dirty, 26) | TestAndUnsetBit(ctx.dirty, 27)) {
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// Mix
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for (int i = 0; i < 12; i++)
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LOG_DEBUG(Service_DSP, "Channel %i: mix[%i] %f", chanid, i, ctx.mix[i]);
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}
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if (TestAndUnsetBit(ctx.dirty, 4) | TestAndUnsetBit(ctx.dirty, 21) | TestAndUnsetBit(ctx.dirty, 30)) {
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// TODO(merry): One of these bits might merely signify an update to the format. Verify this.
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// Format updated
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Audio::UpdateFormat(chanid, ctx.mono_or_stereo, ctx.format);
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channel_contex0[chanid].flags1_raw = channel_contex1[chanid].flags1_raw = ctx.flags1_raw;
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channel_contex0[chanid].flags2_raw = channel_contex1[chanid].flags2_raw = ctx.flags2_raw;
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// Embedded Buffer Changed
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Audio::EnqueueBuffer(chanid, ctx.buffer_id, Memory::GetPhysicalPointer(ctx.physical_address), ctx.sample_count, ctx.is_looping);
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status0.is_playing |= 0x100; // TODO: This is supposed to flicker on then turn off.
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}
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if (TestAndUnsetBit(ctx.dirty, 19)) {
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// Buffer queue
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for (int i = 0; i < 4; i++) {
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if (TestAndUnsetBit(ctx.buffers_dirty, i)) {
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auto& b = ctx.buffers[i];
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Audio::EnqueueBuffer(chanid, b.buffer_id, Memory::GetPhysicalPointer(b.physical_address), b.sample_count, b.is_looping);
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}
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}
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if (ctx.buffers_dirty) {
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LOG_ERROR(Service_DSP, "Channel %i: Unknown channel buffer dirty bits: 0x%04x", chanid, ctx.buffers_dirty);
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}
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ctx.buffers_dirty = 0;
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status0.is_playing |= 0x100; // TODO: This is supposed to flicker on then turn off.
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}
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if (TestAndUnsetBit(ctx.dirty, 16)) {
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// Is Active?
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Audio::Play(chanid, (ctx.is_active & 0xFF) != 0);
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}
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if (ctx.dirty) {
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LOG_ERROR(Service_DSP, "Channel %i: Unknown channel dirty bits: 0x%08x", chanid, ctx.dirty);
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}
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ctx.dirty = 0;
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}
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// TODO: Detect any change to the structures without a dirty flag update to identify what the other bits do.
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Audio::Tick(chanid);
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// Update channel status
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bool playing = false;
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std::tie(playing, status0.current_buffer_id, status0.buffer_position) = Audio::GetStatus(chanid);
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if (playing) {
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status0.is_playing |= 1;
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} else {
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status0.is_playing = 0;
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}
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status1 = status0;
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}
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for (auto interrupt_event : interrupt_events)
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interrupt_event.second->Signal();
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CoreTiming::ScheduleEvent(frame_tick-cycles_late, tick_event, 0);
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}
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/**
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* DSP_DSP::ConvertProcessAddressFromDspDram service function
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* Inputs:
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* 1 : Address
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : (inaddr << 1) + 0x1FF40000 (where 0x1FF00000 is the DSP RAM address)
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*/
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static void ConvertProcessAddressFromDspDram(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 addr = cmd_buff[1];
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = DspAddrToVAddr(BASE_ADDR_0, (DspRegion)addr);
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}
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/**
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* DSP_DSP::LoadComponent service function
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* Inputs:
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* 1 : Size
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* 2 : Unknown (observed only half word used)
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* 3 : Unknown (observed only half word used)
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* 4 : (size << 4) | 0xA
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* 5 : Buffer address
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Component loaded, 0 on not loaded, 1 on loaded
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*/
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static void LoadComponent(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 size = cmd_buff[1];
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u32 unk1 = cmd_buff[2];
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u32 unk2 = cmd_buff[3];
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u32 new_size = cmd_buff[4];
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u32 buffer = cmd_buff[5];
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = 1; // Pretend that we actually loaded the DSP firmware
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// TODO(bunnei): Implement real DSP firmware loading
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LOG_WARNING(Service_DSP, "(STUBBED) called size=0x%X, unk1=0x%08X, unk2=0x%08X, new_size=0x%X, buffer=0x%08X",
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size, unk1, unk2, new_size, buffer);
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}
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/**
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* DSP_DSP::GetSemaphoreEventHandle service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 3 : Semaphore event handle
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*/
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static void GetSemaphoreEventHandle(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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cmd_buff[3] = Kernel::g_handle_table.Create(semaphore_event).MoveFrom(); // Event handle
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LOG_WARNING(Service_DSP, "(STUBBED) called");
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}
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/**
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* DSP_DSP::FlushDataCache service function
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*
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* This Function is a no-op, We aren't emulating the CPU cache any time soon.
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*
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* Inputs:
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* 1 : Address
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* 2 : Size
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* 3 : Value 0, some descriptor for the KProcess Handle
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* 4 : KProcess handle
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void FlushDataCache(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 address = cmd_buff[1];
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u32 size = cmd_buff[2];
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u32 process = cmd_buff[4];
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// TODO(purpasmart96): Verify return header on HW
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_DEBUG(Service_DSP, "(STUBBED) called address=0x%08X, size=0x%X, process=0x%08X",
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address, size, process);
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}
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/**
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* DSP_DSP::RegisterInterruptEvents service function
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* Inputs:
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* 1 : Interrupt
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* 2 : Number
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* 4 : Interrupt event handle
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void RegisterInterruptEvents(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 interrupt = cmd_buff[1]; // TODO(merry): Confirm the purpose of each interrupt. Presumably there would be one interrupt that would allow for ARM11 modification of the output.
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u32 number = cmd_buff[2];
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u32 event_handle = cmd_buff[4];
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if (!event_handle) {
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// Unregister the event for this interrupt and number
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interrupt_events.erase(std::make_pair(interrupt, number));
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cmd_buff[1] = RESULT_SUCCESS.raw;
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} else {
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auto evt = Kernel::g_handle_table.Get<Kernel::Event>(event_handle);
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if (evt != nullptr) {
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interrupt_events[std::make_pair(interrupt, number)] = evt;
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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} else {
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LOG_ERROR(Service_DSP, "called with invalid handle=%08X", event_handle);
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// TODO(yuriks): An error should be returned from SendSyncRequest, not in the cmdbuf
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cmd_buff[1] = -1;
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}
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}
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LOG_WARNING(Service_DSP, "(STUBBED) called interrupt=%u, number=%u, event_handle=0x%08X", interrupt, number, event_handle);
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}
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/**
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* DSP_DSP::SetSemaphore service function
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* Inputs:
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* 1 : Unknown (observed only half word used)
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* Notes:
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* Games do not seem to rely on the DSP semaphore very much
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*/
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static void SetSemaphore(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = 0; // No error
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LOG_WARNING(Service_DSP, "(STUBBED) called");
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}
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/**
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* DSP_DSP::WriteProcessPipe service function
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* Inputs:
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* 1 : Number
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* 2 : Size
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* 3 : (size <<14) | 0x402
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* 4 : Buffer
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* Outputs:
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* 0 : Return header
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void WriteProcessPipe(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 number = cmd_buff[1];
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u32 size = cmd_buff[2];
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u32 new_size = cmd_buff[3];
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u32 buffer = cmd_buff[4];
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_WARNING(Service_DSP, "(STUBBED) called number=%u, size=0x%X, new_size=0x%X, buffer=0x%08X",
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number, size, new_size, buffer);
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}
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/**
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* DSP_DSP::ReadPipeIfPossible service function
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* Inputs:
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* 1 : Unknown
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* 2 : Unknown
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* 3 : Size in bytes of read (observed only lower half word used)
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* 0x41 : Virtual address to read from DSP pipe to in memory
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Number of bytes read from pipe
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*/
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static void ReadPipeIfPossible(Service::Interface* self) {
|
|
u32* cmd_buff = Kernel::GetCommandBuffer();
|
|
|
|
u32 pipe = cmd_buff[1];
|
|
u32 unk2 = cmd_buff[2];
|
|
u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size
|
|
VAddr addr = cmd_buff[0x41];
|
|
|
|
if (pipe != 2) {
|
|
LOG_ERROR(Service_DSP, "I'm not sure what to do when pipe=0x%08x\n", pipe);
|
|
}
|
|
|
|
// Canned DSP responses that games expect. These were taken from HW by 3dmoo team.
|
|
// TODO: Remove this hack :)
|
|
// FIXME(merry): Incorrect behaviour; the read buffer isn't a single stream, nor does it behave like a stream.
|
|
static const std::array<u16, 16> canned_read_pipe = {{
|
|
0x000F,
|
|
DSPADDR0,
|
|
DSPADDR1,
|
|
DSPADDR2,
|
|
DSPADDR3,
|
|
DSPADDR4,
|
|
DSPADDR5,
|
|
DSPADDR6,
|
|
DSPADDR7,
|
|
DSPADDR8,
|
|
DSPADDR9,
|
|
DSPADDR10,
|
|
DSPADDR11,
|
|
DSPADDR12,
|
|
DSPADDR13,
|
|
DSPADDR14,
|
|
}};
|
|
|
|
u32 initial_size = read_pipe_count;
|
|
|
|
for (unsigned offset = 0; offset < size; offset += sizeof(u16)) {
|
|
if (read_pipe_count < canned_read_pipe.size()) {
|
|
Memory::Write16(addr + offset, canned_read_pipe[read_pipe_count]);
|
|
read_pipe_count++;
|
|
} else {
|
|
LOG_ERROR(Service_DSP, "canned read pipe log exceeded!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
cmd_buff[1] = 0; // No error
|
|
cmd_buff[2] = (read_pipe_count - initial_size) * sizeof(u16);
|
|
|
|
LOG_WARNING(Service_DSP, "(STUBBED) called pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X",
|
|
pipe, unk2, size, addr);
|
|
}
|
|
|
|
/**
|
|
* DSP_DSP::SetSemaphoreMask service function
|
|
* Inputs:
|
|
* 1 : Mask
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
*/
|
|
static void SetSemaphoreMask(Service::Interface* self) {
|
|
u32* cmd_buff = Kernel::GetCommandBuffer();
|
|
|
|
u32 mask = cmd_buff[1];
|
|
|
|
semaphore_mask = mask;
|
|
|
|
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
|
|
|
LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x%08X", mask);
|
|
}
|
|
|
|
/**
|
|
* DSP_DSP::GetHeadphoneStatus service function
|
|
* Inputs:
|
|
* 1 : None
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : The headphone status response, 0 = Not using headphones?,
|
|
* 1 = using headphones?
|
|
*/
|
|
static void GetHeadphoneStatus(Service::Interface* self) {
|
|
u32* cmd_buff = Kernel::GetCommandBuffer();
|
|
|
|
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
|
cmd_buff[2] = 0; // Not using headphones?
|
|
|
|
LOG_DEBUG(Service_DSP, "(STUBBED) called");
|
|
}
|
|
|
|
/**
|
|
* DSP_DSP::RecvData service function
|
|
* Inputs:
|
|
* 1 : Register Number
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : Value in the register
|
|
*/
|
|
static void RecvData(Service::Interface* self) {
|
|
u32* cmd_buff = Kernel::GetCommandBuffer();
|
|
|
|
u32 registerNo = cmd_buff[1];
|
|
|
|
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
|
cmd_buff[2] = 1;
|
|
|
|
LOG_WARNING(Service_DSP, "(STUBBED) called register=%u", registerNo);
|
|
}
|
|
|
|
/**
|
|
* DSP_DSP::RecvDataIsReady service function
|
|
* Inputs:
|
|
* 1 : Register Number
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : non-zero == ready
|
|
* Notes:
|
|
* Seems to be mainly called when going into sleep mode.
|
|
*/
|
|
static void RecvDataIsReady(Service::Interface* self) {
|
|
u32* cmd_buff = Kernel::GetCommandBuffer();
|
|
|
|
u32 registerNo = cmd_buff[1];
|
|
|
|
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
|
cmd_buff[2] = 1;
|
|
|
|
LOG_WARNING(Service_DSP, "(STUBBED) called register=%u", registerNo);
|
|
}
|
|
|
|
const Interface::FunctionInfo FunctionTable[] = {
|
|
{0x00010040, nullptr, "RecvData"},
|
|
{0x00020040, nullptr, "RecvDataIsReady"},
|
|
{0x00030080, nullptr, "SendData"},
|
|
{0x00040040, nullptr, "SendDataIsEmpty"},
|
|
{0x000500C2, nullptr, "SendFifoEx"},
|
|
{0x000600C0, nullptr, "RecvFifoEx"},
|
|
{0x00070040, SetSemaphore, "SetSemaphore"},
|
|
{0x00080000, nullptr, "GetSemaphore"},
|
|
{0x00090040, nullptr, "ClearSemaphore"},
|
|
{0x000A0040, nullptr, "MaskSemaphore"},
|
|
{0x000B0000, nullptr, "CheckSemaphoreRequest"},
|
|
{0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"},
|
|
{0x000D0082, WriteProcessPipe, "WriteProcessPipe"},
|
|
{0x000E00C0, nullptr, "ReadPipe"},
|
|
{0x000F0080, nullptr, "GetPipeReadableSize"},
|
|
{0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"},
|
|
{0x001100C2, LoadComponent, "LoadComponent"},
|
|
{0x00120000, nullptr, "UnloadComponent"},
|
|
{0x00130082, FlushDataCache, "FlushDataCache"},
|
|
{0x00140082, nullptr, "InvalidateDCache"},
|
|
{0x00150082, RegisterInterruptEvents, "RegisterInterruptEvents"},
|
|
{0x00160000, GetSemaphoreEventHandle, "GetSemaphoreEventHandle"},
|
|
{0x00170040, SetSemaphoreMask, "SetSemaphoreMask"},
|
|
{0x00180040, nullptr, "GetPhysicalAddress"},
|
|
{0x00190040, nullptr, "GetVirtualAddress"},
|
|
{0x001A0042, nullptr, "SetIirFilterI2S1_cmd1"},
|
|
{0x001B0042, nullptr, "SetIirFilterI2S1_cmd2"},
|
|
{0x001C0082, nullptr, "SetIirFilterEQ"},
|
|
{0x001D00C0, nullptr, "ReadMultiEx_SPI2"},
|
|
{0x001E00C2, nullptr, "WriteMultiEx_SPI2"},
|
|
{0x001F0000, GetHeadphoneStatus, "GetHeadphoneStatus"},
|
|
{0x00200040, nullptr, "ForceHeadphoneOut"},
|
|
{0x00210000, nullptr, "GetIsDspOccupied"},
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Interface class
|
|
|
|
Interface::Interface() {
|
|
semaphore_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "DSP_DSP::semaphore_event");
|
|
interrupt_events.clear();
|
|
read_pipe_count = 0;
|
|
|
|
Register(FunctionTable);
|
|
|
|
tick_event = CoreTiming::RegisterEvent("DSP_DSP::tick_event", AudioTick);
|
|
CoreTiming::ScheduleEvent(frame_tick, tick_event, 0);
|
|
}
|
|
|
|
Interface::~Interface() {
|
|
semaphore_event = nullptr;
|
|
interrupt_events.clear();
|
|
|
|
CoreTiming::UnscheduleEvent(tick_event, 0);
|
|
}
|
|
|
|
} // namespace
|