citra/src/video_core
James Rowe c1d3b5e61c
Merge pull request #4934 from vitor-k/boost_remnant
Remove boost headers not currently used
2019-09-18 10:57:37 -06:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +02:00
renderer_opengl remove ugly msvc hack 2019-09-15 22:35:21 -05:00
shader common/math_util: Move contents into the Common namespace 2019-03-02 18:13:10 +01:00
swrasterizer Remove boost headers not currently used 2019-09-15 15:18:38 -03:00
texture common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
CMakeLists.txt renderer_opengl: Add support for custom shaders (#4578) 2019-08-09 20:00:47 +02:00
command_processor.cpp remove ugly msvc hack 2019-09-15 22:35:21 -05:00
command_processor.h video_core: use nested namespaces 2019-02-19 03:09:57 -05:00
geometry_pipeline.cpp common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
geometry_pipeline.h
gpu_debugger.h
pica_state.h pica: move global shader buffer state into Pica::State (#4796) 2019-06-20 00:39:08 +02:00
pica_types.h
pica.cpp pica: move global shader buffer state into Pica::State (#4796) 2019-06-20 00:39:08 +02:00
pica.h
primitive_assembly.cpp
primitive_assembly.h
rasterizer_interface.h video_core: use nested namespaces 2019-02-19 03:09:57 -05:00
regs_framebuffer.h
regs_lighting.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_pipeline.h
regs_rasterizer.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_shader.h
regs_texturing.h gl_rasterizer: implement mipmap 2019-03-08 09:37:24 -05:00
regs.cpp
regs.h remove ugly msvc hack 2019-09-15 22:35:21 -05:00
renderer_base.cpp core: Namespace EmuWindow 2019-04-21 14:16:16 +02:00
renderer_base.h renderer_base: Add prepare/cleanup function interface 2019-08-13 19:28:04 +08:00
utils.h
vertex_loader.cpp
vertex_loader.h
video_core.cpp Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on. 2019-08-12 02:55:14 +02:00
video_core.h Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on. 2019-08-12 02:55:14 +02:00