mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-23 13:00:09 +00:00
b87bc5d351
A progress dialog will be displayed. However no progress is reported and the user also cannot cancel it.
294 lines
8.7 KiB
C++
294 lines
8.7 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
#include <QLabel>
|
|
#include <QMainWindow>
|
|
#include <QTimer>
|
|
#include <QTranslator>
|
|
#include "citra_qt/compatibility_list.h"
|
|
#include "citra_qt/hotkeys.h"
|
|
#include "common/announce_multiplayer_room.h"
|
|
#include "core/core.h"
|
|
#include "core/hle/service/am/am.h"
|
|
#include "ui_main.h"
|
|
|
|
class AboutDialog;
|
|
class Config;
|
|
class ClickableLabel;
|
|
class EmuThread;
|
|
class GameList;
|
|
enum class GameListOpenTarget;
|
|
class GameListPlaceholder;
|
|
class GImageInfo;
|
|
class GPUCommandListWidget;
|
|
class GPUCommandStreamWidget;
|
|
class GraphicsBreakPointsWidget;
|
|
class GraphicsTracingWidget;
|
|
class GraphicsVertexShaderWidget;
|
|
class GRenderWindow;
|
|
class IPCRecorderWidget;
|
|
class LLEServiceModulesWidget;
|
|
class LoadingScreen;
|
|
class MicroProfileDialog;
|
|
class MultiplayerState;
|
|
class ProfilerWidget;
|
|
template <typename>
|
|
class QFutureWatcher;
|
|
class QProgressBar;
|
|
class RegistersWidget;
|
|
class Updater;
|
|
class WaitTreeWidget;
|
|
|
|
namespace DiscordRPC {
|
|
class DiscordInterface;
|
|
}
|
|
|
|
class GMainWindow : public QMainWindow {
|
|
Q_OBJECT
|
|
|
|
/// Max number of recently loaded items to keep track of
|
|
static const int max_recent_files_item = 10;
|
|
|
|
// TODO: Make use of this!
|
|
enum {
|
|
UI_IDLE,
|
|
UI_EMU_BOOTING,
|
|
UI_EMU_RUNNING,
|
|
UI_EMU_STOPPING,
|
|
};
|
|
|
|
public:
|
|
void filterBarSetChecked(bool state);
|
|
void UpdateUITheme();
|
|
|
|
GMainWindow();
|
|
~GMainWindow();
|
|
|
|
GameList* game_list;
|
|
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
|
|
|
|
bool DropAction(QDropEvent* event);
|
|
void AcceptDropEvent(QDropEvent* event);
|
|
|
|
public slots:
|
|
void OnAppFocusStateChanged(Qt::ApplicationState state);
|
|
void OnLoadComplete();
|
|
|
|
signals:
|
|
|
|
/**
|
|
* Signal that is emitted when a new EmuThread has been created and an emulation session is
|
|
* about to start. At this time, the core system emulation has been initialized, and all
|
|
* emulation handles and memory should be valid.
|
|
*
|
|
* @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need
|
|
* to access/change emulation state).
|
|
*/
|
|
void EmulationStarting(EmuThread* emu_thread);
|
|
|
|
/**
|
|
* Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core
|
|
* system emulation handles and memory are still valid, but are about become invalid.
|
|
*/
|
|
void EmulationStopping();
|
|
|
|
void UpdateProgress(std::size_t written, std::size_t total);
|
|
void CIAInstallReport(Service::AM::InstallStatus status, QString filepath);
|
|
void CIAInstallFinished();
|
|
// Signal that tells widgets to update icons to use the current theme
|
|
void UpdateThemedIcons();
|
|
|
|
private:
|
|
void InitializeWidgets();
|
|
void InitializeDebugWidgets();
|
|
void InitializeRecentFileMenuActions();
|
|
|
|
void SetDefaultUIGeometry();
|
|
void SyncMenuUISettings();
|
|
void RestoreUIState();
|
|
|
|
void ConnectWidgetEvents();
|
|
void ConnectMenuEvents();
|
|
|
|
void PreventOSSleep();
|
|
void AllowOSSleep();
|
|
|
|
bool LoadROM(const QString& filename);
|
|
void BootGame(const QString& filename);
|
|
void ShutdownGame();
|
|
|
|
void ShowTelemetryCallout();
|
|
void ShowUpdaterWidgets();
|
|
void ShowUpdatePrompt();
|
|
void ShowNoUpdatePrompt();
|
|
void CheckForUpdates();
|
|
void SetDiscordEnabled(bool state);
|
|
void LoadAmiibo(const QString& filename);
|
|
|
|
/**
|
|
* Stores the filename in the recently loaded files list.
|
|
* The new filename is stored at the beginning of the recently loaded files list.
|
|
* After inserting the new entry, duplicates are removed meaning that if
|
|
* this was inserted from \a OnMenuRecentFile(), the entry will be put on top
|
|
* and remove from its previous position.
|
|
*
|
|
* Finally, this function calls \a UpdateRecentFiles() to update the UI.
|
|
*
|
|
* @param filename the filename to store
|
|
*/
|
|
void StoreRecentFile(const QString& filename);
|
|
|
|
/**
|
|
* Updates the recent files menu.
|
|
* Menu entries are rebuilt from the configuration file.
|
|
* If there is no entry in the menu, the menu is greyed out.
|
|
*/
|
|
void UpdateRecentFiles();
|
|
|
|
/**
|
|
* If the emulation is running,
|
|
* asks the user if he really want to close the emulator
|
|
*
|
|
* @return true if the user confirmed
|
|
*/
|
|
bool ConfirmClose();
|
|
bool ConfirmChangeGame();
|
|
void closeEvent(QCloseEvent* event) override;
|
|
|
|
private slots:
|
|
void OnStartGame();
|
|
void OnPauseGame();
|
|
void OnStopGame();
|
|
void OnMenuReportCompatibility();
|
|
/// Called whenever a user selects a game in the game list widget.
|
|
void OnGameListLoadFile(QString game_path);
|
|
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
|
|
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
|
const CompatibilityList& compatibility_list);
|
|
void OnGameListDumpRomFS(QString game_path, u64 program_id);
|
|
void OnGameListOpenDirectory(const QString& directory);
|
|
void OnGameListAddDirectory();
|
|
void OnGameListShowList(bool show);
|
|
void OnMenuLoadFile();
|
|
void OnMenuInstallCIA();
|
|
void OnUpdateProgress(std::size_t written, std::size_t total);
|
|
void OnCIAInstallReport(Service::AM::InstallStatus status, QString filepath);
|
|
void OnCIAInstallFinished();
|
|
void OnMenuRecentFile();
|
|
void OnConfigure();
|
|
void OnLoadAmiibo();
|
|
void OnRemoveAmiibo();
|
|
void OnOpenCitraFolder();
|
|
void OnToggleFilterBar();
|
|
void OnDisplayTitleBars(bool);
|
|
void InitializeHotkeys();
|
|
void ToggleFullscreen();
|
|
void ChangeScreenLayout();
|
|
void ToggleScreenLayout();
|
|
void OnSwapScreens();
|
|
void OnRotateScreens();
|
|
void OnCheats();
|
|
void ShowFullscreen();
|
|
void HideFullscreen();
|
|
void ToggleWindowMode();
|
|
void OnCreateGraphicsSurfaceViewer();
|
|
void OnRecordMovie();
|
|
void OnPlayMovie();
|
|
void OnStopRecordingPlayback();
|
|
void OnCaptureScreenshot();
|
|
void OnStartVideoDumping();
|
|
void OnStopVideoDumping();
|
|
void OnCoreError(Core::System::ResultStatus, std::string);
|
|
/// Called whenever a user selects Help->About Citra
|
|
void OnMenuAboutCitra();
|
|
void OnUpdateFound(bool found, bool error);
|
|
void OnCheckForUpdates();
|
|
void OnOpenUpdater();
|
|
void OnLanguageChanged(const QString& locale);
|
|
|
|
private:
|
|
bool ValidateMovie(const QString& path, u64 program_id = 0);
|
|
Q_INVOKABLE void OnMoviePlaybackCompleted();
|
|
void UpdateStatusBar();
|
|
void LoadTranslation();
|
|
void UpdateWindowTitle();
|
|
void RetranslateStatusBar();
|
|
void InstallCIA(QStringList filepaths);
|
|
|
|
Ui::MainWindow ui;
|
|
|
|
GRenderWindow* render_window;
|
|
|
|
GameListPlaceholder* game_list_placeholder;
|
|
LoadingScreen* loading_screen;
|
|
|
|
// Status bar elements
|
|
QProgressBar* progress_bar = nullptr;
|
|
QLabel* message_label = nullptr;
|
|
QLabel* emu_speed_label = nullptr;
|
|
QLabel* game_fps_label = nullptr;
|
|
QLabel* emu_frametime_label = nullptr;
|
|
QTimer status_bar_update_timer;
|
|
|
|
MultiplayerState* multiplayer_state = nullptr;
|
|
std::unique_ptr<Config> config;
|
|
|
|
// Whether emulation is currently running in Citra.
|
|
bool emulation_running = false;
|
|
std::unique_ptr<EmuThread> emu_thread;
|
|
// The title of the game currently running
|
|
QString game_title;
|
|
// The path to the game currently running
|
|
QString game_path;
|
|
|
|
bool auto_paused = false;
|
|
|
|
// Movie
|
|
bool movie_record_on_start = false;
|
|
QString movie_record_path;
|
|
|
|
// Video dumping
|
|
bool video_dumping_on_start = false;
|
|
QString video_dumping_path;
|
|
// Whether game shutdown is delayed due to video dumping
|
|
bool game_shutdown_delayed = false;
|
|
|
|
// Debugger panes
|
|
ProfilerWidget* profilerWidget;
|
|
MicroProfileDialog* microProfileDialog;
|
|
RegistersWidget* registersWidget;
|
|
GPUCommandStreamWidget* graphicsWidget;
|
|
GPUCommandListWidget* graphicsCommandsWidget;
|
|
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
|
|
GraphicsVertexShaderWidget* graphicsVertexShaderWidget;
|
|
GraphicsTracingWidget* graphicsTracingWidget;
|
|
IPCRecorderWidget* ipcRecorderWidget;
|
|
LLEServiceModulesWidget* lleServiceModulesWidget;
|
|
WaitTreeWidget* waitTreeWidget;
|
|
Updater* updater;
|
|
|
|
bool explicit_update_check = false;
|
|
bool defer_update_prompt = false;
|
|
|
|
QAction* actions_recent_files[max_recent_files_item];
|
|
|
|
QTranslator translator;
|
|
|
|
// stores default icon theme search paths for the platform
|
|
QStringList default_theme_paths;
|
|
|
|
HotkeyRegistry hotkey_registry;
|
|
|
|
protected:
|
|
void dropEvent(QDropEvent* event) override;
|
|
void dragEnterEvent(QDragEnterEvent* event) override;
|
|
void dragMoveEvent(QDragMoveEvent* event) override;
|
|
};
|
|
|
|
Q_DECLARE_METATYPE(std::size_t);
|
|
Q_DECLARE_METATYPE(Service::AM::InstallStatus);
|