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475 lines
20 KiB
C++
475 lines
20 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <map>
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#include <string>
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#include "common/symbols.h"
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#include "core/mem_map.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/svc.h"
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace SVC
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namespace SVC {
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enum ControlMemoryOperation {
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MEMORY_OPERATION_HEAP = 0x00000003,
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MEMORY_OPERATION_GSP_HEAP = 0x00010003,
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};
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enum MapMemoryPermission {
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MEMORY_PERMISSION_UNMAP = 0x00000000,
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MEMORY_PERMISSION_NORMAL = 0x00000001,
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};
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/// Map application or GSP heap memory
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Result ControlMemory(void* _out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
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u32* out_addr = (u32*)_out_addr;
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DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
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operation, addr0, addr1, size, permissions);
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switch (operation) {
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// Map normal heap memory
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case MEMORY_OPERATION_HEAP:
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*out_addr = Memory::MapBlock_Heap(size, operation, permissions);
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break;
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// Map GSP heap memory
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case MEMORY_OPERATION_GSP_HEAP:
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*out_addr = Memory::MapBlock_HeapGSP(size, operation, permissions);
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break;
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// Unknown ControlMemory operation
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default:
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ERROR_LOG(SVC, "unknown operation=0x%08X", operation);
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}
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return 0;
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}
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/// Maps a memory block to specified address
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Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherpermission) {
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DEBUG_LOG(SVC, "called memblock=0x08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
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memblock, addr, mypermissions, otherpermission);
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switch (mypermissions) {
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case MEMORY_PERMISSION_NORMAL:
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case MEMORY_PERMISSION_NORMAL + 1:
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case MEMORY_PERMISSION_NORMAL + 2:
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Memory::MapBlock_Shared(memblock, addr, mypermissions);
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break;
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default:
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ERROR_LOG(OSHLE, "unknown permissions=0x%08X", mypermissions);
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}
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return 0;
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}
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/// Connect to an OS service given the port name, returns the handle to the port to out
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Result ConnectToPort(void* _out, const char* port_name) {
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Handle* out = (Handle*)_out;
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Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
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DEBUG_LOG(SVC, "called port_name=%s", port_name);
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_assert_msg_(KERNEL, service, "called, but service is not implemented!");
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*out = service->GetHandle();
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return 0;
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}
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/// Synchronize to an OS service
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Result SendSyncRequest(Handle handle) {
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bool wait = false;
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Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle);
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DEBUG_LOG(SVC, "called handle=0x%08X", handle);
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_assert_msg_(KERNEL, object, "called, but kernel object is NULL!");
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Result res = object->SyncRequest(&wait);
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if (wait) {
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Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
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}
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return res;
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}
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/// Close a handle
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Result CloseHandle(Handle handle) {
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// ImplementMe
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle);
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return 0;
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}
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/// Wait for a handle to synchronize, timeout after the specified nanoseconds
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Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
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// TODO(bunnei): Do something with nano_seconds, currently ignoring this
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bool wait = false;
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Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle);
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DEBUG_LOG(SVC, "called handle=0x%08X, nanoseconds=%d", handle,
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nano_seconds);
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_assert_msg_(KERNEL, object, "called, but kernel object is NULL!");
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Result res = object->WaitSynchronization(&wait);
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if (wait) {
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// Set current thread to wait state if handle was not unlocked
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Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
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// Check for next thread to schedule
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HLE::Reschedule(__func__);
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// Context switch - Function blocked, is not actually returning (will be "called" again)
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// TODO(bunnei): This saves handle to R0 so that it's correctly reloaded on context switch
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// (otherwise R0 will be set to whatever is returned, and handle will be invalid when this
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// thread is resumed). There is probably a better way of keeping track of state so that we
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// don't necessarily have to do this.
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return (Result)PARAM(0);
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}
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return res;
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all,
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s64 nano_seconds) {
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// TODO(bunnei): Do something with nano_seconds, currently ignoring this
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s32* out = (s32*)_out;
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Handle* handles = (Handle*)_handles;
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bool unlock_all = true;
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DEBUG_LOG(SVC, "called handle_count=%d, wait_all=%s, nanoseconds=%d",
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handle_count, (wait_all ? "true" : "false"), nano_seconds);
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// Iterate through each handle, synchronize kernel object
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for (u32 i = 0; i < handle_count; i++) {
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bool wait = false;
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Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]); // 0 handle
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_assert_msg_(KERNEL, object, "called handle=0x%08X, but kernel object "
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"is NULL!", handles[i]);
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DEBUG_LOG(SVC, "\thandle[%d] = 0x%08X", i, handles[i]);
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Result res = object->WaitSynchronization(&wait);
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if (!wait && !wait_all) {
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*out = i;
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return 0;
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} else {
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unlock_all = false;
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}
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}
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if (wait_all && unlock_all) {
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*out = handle_count;
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return 0;
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}
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// Set current thread to wait state if not all handles were unlocked
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Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
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// Check for next thread to schedule
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HLE::Reschedule(__func__);
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// Context switch - Function blocked, is not actually returning (will be "called" again)
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// TODO(bunnei): This saves handle to R0 so that it's correctly reloaded on context switch
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// (otherwise R0 will be set to whatever is returned, and handle will be invalid when this
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// thread is resumed). There is probably a better way of keeping track of state so that we
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// don't necessarily have to do this.
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return (Result)PARAM(0);
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}
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/// Create an address arbiter (to allocate access to shared resources)
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Result CreateAddressArbiter(void* arbiter) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called");
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Core::g_app_core->SetReg(1, 0xFABBDADD);
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return 0;
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}
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/// Arbitrate address
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Result ArbitrateAddress(Handle arbiter, u32 addr, u32 _type, u32 value, s64 nanoseconds) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called");
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ArbitrationType type = (ArbitrationType)_type;
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Memory::Write32(addr, type);
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return 0;
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}
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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void OutputDebugString(const char* string) {
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OS_LOG(SVC, "%s", string);
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}
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/// Get resource limit
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Result GetResourceLimit(void* _resource_limit, Handle process) {
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// With regards to proceess values:
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// 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for
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// the current KThread.
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Handle* resource_limit = (Handle*)_resource_limit;
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*resource_limit = 0xDEADBEEF;
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process);
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return 0;
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}
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/// Get resource limit current values
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Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names,
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s32 name_count) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d",
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resource_limit, names, name_count);
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Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now
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return 0;
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}
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/// Creates a new thread
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Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
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std::string name;
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if (Symbols::HasSymbol(entry_point)) {
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TSymbol symbol = Symbols::GetSymbol(entry_point);
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name = symbol.name;
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} else {
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char buff[100];
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sprintf(buff, "%s", "unknown-%08X", entry_point);
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name = buff;
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}
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Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, arg, processor_id,
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stack_top);
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Core::g_app_core->SetReg(1, thread);
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DEBUG_LOG(SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
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name.c_str(), arg, stack_top, priority, processor_id, thread);
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return 0;
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}
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/// Gets the priority for the specified thread
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Result GetThreadPriority(void* _priority, Handle handle) {
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s32* priority = (s32*)_priority;
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*priority = Kernel::GetThreadPriority(handle);
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return 0;
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}
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/// Sets the priority for the specified thread
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Result SetThreadPriority(Handle handle, s32 priority) {
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return Kernel::SetThreadPriority(handle, priority);
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}
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/// Create a mutex
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Result CreateMutex(void* _mutex, u32 initial_locked) {
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Handle* mutex = (Handle*)_mutex;
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*mutex = Kernel::CreateMutex((initial_locked != 0));
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DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X",
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initial_locked ? "true" : "false", *mutex);
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return 0;
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}
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/// Release a mutex
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Result ReleaseMutex(Handle handle) {
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DEBUG_LOG(SVC, "called handle=0x%08X", handle);
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_assert_msg_(KERNEL, handle, "called, but handle is NULL!");
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Kernel::ReleaseMutex(handle);
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return 0;
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}
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/// Get current thread ID
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Result GetThreadId(void* thread_id, u32 thread) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread);
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return 0;
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}
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/// Query memory
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Result QueryMemory(void *_info, void *_out, u32 addr) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
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return 0;
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}
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/// Create an event
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Result CreateEvent(void* _event, u32 reset_type) {
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Handle* evt = (Handle*)_event;
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*evt = Kernel::CreateEvent((ResetType)reset_type);
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DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X",
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reset_type, *evt);
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return 0;
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}
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/// Duplicates a kernel handle
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Result DuplicateHandle(void* _out, Handle handle) {
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Handle* out = (Handle*)_out;
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DEBUG_LOG(SVC, "called handle=0x%08X", handle);
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// Translate kernel handles -> real handles
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if (handle == Kernel::CurrentThread) {
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handle = Kernel::GetCurrentThreadHandle();
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}
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_assert_msg_(KERNEL, (handle != Kernel::CurrentProcess),
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"(UNIMPLEMENTED) process handle duplication!");
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// TODO(bunnei): FixMe - This is a hack to return the handle that we were asked to duplicate.
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*out = handle;
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return 0;
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}
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/// Clears an event
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Result ClearEvent(Handle evt) {
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Result res = Kernel::ClearEvent(evt);
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DEBUG_LOG(SVC, "called event=0x%08X", evt);
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return res;
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}
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/// Sleep the current thread
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void SleepThread(s64 nanoseconds) {
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DEBUG_LOG(SVC, "called nanoseconds=%d", nanoseconds);
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}
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const HLE::FunctionDef SVC_Table[] = {
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{0x00, NULL, "Unknown"},
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{0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
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{0x02, WrapI_VVU<QueryMemory>, "QueryMemory"},
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{0x03, NULL, "ExitProcess"},
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{0x04, NULL, "GetProcessAffinityMask"},
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{0x05, NULL, "SetProcessAffinityMask"},
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{0x06, NULL, "GetProcessIdealProcessor"},
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{0x07, NULL, "SetProcessIdealProcessor"},
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{0x08, WrapI_UUUUU<CreateThread>, "CreateThread"},
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{0x09, NULL, "ExitThread"},
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{0x0A, WrapV_S64<SleepThread>, "SleepThread"},
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{0x0B, WrapI_VU<GetThreadPriority>, "GetThreadPriority"},
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{0x0C, WrapI_UI<SetThreadPriority>, "SetThreadPriority"},
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{0x0D, NULL, "GetThreadAffinityMask"},
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{0x0E, NULL, "SetThreadAffinityMask"},
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{0x0F, NULL, "GetThreadIdealProcessor"},
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{0x10, NULL, "SetThreadIdealProcessor"},
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{0x11, NULL, "GetCurrentProcessorNumber"},
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{0x12, NULL, "Run"},
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{0x13, WrapI_VU<CreateMutex>, "CreateMutex"},
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{0x14, WrapI_U<ReleaseMutex>, "ReleaseMutex"},
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{0x15, NULL, "CreateSemaphore"},
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{0x16, NULL, "ReleaseSemaphore"},
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{0x17, WrapI_VU<CreateEvent>, "CreateEvent"},
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{0x18, NULL, "SignalEvent"},
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{0x19, WrapI_U<ClearEvent>, "ClearEvent"},
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{0x1A, NULL, "CreateTimer"},
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{0x1B, NULL, "SetTimer"},
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{0x1C, NULL, "CancelTimer"},
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{0x1D, NULL, "ClearTimer"},
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{0x1E, NULL, "CreateMemoryBlock"},
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{0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"},
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{0x20, NULL, "UnmapMemoryBlock"},
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{0x21, WrapI_V<CreateAddressArbiter>, "CreateAddressArbiter"},
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{0x22, WrapI_UUUUS64<ArbitrateAddress>, "ArbitrateAddress"},
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{0x23, WrapI_U<CloseHandle>, "CloseHandle"},
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{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
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{0x25, WrapI_VVUUS64<WaitSynchronizationN>, "WaitSynchronizationN"},
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{0x26, NULL, "SignalAndWait"},
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{0x27, WrapI_VU<DuplicateHandle>, "DuplicateHandle"},
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{0x28, NULL, "GetSystemTick"},
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{0x29, NULL, "GetHandleInfo"},
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{0x2A, NULL, "GetSystemInfo"},
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{0x2B, NULL, "GetProcessInfo"},
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{0x2C, NULL, "GetThreadInfo"},
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{0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"},
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{0x2E, NULL, "SendSyncRequest1"},
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{0x2F, NULL, "SendSyncRequest2"},
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{0x30, NULL, "SendSyncRequest3"},
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{0x31, NULL, "SendSyncRequest4"},
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{0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"},
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{0x33, NULL, "OpenProcess"},
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{0x34, NULL, "OpenThread"},
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{0x35, NULL, "GetProcessId"},
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{0x36, NULL, "GetProcessIdOfThread"},
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{0x37, WrapI_VU<GetThreadId>, "GetThreadId"},
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{0x38, WrapI_VU<GetResourceLimit>, "GetResourceLimit"},
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{0x39, NULL, "GetResourceLimitLimitValues"},
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{0x3A, WrapI_VUVI<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
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{0x3B, NULL, "GetThreadContext"},
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{0x3C, NULL, "Break"},
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{0x3D, WrapV_C<OutputDebugString>, "OutputDebugString"},
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{0x3E, NULL, "ControlPerformanceCounter"},
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{0x3F, NULL, "Unknown"},
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{0x40, NULL, "Unknown"},
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{0x41, NULL, "Unknown"},
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{0x42, NULL, "Unknown"},
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{0x43, NULL, "Unknown"},
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{0x44, NULL, "Unknown"},
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{0x45, NULL, "Unknown"},
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{0x46, NULL, "Unknown"},
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{0x47, NULL, "CreatePort"},
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{0x48, NULL, "CreateSessionToPort"},
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{0x49, NULL, "CreateSession"},
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{0x4A, NULL, "AcceptSession"},
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{0x4B, NULL, "ReplyAndReceive1"},
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{0x4C, NULL, "ReplyAndReceive2"},
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{0x4D, NULL, "ReplyAndReceive3"},
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{0x4E, NULL, "ReplyAndReceive4"},
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{0x4F, NULL, "ReplyAndReceive"},
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{0x50, NULL, "BindInterrupt"},
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{0x51, NULL, "UnbindInterrupt"},
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{0x52, NULL, "InvalidateProcessDataCache"},
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{0x53, NULL, "StoreProcessDataCache"},
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{0x54, NULL, "FlushProcessDataCache"},
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{0x55, NULL, "StartInterProcessDma"},
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{0x56, NULL, "StopDma"},
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{0x57, NULL, "GetDmaState"},
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{0x58, NULL, "RestartDma"},
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{0x59, NULL, "Unknown"},
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{0x5A, NULL, "Unknown"},
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{0x5B, NULL, "Unknown"},
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{0x5C, NULL, "Unknown"},
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{0x5D, NULL, "Unknown"},
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{0x5E, NULL, "Unknown"},
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{0x5F, NULL, "Unknown"},
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{0x60, NULL, "DebugActiveProcess"},
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{0x61, NULL, "BreakDebugProcess"},
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{0x62, NULL, "TerminateDebugProcess"},
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{0x63, NULL, "GetProcessDebugEvent"},
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{0x64, NULL, "ContinueDebugEvent"},
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{0x65, NULL, "GetProcessList"},
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{0x66, NULL, "GetThreadList"},
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{0x67, NULL, "GetDebugThreadContext"},
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{0x68, NULL, "SetDebugThreadContext"},
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{0x69, NULL, "QueryDebugProcessMemory"},
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{0x6A, NULL, "ReadProcessMemory"},
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{0x6B, NULL, "WriteProcessMemory"},
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{0x6C, NULL, "SetHardwareBreakPoint"},
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{0x6D, NULL, "GetDebugThreadParam"},
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{0x6E, NULL, "Unknown"},
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{0x6F, NULL, "Unknown"},
|
|
{0x70, NULL, "ControlProcessMemory"},
|
|
{0x71, NULL, "MapProcessMemory"},
|
|
{0x72, NULL, "UnmapProcessMemory"},
|
|
{0x73, NULL, "Unknown"},
|
|
{0x74, NULL, "Unknown"},
|
|
{0x75, NULL, "Unknown"},
|
|
{0x76, NULL, "TerminateProcess"},
|
|
{0x77, NULL, "Unknown"},
|
|
{0x78, NULL, "CreateResourceLimit"},
|
|
{0x79, NULL, "Unknown"},
|
|
{0x7A, NULL, "Unknown"},
|
|
{0x7B, NULL, "Unknown"},
|
|
{0x7C, NULL, "KernelSetState"},
|
|
{0x7D, NULL, "QueryProcessMemory"},
|
|
};
|
|
|
|
void Register() {
|
|
HLE::RegisterModule("SVC_Table", ARRAY_SIZE(SVC_Table), SVC_Table);
|
|
}
|
|
|
|
} // namespace
|