citra/src/video_core
2023-02-14 22:06:11 +01:00
..
debug_utils
rasterizer_cache Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
renderer_opengl Better Support for Picture-in-Picture Custom Layouts (Based on #6127) (#6247) 2023-02-14 22:06:11 +01:00
shader build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
swrasterizer Resolve compilation errors related to the Color namespace change 2022-11-15 11:25:51 +01:00
texture Resolve compilation errors related to the Color namespace change 2022-11-15 11:25:51 +01:00
CMakeLists.txt build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
command_processor.cpp
command_processor.h
generate_shaders.cmake
geometry_pipeline.cpp code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
geometry_pipeline.h
gpu_debugger.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
pica_state.h
pica_types.h
pica.cpp pica_state: Make use of std::array 2020-04-27 15:35:18 -04:00
pica.h
precompiled_headers.h Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
primitive_assembly.cpp
primitive_assembly.h
rasterizer_interface.h
regs_framebuffer.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
regs_lighting.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
regs_pipeline.h CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
regs_rasterizer.h
regs_shader.h
regs_texturing.h
regs.cpp
regs.h
renderer_base.cpp Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00
renderer_base.h Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00
utils.h
vertex_loader.cpp CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
vertex_loader.h
video_core.cpp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
video_core.h Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00