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41 lines
973 B
C++
41 lines
973 B
C++
// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include "common/threadsafe_queue.h"
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#include "core/rpc/server.h"
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namespace RPC {
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class Packet;
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struct PacketHeader;
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class RPCServer {
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public:
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RPCServer();
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~RPCServer();
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void QueueRequest(std::unique_ptr<RPC::Packet> request);
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private:
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void Start();
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void Stop();
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void HandleReadMemory(Packet& packet, u32 address, u32 data_size);
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void HandleWriteMemory(Packet& packet, u32 address, const u8* data, u32 data_size);
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bool ValidatePacket(const PacketHeader& packet_header);
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void HandleSingleRequest(std::unique_ptr<Packet> request);
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void HandleRequestsLoop();
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Server server;
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Common::SPSCQueue<std::unique_ptr<Packet>> request_queue;
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std::thread request_handler_thread;
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};
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} // namespace RPC
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