.. |
pica_to_vk.h
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renderer_vulkan: Misc fixes (#6974)
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2023-09-15 00:21:12 +03:00 |
renderer_vulkan.cpp
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renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082)
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2023-10-22 22:53:14 +03:00 |
renderer_vulkan.h
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vk_instance: Perform vulkan logging as early as possible (#7058)
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2023-10-11 15:11:43 -07:00 |
vk_blit_helper.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_blit_helper.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_common.cpp
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renderer_vulkan: Add vulkan initialization code (#6620)
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2023-06-20 15:24:24 +03:00 |
vk_common.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_descriptor_pool.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_descriptor_pool.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_graphics_pipeline.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_graphics_pipeline.h
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video_core: Refactor GLSL fragment emitter (#7093)
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2023-11-06 12:26:28 -08:00 |
vk_instance.cpp
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vk_instance: Perform vulkan logging as early as possible (#7058)
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2023-10-11 15:11:43 -07:00 |
vk_instance.h
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vk_instance: Perform vulkan logging as early as possible (#7058)
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2023-10-11 15:11:43 -07:00 |
vk_master_semaphore.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_master_semaphore.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_pipeline_cache.cpp
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video_core: Refactor GLSL fragment emitter (#7093)
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2023-11-06 12:26:28 -08:00 |
vk_pipeline_cache.h
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video_core: Refactor GLSL fragment emitter (#7093)
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2023-11-06 12:26:28 -08:00 |
vk_platform.cpp
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vk_platform: Check if vkEnumerateInstanceVersion exists before calling it (#6982)
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2023-09-15 16:00:10 -07:00 |
vk_platform.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_present_window.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_present_window.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_rasterizer_cache.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_rasterizer.cpp
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video_core: Use binary memory-literals for memory-sizes (#7127)
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2023-11-06 23:38:54 +02:00 |
vk_rasterizer.h
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video_core: Abstract shader generators. (#6990)
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2023-09-30 02:06:06 -07:00 |
vk_renderpass_cache.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_renderpass_cache.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_resource_pool.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_resource_pool.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_scheduler.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_scheduler.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_shader_util.cpp
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_shader_util.h
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renderer_vulkan: Add shader generators (#6630)
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2023-06-26 16:22:51 +02:00 |
vk_stream_buffer.cpp
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vk_stream_buf: Allow dedicated allocations (#7103)
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2023-11-05 12:25:59 -08:00 |
vk_stream_buffer.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_swapchain.cpp
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renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082)
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2023-10-22 22:53:14 +03:00 |
vk_swapchain.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
vk_texture_runtime.cpp
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video_core: Use binary memory-literals for memory-sizes (#7127)
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2023-11-06 23:38:54 +02:00 |
vk_texture_runtime.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |