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782592e6d3
This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not. |
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.. | ||
callstack.cpp | ||
callstack.hxx | ||
callstack.ui | ||
disassembler.cpp | ||
disassembler.hxx | ||
disassembler.ui | ||
graphics_breakpoints_p.hxx | ||
graphics_breakpoints.cpp | ||
graphics_breakpoints.hxx | ||
graphics_cmdlists.cpp | ||
graphics_cmdlists.hxx | ||
graphics_framebuffer.cpp | ||
graphics_framebuffer.hxx | ||
graphics.cpp | ||
graphics.hxx | ||
ramview.cpp | ||
ramview.hxx | ||
registers.cpp | ||
registers.hxx | ||
registers.ui |