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104 lines
3.1 KiB
C++
104 lines
3.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <memory>
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#include "core/file_sys/archive_romfs.h"
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#include "core/loader/elf.h"
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#include "core/loader/ncch.h"
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#include "core/hle/kernel/archive.h"
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#include "core/mem_map.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Loader {
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/**
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* Identifies the type of a bootable file
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* @param filename String filename of bootable file
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* @todo (ShizZy) this function sucks... make it actually check file contents etc.
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* @return FileType of file
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*/
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FileType IdentifyFile(const std::string &filename) {
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if (filename.size() == 0) {
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ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
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return FileType::Error;
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}
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std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
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if (!strcasecmp(extension.c_str(), ".elf")) {
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return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
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}
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else if (!strcasecmp(extension.c_str(), ".axf")) {
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return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
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}
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else if (!strcasecmp(extension.c_str(), ".cxi")) {
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return FileType::CXI; // TODO(bunnei): Do some filetype checking :p
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}
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else if (!strcasecmp(extension.c_str(), ".cci")) {
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return FileType::CCI; // TODO(bunnei): Do some filetype checking :p
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}
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else if (!strcasecmp(extension.c_str(), ".bin")) {
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return FileType::BIN; // TODO(bunnei): Do some filetype checking :p
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}
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return FileType::Unknown;
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}
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/**
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* Identifies and loads a bootable file
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* @param filename String filename of bootable file
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* @return ResultStatus result of function
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*/
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ResultStatus LoadFile(const std::string& filename) {
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INFO_LOG(LOADER, "Loading file %s...", filename.c_str());
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switch (IdentifyFile(filename)) {
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// Standard ELF file format...
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case FileType::ELF:
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return AppLoader_ELF(filename).Load();
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// NCCH/NCSD container formats...
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case FileType::CXI:
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case FileType::CCI: {
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AppLoader_NCCH app_loader(filename);
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// Load application and RomFS
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if (ResultStatus::Success == app_loader.Load()) {
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Kernel::CreateArchive(new FileSys::Archive_RomFS(app_loader), "RomFS");
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return ResultStatus::Success;
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}
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break;
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}
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// Raw BIN file format...
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case FileType::BIN:
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{
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INFO_LOG(LOADER, "Loading BIN file %s...", filename.c_str());
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File::IOFile file(filename, "rb");
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if (file.IsOpen()) {
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file.ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), (size_t)file.GetSize());
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Kernel::LoadExec(Memory::EXEFS_CODE_VADDR);
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} else {
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return ResultStatus::Error;
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}
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return ResultStatus::Success;
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}
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// Error occurred durring IdentifyFile...
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case FileType::Error:
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// IdentifyFile could know identify file type...
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case FileType::Unknown:
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default:
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return ResultStatus::ErrorInvalidFormat;
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}
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return ResultStatus::Error;
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}
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} // namespace Loader
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