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8bb404c82a
currently set as global. Will change when videocore itself is wrapped as a class
84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/logging/log.h"
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#include "core/settings.h"
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#include "video_core/pica.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/video_core.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Video Core namespace
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namespace VideoCore {
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std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
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std::atomic<bool> g_hw_renderer_enabled;
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std::atomic<bool> g_shader_jit_enabled;
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std::atomic<bool> g_hw_shader_enabled;
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std::atomic<bool> g_hw_shader_accurate_gs;
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std::atomic<bool> g_hw_shader_accurate_mul;
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std::atomic<bool> g_renderer_bg_color_update_requested;
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// Screenshot
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std::atomic<bool> g_renderer_screenshot_requested;
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void* g_screenshot_bits;
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std::function<void()> g_screenshot_complete_callback;
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Layout::FramebufferLayout g_screenshot_framebuffer_layout;
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Memory::MemorySystem* g_memory;
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/// Initialize the video core
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Core::System::ResultStatus Init(EmuWindow& emu_window, Memory::MemorySystem& memory) {
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g_memory = &memory;
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Pica::Init();
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g_renderer = std::make_unique<OpenGL::RendererOpenGL>(emu_window);
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Core::System::ResultStatus result = g_renderer->Init();
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if (result != Core::System::ResultStatus::Success) {
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LOG_ERROR(Render, "initialization failed !");
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} else {
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LOG_DEBUG(Render, "initialized OK");
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}
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return result;
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}
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/// Shutdown the video core
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void Shutdown() {
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Pica::Shutdown();
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g_renderer.reset();
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LOG_DEBUG(Render, "shutdown OK");
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}
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void RequestScreenshot(void* data, std::function<void()> callback,
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const Layout::FramebufferLayout& layout) {
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if (g_renderer_screenshot_requested) {
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LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
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return;
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}
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g_screenshot_bits = data;
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g_screenshot_complete_callback = std::move(callback);
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g_screenshot_framebuffer_layout = layout;
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g_renderer_screenshot_requested = true;
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}
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u16 GetResolutionScaleFactor() {
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if (g_hw_renderer_enabled) {
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return !Settings::values.resolution_factor
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? g_renderer->GetRenderWindow().GetFramebufferLayout().GetScalingRatio()
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: Settings::values.resolution_factor;
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} else {
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// Software renderer always render at native resolution
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return 1;
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}
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}
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} // namespace VideoCore
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