EverOddish 04dd91be82 Initial support for scripting (#4016)
* Add ZeroMQ external submodule

* ZeroMQ libzmq building on macOS

* Added RPC namespace, settings and logging

* Added request queue handling and new classes

* Add C++ interface to ZeroMQ

* Added start of ZeroMQ RPC Server implementation.

* Request construction and callback request handling

* Read and write memory implementation

* Add ID to request format and send reply

* Add RPC setting to macOS UI

* Fixed initialization order bug and added exception handling

* Working read-write through Python

* Update CMakeLists for libzmq to resolve target name conflict on Windows

* Platform-specific CMake definitions for Windows/non-Windows

* Add comments

* Revert "Add RPC setting to macOS UI"

* Always run RPC server instead of configurable

* Add Python scripting example. Updated .gitignore

* Rename member variables to remove trailing underscore

* Finally got libzmq external project building on macOS

* Add missing dependency during libzmq build

* Adding more missing dependencies [skip ci]

* Only build what is required from libzmq

* Extra length checks on client input

* Call InvalidateCacheRange after memory write

* Revert MinGW change. Fix clang-format. Improve error handling in request/reply. Allow any length of data read/write in Python.

* Re-organized RPC static global state into a proper class. [skip ci]

* Make sure libzmq always builds in Release mode

* Renamed Request to Packet since Request and Reply are the same thing

* Moved request fulfillment out of Packet and into RPCServer

* Change request thread from sleep to condition variable

* Remove non-blocking polling from ZMQ server code. Receive now blocks and terminates properly without sleeping. This change significantly improves script speed.

* Move scripting files to dist/ instead of src/

* C++ code review changes for jroweboy [skip ci]

* Python code review changes for jroweboy [skip ci]

* Add docstrings and tests to citra.py [skip ci]

* Add host OS check for libzmq build

* Revert "Add host OS check for libzmq build"

* Fixed a hang when emulation is stopped and restarted due to improper destruction order of ZMQ objects [skip ci]

* Add scripting directory to archive packaging [skip ci]

* Specify C/CXX compiler variables on MinGW build

* Only specify compiler on Linux mingw

* Use gcc and g++ on Windows mingw

* Specify generator for mingw

* Don't specify toolchain on windows mingw

* Changed citra.py to support Python 3 instead of Python 2

* Fix bug where RPC wouldn't restart after Stop/Start emulation

* Added copyright to headers and reorganized includes and forward declarations
2018-09-11 22:00:12 +02:00

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C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <fmt/format.h>
#include "common/common_types.h"
namespace Log {
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
/// pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being
/// completed.
Critical, ///< Major problems during execution that threathen the stability of the entire
/// application.
Count ///< Total number of logging levels
};
typedef u8 ClassType;
/**
* Specifies the sub-system that generated the log message.
*
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
* backend.cpp.
*/
enum class Class : ClassType {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM11, ///< ARM11 CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Applet, ///< HLE implementation of system applets. Each applet
/// should have its own subclass.
Applet_SWKBD, ///< The Software Keyboard applet
Service, ///< HLE implementation of system services. Each major service
/// should have its own subclass.
Service_SRV, ///< The SRV (Service Directory) implementation
Service_FRD, ///< The FRD (Friends) service
Service_FS, ///< The FS (Filesystem) service implementation
Service_ERR, ///< The ERR (Error) port implementation
Service_APT, ///< The APT (Applets) service
Service_BOSS, ///< The BOSS (SpotPass) service
Service_GSP, ///< The GSP (GPU control) service
Service_AC, ///< The AC (WiFi status) service
Service_AM, ///< The AM (Application manager) service
Service_PTM, ///< The PTM (Power status & misc.) service
Service_LDR, ///< The LDR (3ds dll loader) service
Service_MIC, ///< The MIC (Microphone) service
Service_NDM, ///< The NDM (Network daemon manager) service
Service_NFC, ///< The NFC service
Service_NIM, ///< The NIM (Network interface manager) service
Service_NS, ///< The NS (Nintendo User Interface Shell) service
Service_NWM, ///< The NWM (Network wlan manager) service
Service_CAM, ///< The CAM (Camera) service
Service_CECD, ///< The CECD (StreetPass) service
Service_CFG, ///< The CFG (Configuration) service
Service_CSND, ///< The CSND (CWAV format process) service
Service_DSP, ///< The DSP (DSP control) service
Service_DLP, ///< The DLP (Download Play) service
Service_HID, ///< The HID (Human interface device) service
Service_HTTP, ///< The HTTP service
Service_SOC, ///< The SOC (Socket) service
Service_IR, ///< The IR service
Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
Input, ///< Input emulation
Network, ///< Network emulation
Movie, ///< Movie (Input Recording) Playback
WebService, ///< Interface to Citra Web Services
RPC_Server, ///< RPC server
Count ///< Total number of logging classes
};
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args);
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, const char* format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
fmt::make_format_args(args...));
}
} // namespace Log
// Define the fmt lib macros
#define LOG_GENERIC(log_class, log_level, ...) \
::Log::FmtLogMessage(log_class, log_level, __FILE__, __LINE__, __func__, __VA_ARGS__)
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)