mirror of
https://github.com/citra-emu/citra.git
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00667c222a
citra_qt/system: Add N3DS mode checkbox and enable it by default
1051 lines
48 KiB
C++
1051 lines
48 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <unordered_map>
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#include <QKeySequence>
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#include <QSettings>
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#include "citra_qt/configuration/config.h"
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#include "citra_qt/uisettings.h"
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#include "common/file_util.h"
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#include "core/frontend/mic.h"
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#include "core/hle/service/service.h"
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#include "input_common/main.h"
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#include "input_common/udp/client.h"
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#include "network/network.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
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FileUtil::CreateFullPath(qt_config_loc);
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qt_config =
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std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
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Reload();
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}
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Config::~Config() {
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Save();
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}
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const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G,
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Qt::Key_F, Qt::Key_H, Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N,
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Qt::Key_O, Qt::Key_P, Qt::Key_1, Qt::Key_2, Qt::Key_B,
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};
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const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
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{
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Qt::Key_Up,
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Qt::Key_Down,
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Qt::Key_Left,
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Qt::Key_Right,
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Qt::Key_D,
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},
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{
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Qt::Key_I,
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Qt::Key_K,
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Qt::Key_J,
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Qt::Key_L,
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Qt::Key_D,
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},
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}};
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// This shouldn't have anything except static initializers (no functions). So
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// QKeySequence(...).toString() is NOT ALLOWED HERE.
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<UISettings::Shortcut, 21> default_hotkeys{
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{{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral("\\"), Qt::ApplicationShortcut}},
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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{QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
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{QStringLiteral("Exit Citra"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
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{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
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{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
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{QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
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{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::ApplicationShortcut}},
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{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WindowShortcut}},
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{QStringLiteral("Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F3"), Qt::ApplicationShortcut}},
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{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
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{QStringLiteral("Rotate Screens Upright"), QStringLiteral("Main Window"), {QStringLiteral("F8"), Qt::WindowShortcut}},
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{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
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{QStringLiteral("Swap Screens"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Frame Advancing"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+A"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Screen Layout"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Texture Dumping"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+D"), Qt::ApplicationShortcut}}}};
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// clang-format on
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void Config::ReadValues() {
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ReadControlValues();
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ReadCoreValues();
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ReadRendererValues();
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ReadLayoutValues();
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ReadAudioValues();
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ReadCameraValues();
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ReadDataStorageValues();
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ReadSystemValues();
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ReadMiscellaneousValues();
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ReadDebuggingValues();
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ReadWebServiceValues();
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ReadUIValues();
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ReadUtilityValues();
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}
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void Config::ReadAudioValues() {
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qt_config->beginGroup(QStringLiteral("Audio"));
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Settings::values.enable_dsp_lle = ReadSetting(QStringLiteral("enable_dsp_lle"), false).toBool();
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Settings::values.enable_dsp_lle_multithread =
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ReadSetting(QStringLiteral("enable_dsp_lle_multithread"), false).toBool();
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Settings::values.sink_id = ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto"))
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.toString()
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.toStdString();
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Settings::values.enable_audio_stretching =
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ReadSetting(QStringLiteral("enable_audio_stretching"), true).toBool();
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Settings::values.audio_device_id =
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ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto"))
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.toString()
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.toStdString();
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Settings::values.volume = ReadSetting(QStringLiteral("volume"), 1).toFloat();
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Settings::values.mic_input_type = static_cast<Settings::MicInputType>(
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ReadSetting(QStringLiteral("mic_input_type"), 0).toInt());
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Settings::values.mic_input_device =
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ReadSetting(QStringLiteral("mic_input_device"),
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QString::fromUtf8(Frontend::Mic::default_device_name))
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.toString()
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.toStdString();
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qt_config->endGroup();
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}
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void Config::ReadCameraValues() {
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using namespace Service::CAM;
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qt_config->beginGroup(QStringLiteral("Camera"));
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Settings::values.camera_name[OuterRightCamera] =
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ReadSetting(QStringLiteral("camera_outer_right_name"), QStringLiteral("blank"))
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.toString()
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.toStdString();
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Settings::values.camera_config[OuterRightCamera] =
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ReadSetting(QStringLiteral("camera_outer_right_config"), QString{})
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.toString()
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.toStdString();
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Settings::values.camera_flip[OuterRightCamera] =
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ReadSetting(QStringLiteral("camera_outer_right_flip"), 0).toInt();
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Settings::values.camera_name[InnerCamera] =
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ReadSetting(QStringLiteral("camera_inner_name"), QStringLiteral("blank"))
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.toString()
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.toStdString();
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Settings::values.camera_config[InnerCamera] =
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ReadSetting(QStringLiteral("camera_inner_config"), QString{}).toString().toStdString();
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Settings::values.camera_flip[InnerCamera] =
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ReadSetting(QStringLiteral("camera_inner_flip"), 0).toInt();
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Settings::values.camera_name[OuterLeftCamera] =
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ReadSetting(QStringLiteral("camera_outer_left_name"), QStringLiteral("blank"))
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.toString()
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.toStdString();
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Settings::values.camera_config[OuterLeftCamera] =
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ReadSetting(QStringLiteral("camera_outer_left_config"), QString{}).toString().toStdString();
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Settings::values.camera_flip[OuterLeftCamera] =
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ReadSetting(QStringLiteral("camera_outer_left_flip"), 0).toInt();
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qt_config->endGroup();
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}
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void Config::ReadControlValues() {
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qt_config->beginGroup(QStringLiteral("Controls"));
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Settings::values.current_input_profile_index =
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ReadSetting(QStringLiteral("profile"), 0).toInt();
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const auto append_profile = [this] {
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Settings::InputProfile profile;
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profile.name =
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ReadSetting(QStringLiteral("name"), QStringLiteral("default")).toString().toStdString();
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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profile.buttons[i] = ReadSetting(QString::fromUtf8(Settings::NativeButton::mapping[i]),
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (profile.buttons[i].empty())
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profile.buttons[i] = default_param;
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_analogs[i][4], 0.5f);
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profile.analogs[i] = ReadSetting(QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (profile.analogs[i].empty())
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profile.analogs[i] = default_param;
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}
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profile.motion_device =
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ReadSetting(QStringLiteral("motion_device"),
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QStringLiteral(
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"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0"))
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.toString()
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.toStdString();
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profile.touch_device =
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ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
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.toString()
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.toStdString();
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profile.udp_input_address =
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ReadSetting(QStringLiteral("udp_input_address"),
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QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
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.toString()
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.toStdString();
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profile.udp_input_port = static_cast<u16>(
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ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT)
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.toInt());
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profile.udp_pad_index =
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static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
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Settings::values.input_profiles.emplace_back(std::move(profile));
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};
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int num_input_profiles = qt_config->beginReadArray(QStringLiteral("profiles"));
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for (int i = 0; i < num_input_profiles; ++i) {
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qt_config->setArrayIndex(i);
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append_profile();
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}
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qt_config->endArray();
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// create a input profile if no input profiles exist, with the default or old settings
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if (num_input_profiles == 0) {
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append_profile();
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num_input_profiles = 1;
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}
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// ensure that the current input profile index is valid.
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Settings::values.current_input_profile_index =
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std::clamp(Settings::values.current_input_profile_index, 0, num_input_profiles - 1);
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Settings::LoadProfile(Settings::values.current_input_profile_index);
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qt_config->endGroup();
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}
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void Config::ReadUtilityValues() {
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qt_config->beginGroup(QStringLiteral("Utility"));
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Settings::values.dump_textures = ReadSetting(QStringLiteral("dump_textures"), false).toBool();
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Settings::values.custom_textures =
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ReadSetting(QStringLiteral("custom_textures"), false).toBool();
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Settings::values.preload_textures =
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ReadSetting(QStringLiteral("preload_textures"), false).toBool();
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Settings::values.use_disk_shader_cache =
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ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
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qt_config->endGroup();
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}
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void Config::ReadCoreValues() {
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qt_config->beginGroup(QStringLiteral("Core"));
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Settings::values.use_cpu_jit = ReadSetting(QStringLiteral("use_cpu_jit"), true).toBool();
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Settings::values.cpu_clock_percentage =
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ReadSetting(QStringLiteral("cpu_clock_percentage"), 100).toInt();
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qt_config->endGroup();
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}
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void Config::ReadDataStorageValues() {
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qt_config->beginGroup(QStringLiteral("Data Storage"));
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Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool();
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qt_config->endGroup();
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}
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void Config::ReadDebuggingValues() {
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qt_config->beginGroup(QStringLiteral("Debugging"));
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// Intentionally not using the QT default setting as this is intended to be changed in the ini
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Settings::values.record_frame_times =
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qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
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Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
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Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
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qt_config->beginGroup(QStringLiteral("LLE"));
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for (const auto& service_module : Service::service_module_map) {
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bool use_lle = ReadSetting(QString::fromStdString(service_module.name), false).toBool();
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Settings::values.lle_modules.emplace(service_module.name, use_lle);
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}
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qt_config->endGroup();
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qt_config->endGroup();
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}
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void Config::ReadLayoutValues() {
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qt_config->beginGroup(QStringLiteral("Layout"));
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Settings::values.render_3d = static_cast<Settings::StereoRenderOption>(
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ReadSetting(QStringLiteral("render_3d"), 0).toInt());
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Settings::values.factor_3d = ReadSetting(QStringLiteral("factor_3d"), 0).toInt();
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Settings::values.pp_shader_name =
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ReadSetting(QStringLiteral("pp_shader_name"),
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(Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph)
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? QStringLiteral("dubois (builtin)")
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: QStringLiteral("none (builtin)"))
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.toString()
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.toStdString();
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Settings::values.filter_mode = ReadSetting(QStringLiteral("filter_mode"), true).toBool();
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Settings::values.layout_option =
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static_cast<Settings::LayoutOption>(ReadSetting(QStringLiteral("layout_option")).toInt());
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Settings::values.swap_screen = ReadSetting(QStringLiteral("swap_screen"), false).toBool();
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Settings::values.upright_screen = ReadSetting(QStringLiteral("upright_screen"), false).toBool();
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Settings::values.custom_layout = ReadSetting(QStringLiteral("custom_layout"), false).toBool();
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Settings::values.custom_top_left = ReadSetting(QStringLiteral("custom_top_left"), 0).toInt();
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Settings::values.custom_top_top = ReadSetting(QStringLiteral("custom_top_top"), 0).toInt();
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Settings::values.custom_top_right =
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ReadSetting(QStringLiteral("custom_top_right"), 400).toInt();
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Settings::values.custom_top_bottom =
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ReadSetting(QStringLiteral("custom_top_bottom"), 240).toInt();
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Settings::values.custom_bottom_left =
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ReadSetting(QStringLiteral("custom_bottom_left"), 40).toInt();
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Settings::values.custom_bottom_top =
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ReadSetting(QStringLiteral("custom_bottom_top"), 240).toInt();
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Settings::values.custom_bottom_right =
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ReadSetting(QStringLiteral("custom_bottom_right"), 360).toInt();
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Settings::values.custom_bottom_bottom =
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ReadSetting(QStringLiteral("custom_bottom_bottom"), 480).toInt();
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qt_config->endGroup();
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}
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void Config::ReadMiscellaneousValues() {
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qt_config->beginGroup(QStringLiteral("Miscellaneous"));
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Settings::values.log_filter =
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ReadSetting(QStringLiteral("log_filter"), QStringLiteral("*:Info"))
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.toString()
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.toStdString();
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qt_config->endGroup();
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}
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void Config::ReadMultiplayerValues() {
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qt_config->beginGroup(QStringLiteral("Multiplayer"));
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UISettings::values.nickname = ReadSetting(QStringLiteral("nickname"), QString{}).toString();
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UISettings::values.ip = ReadSetting(QStringLiteral("ip"), QString{}).toString();
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UISettings::values.port =
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ReadSetting(QStringLiteral("port"), Network::DefaultRoomPort).toString();
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UISettings::values.room_nickname =
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ReadSetting(QStringLiteral("room_nickname"), QString{}).toString();
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UISettings::values.room_name = ReadSetting(QStringLiteral("room_name"), QString{}).toString();
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UISettings::values.room_port =
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ReadSetting(QStringLiteral("room_port"), QStringLiteral("24872")).toString();
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bool ok;
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UISettings::values.host_type = ReadSetting(QStringLiteral("host_type"), 0).toUInt(&ok);
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if (!ok) {
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UISettings::values.host_type = 0;
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}
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UISettings::values.max_player = ReadSetting(QStringLiteral("max_player"), 8).toUInt();
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UISettings::values.game_id = ReadSetting(QStringLiteral("game_id"), 0).toULongLong();
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UISettings::values.room_description =
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ReadSetting(QStringLiteral("room_description"), QString{}).toString();
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// Read ban list back
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int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
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UISettings::values.ban_list.first.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.ban_list.first[i] =
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ReadSetting(QStringLiteral("username")).toString().toStdString();
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}
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qt_config->endArray();
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size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
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UISettings::values.ban_list.second.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.ban_list.second[i] =
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ReadSetting(QStringLiteral("ip")).toString().toStdString();
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}
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qt_config->endArray();
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qt_config->endGroup();
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}
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void Config::ReadPathValues() {
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qt_config->beginGroup(QStringLiteral("Paths"));
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UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
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UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
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UISettings::values.movie_record_path =
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ReadSetting(QStringLiteral("movieRecordPath")).toString();
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UISettings::values.movie_playback_path =
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ReadSetting(QStringLiteral("moviePlaybackPath")).toString();
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UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
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UISettings::values.video_dumping_path =
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ReadSetting(QStringLiteral("videoDumpingPath")).toString();
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UISettings::values.game_dir_deprecated =
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ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
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UISettings::values.game_dir_deprecated_deepscan =
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ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
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int size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::GameDir game_dir;
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game_dir.path = ReadSetting(QStringLiteral("path")).toString();
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game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
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game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
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UISettings::values.game_dirs.append(game_dir);
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}
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qt_config->endArray();
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// create NAND and SD card directories if empty, these are not removable through the UI,
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// also carries over old game list settings if present
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if (UISettings::values.game_dirs.isEmpty()) {
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UISettings::GameDir game_dir;
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game_dir.path = QStringLiteral("INSTALLED");
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game_dir.expanded = true;
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UISettings::values.game_dirs.append(game_dir);
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game_dir.path = QStringLiteral("SYSTEM");
|
|
UISettings::values.game_dirs.append(game_dir);
|
|
if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
|
|
game_dir.path = UISettings::values.game_dir_deprecated;
|
|
game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
|
|
UISettings::values.game_dirs.append(game_dir);
|
|
}
|
|
}
|
|
UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
|
|
UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadRendererValues() {
|
|
qt_config->beginGroup(QStringLiteral("Renderer"));
|
|
|
|
Settings::values.use_hw_renderer =
|
|
ReadSetting(QStringLiteral("use_hw_renderer"), true).toBool();
|
|
#ifdef __APPLE__
|
|
// Hardware shader is broken on macos thanks to poor drivers.
|
|
// We still want to provide this option for test/development purposes, but disable it by
|
|
// default.
|
|
Settings::values.use_hw_shader = ReadSetting(QStringLiteral("use_hw_shader"), false).toBool();
|
|
#else
|
|
Settings::values.use_hw_shader = ReadSetting(QStringLiteral("use_hw_shader"), true).toBool();
|
|
#endif
|
|
Settings::values.shaders_accurate_mul =
|
|
ReadSetting(QStringLiteral("shaders_accurate_mul"), false).toBool();
|
|
Settings::values.use_shader_jit = ReadSetting(QStringLiteral("use_shader_jit"), true).toBool();
|
|
Settings::values.use_vsync_new = ReadSetting(QStringLiteral("use_vsync_new"), true).toBool();
|
|
Settings::values.resolution_factor =
|
|
static_cast<u16>(ReadSetting(QStringLiteral("resolution_factor"), 1).toInt());
|
|
Settings::values.use_frame_limit =
|
|
ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
|
|
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
|
|
|
|
Settings::values.bg_red = ReadSetting(QStringLiteral("bg_red"), 0.0).toFloat();
|
|
Settings::values.bg_green = ReadSetting(QStringLiteral("bg_green"), 0.0).toFloat();
|
|
Settings::values.bg_blue = ReadSetting(QStringLiteral("bg_blue"), 0.0).toFloat();
|
|
|
|
Settings::values.texture_filter_name =
|
|
ReadSetting(QStringLiteral("texture_filter_name"), QStringLiteral("none"))
|
|
.toString()
|
|
.toStdString();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadShortcutValues() {
|
|
qt_config->beginGroup(QStringLiteral("Shortcuts"));
|
|
|
|
for (auto [name, group, shortcut] : default_hotkeys) {
|
|
auto [keyseq, context] = shortcut;
|
|
qt_config->beginGroup(group);
|
|
qt_config->beginGroup(name);
|
|
UISettings::values.shortcuts.push_back(
|
|
{name,
|
|
group,
|
|
{ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(),
|
|
ReadSetting(QStringLiteral("Context"), context).toInt()}});
|
|
qt_config->endGroup();
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadSystemValues() {
|
|
qt_config->beginGroup(QStringLiteral("System"));
|
|
|
|
Settings::values.is_new_3ds = ReadSetting(QStringLiteral("is_new_3ds"), true).toBool();
|
|
Settings::values.region_value =
|
|
ReadSetting(QStringLiteral("region_value"), Settings::REGION_VALUE_AUTO_SELECT).toInt();
|
|
Settings::values.init_clock = static_cast<Settings::InitClock>(
|
|
ReadSetting(QStringLiteral("init_clock"), static_cast<u32>(Settings::InitClock::SystemTime))
|
|
.toInt());
|
|
Settings::values.init_time =
|
|
ReadSetting(QStringLiteral("init_time"), 946681277ULL).toULongLong();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadUIValues() {
|
|
qt_config->beginGroup(QStringLiteral("UI"));
|
|
|
|
UISettings::values.theme =
|
|
ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
|
|
.toString();
|
|
UISettings::values.enable_discord_presence =
|
|
ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool();
|
|
UISettings::values.screenshot_resolution_factor =
|
|
static_cast<u16>(ReadSetting(QStringLiteral("screenshot_resolution_factor"), 0).toUInt());
|
|
|
|
ReadUpdaterValues();
|
|
ReadUILayoutValues();
|
|
ReadUIGameListValues();
|
|
ReadPathValues();
|
|
ReadShortcutValues();
|
|
ReadMultiplayerValues();
|
|
|
|
UISettings::values.single_window_mode =
|
|
ReadSetting(QStringLiteral("singleWindowMode"), true).toBool();
|
|
UISettings::values.fullscreen = ReadSetting(QStringLiteral("fullscreen"), false).toBool();
|
|
UISettings::values.display_titlebar =
|
|
ReadSetting(QStringLiteral("displayTitleBars"), true).toBool();
|
|
UISettings::values.show_filter_bar =
|
|
ReadSetting(QStringLiteral("showFilterBar"), true).toBool();
|
|
UISettings::values.show_status_bar =
|
|
ReadSetting(QStringLiteral("showStatusBar"), true).toBool();
|
|
UISettings::values.confirm_before_closing =
|
|
ReadSetting(QStringLiteral("confirmClose"), true).toBool();
|
|
UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool();
|
|
UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt();
|
|
UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool();
|
|
UISettings::values.pause_when_in_background =
|
|
ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadUIGameListValues() {
|
|
qt_config->beginGroup(QStringLiteral("GameList"));
|
|
|
|
auto icon_size = UISettings::GameListIconSize{
|
|
ReadSetting(QStringLiteral("iconSize"),
|
|
static_cast<int>(UISettings::GameListIconSize::LargeIcon))
|
|
.toInt()};
|
|
if (icon_size < UISettings::GameListIconSize::NoIcon ||
|
|
icon_size > UISettings::GameListIconSize::LargeIcon) {
|
|
icon_size = UISettings::GameListIconSize::LargeIcon;
|
|
}
|
|
UISettings::values.game_list_icon_size = icon_size;
|
|
|
|
UISettings::GameListText row_1 = UISettings::GameListText{
|
|
ReadSetting(QStringLiteral("row1"), static_cast<int>(UISettings::GameListText::TitleName))
|
|
.toInt()};
|
|
if (row_1 <= UISettings::GameListText::NoText || row_1 >= UISettings::GameListText::ListEnd) {
|
|
row_1 = UISettings::GameListText::TitleName;
|
|
}
|
|
UISettings::values.game_list_row_1 = row_1;
|
|
|
|
UISettings::GameListText row_2 = UISettings::GameListText{
|
|
ReadSetting(QStringLiteral("row2"), static_cast<int>(UISettings::GameListText::FileName))
|
|
.toInt()};
|
|
if (row_2 < UISettings::GameListText::NoText || row_2 >= UISettings::GameListText::ListEnd) {
|
|
row_2 = UISettings::GameListText::FileName;
|
|
}
|
|
UISettings::values.game_list_row_2 = row_2;
|
|
|
|
UISettings::values.game_list_hide_no_icon =
|
|
ReadSetting(QStringLiteral("hideNoIcon"), false).toBool();
|
|
UISettings::values.game_list_single_line_mode =
|
|
ReadSetting(QStringLiteral("singleLineMode"), false).toBool();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadUILayoutValues() {
|
|
qt_config->beginGroup(QStringLiteral("UILayout"));
|
|
|
|
UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
|
|
UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
|
|
UISettings::values.renderwindow_geometry =
|
|
ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
|
|
UISettings::values.gamelist_header_state =
|
|
ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
|
|
UISettings::values.microprofile_geometry =
|
|
ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
|
|
UISettings::values.microprofile_visible =
|
|
ReadSetting(QStringLiteral("microProfileDialogVisible"), false).toBool();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadUpdaterValues() {
|
|
qt_config->beginGroup(QStringLiteral("Updater"));
|
|
|
|
UISettings::values.check_for_update_on_start =
|
|
ReadSetting(QStringLiteral("check_for_update_on_start"), true).toBool();
|
|
UISettings::values.update_on_close =
|
|
ReadSetting(QStringLiteral("update_on_close"), false).toBool();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadWebServiceValues() {
|
|
qt_config->beginGroup(QStringLiteral("WebService"));
|
|
|
|
Settings::values.enable_telemetry =
|
|
ReadSetting(QStringLiteral("enable_telemetry"), true).toBool();
|
|
Settings::values.web_api_url =
|
|
ReadSetting(QStringLiteral("web_api_url"), QStringLiteral("https://api.citra-emu.org"))
|
|
.toString()
|
|
.toStdString();
|
|
Settings::values.citra_username =
|
|
ReadSetting(QStringLiteral("citra_username")).toString().toStdString();
|
|
Settings::values.citra_token =
|
|
ReadSetting(QStringLiteral("citra_token")).toString().toStdString();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveValues() {
|
|
SaveControlValues();
|
|
SaveCoreValues();
|
|
SaveRendererValues();
|
|
SaveLayoutValues();
|
|
SaveAudioValues();
|
|
SaveCameraValues();
|
|
SaveDataStorageValues();
|
|
SaveSystemValues();
|
|
SaveMiscellaneousValues();
|
|
SaveDebuggingValues();
|
|
SaveWebServiceValues();
|
|
SaveUIValues();
|
|
SaveUtilityValues();
|
|
}
|
|
|
|
void Config::SaveAudioValues() {
|
|
qt_config->beginGroup(QStringLiteral("Audio"));
|
|
|
|
WriteSetting(QStringLiteral("enable_dsp_lle"), Settings::values.enable_dsp_lle, false);
|
|
WriteSetting(QStringLiteral("enable_dsp_lle_multithread"),
|
|
Settings::values.enable_dsp_lle_multithread, false);
|
|
WriteSetting(QStringLiteral("output_engine"), QString::fromStdString(Settings::values.sink_id),
|
|
QStringLiteral("auto"));
|
|
WriteSetting(QStringLiteral("enable_audio_stretching"),
|
|
Settings::values.enable_audio_stretching, true);
|
|
WriteSetting(QStringLiteral("output_device"),
|
|
QString::fromStdString(Settings::values.audio_device_id), QStringLiteral("auto"));
|
|
WriteSetting(QStringLiteral("volume"), Settings::values.volume, 1.0f);
|
|
WriteSetting(QStringLiteral("mic_input_device"),
|
|
QString::fromStdString(Settings::values.mic_input_device),
|
|
QString::fromUtf8(Frontend::Mic::default_device_name));
|
|
WriteSetting(QStringLiteral("mic_input_type"),
|
|
static_cast<int>(Settings::values.mic_input_type), 0);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveCameraValues() {
|
|
using namespace Service::CAM;
|
|
qt_config->beginGroup(QStringLiteral("Camera"));
|
|
|
|
WriteSetting(QStringLiteral("camera_outer_right_name"),
|
|
QString::fromStdString(Settings::values.camera_name[OuterRightCamera]),
|
|
QStringLiteral("blank"));
|
|
WriteSetting(QStringLiteral("camera_outer_right_config"),
|
|
QString::fromStdString(Settings::values.camera_config[OuterRightCamera]),
|
|
QString{});
|
|
WriteSetting(QStringLiteral("camera_outer_right_flip"),
|
|
Settings::values.camera_flip[OuterRightCamera], 0);
|
|
WriteSetting(QStringLiteral("camera_inner_name"),
|
|
QString::fromStdString(Settings::values.camera_name[InnerCamera]),
|
|
QStringLiteral("blank"));
|
|
WriteSetting(QStringLiteral("camera_inner_config"),
|
|
QString::fromStdString(Settings::values.camera_config[InnerCamera]), QString{});
|
|
WriteSetting(QStringLiteral("camera_inner_flip"), Settings::values.camera_flip[InnerCamera], 0);
|
|
WriteSetting(QStringLiteral("camera_outer_left_name"),
|
|
QString::fromStdString(Settings::values.camera_name[OuterLeftCamera]),
|
|
QStringLiteral("blank"));
|
|
WriteSetting(QStringLiteral("camera_outer_left_config"),
|
|
QString::fromStdString(Settings::values.camera_config[OuterLeftCamera]),
|
|
QString{});
|
|
WriteSetting(QStringLiteral("camera_outer_left_flip"),
|
|
Settings::values.camera_flip[OuterLeftCamera], 0);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveControlValues() {
|
|
qt_config->beginGroup(QStringLiteral("Controls"));
|
|
|
|
WriteSetting(QStringLiteral("profile"), Settings::values.current_input_profile_index, 0);
|
|
qt_config->beginWriteArray(QStringLiteral("profiles"));
|
|
for (std::size_t p = 0; p < Settings::values.input_profiles.size(); ++p) {
|
|
qt_config->setArrayIndex(static_cast<int>(p));
|
|
const auto& profile = Settings::values.input_profiles[p];
|
|
WriteSetting(QStringLiteral("name"), QString::fromStdString(profile.name),
|
|
QStringLiteral("default"));
|
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
|
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
|
WriteSetting(QString::fromStdString(Settings::NativeButton::mapping[i]),
|
|
QString::fromStdString(profile.buttons[i]),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
|
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
|
default_analogs[i][3], default_analogs[i][4], 0.5f);
|
|
WriteSetting(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
|
QString::fromStdString(profile.analogs[i]),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
WriteSetting(
|
|
QStringLiteral("motion_device"), QString::fromStdString(profile.motion_device),
|
|
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0"));
|
|
WriteSetting(QStringLiteral("touch_device"), QString::fromStdString(profile.touch_device),
|
|
QStringLiteral("engine:emu_window"));
|
|
WriteSetting(QStringLiteral("udp_input_address"),
|
|
QString::fromStdString(profile.udp_input_address),
|
|
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
|
|
WriteSetting(QStringLiteral("udp_input_port"), profile.udp_input_port,
|
|
InputCommon::CemuhookUDP::DEFAULT_PORT);
|
|
WriteSetting(QStringLiteral("udp_pad_index"), profile.udp_pad_index, 0);
|
|
}
|
|
qt_config->endArray();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUtilityValues() {
|
|
qt_config->beginGroup(QStringLiteral("Utility"));
|
|
|
|
WriteSetting(QStringLiteral("dump_textures"), Settings::values.dump_textures, false);
|
|
WriteSetting(QStringLiteral("custom_textures"), Settings::values.custom_textures, false);
|
|
WriteSetting(QStringLiteral("preload_textures"), Settings::values.preload_textures, false);
|
|
WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
|
|
true);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveCoreValues() {
|
|
qt_config->beginGroup(QStringLiteral("Core"));
|
|
|
|
WriteSetting(QStringLiteral("use_cpu_jit"), Settings::values.use_cpu_jit, true);
|
|
WriteSetting(QStringLiteral("cpu_clock_percentage"), Settings::values.cpu_clock_percentage,
|
|
100);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveDataStorageValues() {
|
|
qt_config->beginGroup(QStringLiteral("Data Storage"));
|
|
|
|
WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveDebuggingValues() {
|
|
qt_config->beginGroup(QStringLiteral("Debugging"));
|
|
|
|
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
|
qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
|
|
WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
|
|
WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
|
|
|
|
qt_config->beginGroup(QStringLiteral("LLE"));
|
|
for (const auto& service_module : Settings::values.lle_modules) {
|
|
WriteSetting(QString::fromStdString(service_module.first), service_module.second, false);
|
|
}
|
|
qt_config->endGroup();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveLayoutValues() {
|
|
qt_config->beginGroup(QStringLiteral("Layout"));
|
|
|
|
WriteSetting(QStringLiteral("render_3d"), static_cast<int>(Settings::values.render_3d), 0);
|
|
WriteSetting(QStringLiteral("factor_3d"), Settings::values.factor_3d.load(), 0);
|
|
WriteSetting(QStringLiteral("pp_shader_name"),
|
|
QString::fromStdString(Settings::values.pp_shader_name),
|
|
(Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph)
|
|
? QStringLiteral("dubois (builtin)")
|
|
: QStringLiteral("none (builtin)"));
|
|
WriteSetting(QStringLiteral("filter_mode"), Settings::values.filter_mode, true);
|
|
WriteSetting(QStringLiteral("layout_option"), static_cast<int>(Settings::values.layout_option));
|
|
WriteSetting(QStringLiteral("swap_screen"), Settings::values.swap_screen, false);
|
|
WriteSetting(QStringLiteral("upright_screen"), Settings::values.upright_screen, false);
|
|
WriteSetting(QStringLiteral("custom_layout"), Settings::values.custom_layout, false);
|
|
WriteSetting(QStringLiteral("custom_top_left"), Settings::values.custom_top_left, 0);
|
|
WriteSetting(QStringLiteral("custom_top_top"), Settings::values.custom_top_top, 0);
|
|
WriteSetting(QStringLiteral("custom_top_right"), Settings::values.custom_top_right, 400);
|
|
WriteSetting(QStringLiteral("custom_top_bottom"), Settings::values.custom_top_bottom, 240);
|
|
WriteSetting(QStringLiteral("custom_bottom_left"), Settings::values.custom_bottom_left, 40);
|
|
WriteSetting(QStringLiteral("custom_bottom_top"), Settings::values.custom_bottom_top, 240);
|
|
WriteSetting(QStringLiteral("custom_bottom_right"), Settings::values.custom_bottom_right, 360);
|
|
WriteSetting(QStringLiteral("custom_bottom_bottom"), Settings::values.custom_bottom_bottom,
|
|
480);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveMiscellaneousValues() {
|
|
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
|
|
|
|
WriteSetting(QStringLiteral("log_filter"), QString::fromStdString(Settings::values.log_filter),
|
|
QStringLiteral("*:Info"));
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveMultiplayerValues() {
|
|
qt_config->beginGroup(QStringLiteral("Multiplayer"));
|
|
|
|
WriteSetting(QStringLiteral("nickname"), UISettings::values.nickname, QString{});
|
|
WriteSetting(QStringLiteral("ip"), UISettings::values.ip, QString{});
|
|
WriteSetting(QStringLiteral("port"), UISettings::values.port, Network::DefaultRoomPort);
|
|
WriteSetting(QStringLiteral("room_nickname"), UISettings::values.room_nickname, QString{});
|
|
WriteSetting(QStringLiteral("room_name"), UISettings::values.room_name, QString{});
|
|
WriteSetting(QStringLiteral("room_port"), UISettings::values.room_port,
|
|
QStringLiteral("24872"));
|
|
WriteSetting(QStringLiteral("host_type"), UISettings::values.host_type, 0);
|
|
WriteSetting(QStringLiteral("max_player"), UISettings::values.max_player, 8);
|
|
WriteSetting(QStringLiteral("game_id"), UISettings::values.game_id, 0);
|
|
WriteSetting(QStringLiteral("room_description"), UISettings::values.room_description,
|
|
QString{});
|
|
// Write ban list
|
|
qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
|
|
for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
WriteSetting(QStringLiteral("username"),
|
|
QString::fromStdString(UISettings::values.ban_list.first[i]));
|
|
}
|
|
qt_config->endArray();
|
|
qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
|
|
for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
WriteSetting(QStringLiteral("ip"),
|
|
QString::fromStdString(UISettings::values.ban_list.second[i]));
|
|
}
|
|
qt_config->endArray();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SavePathValues() {
|
|
qt_config->beginGroup(QStringLiteral("Paths"));
|
|
|
|
WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
|
|
WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
|
|
WriteSetting(QStringLiteral("movieRecordPath"), UISettings::values.movie_record_path);
|
|
WriteSetting(QStringLiteral("moviePlaybackPath"), UISettings::values.movie_playback_path);
|
|
WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
|
|
WriteSetting(QStringLiteral("videoDumpingPath"), UISettings::values.video_dumping_path);
|
|
qt_config->beginWriteArray(QStringLiteral("gamedirs"));
|
|
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
const auto& game_dir = UISettings::values.game_dirs[i];
|
|
WriteSetting(QStringLiteral("path"), game_dir.path);
|
|
WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
|
|
WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
|
|
}
|
|
qt_config->endArray();
|
|
WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
|
|
WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveRendererValues() {
|
|
qt_config->beginGroup(QStringLiteral("Renderer"));
|
|
|
|
WriteSetting(QStringLiteral("use_hw_renderer"), Settings::values.use_hw_renderer, true);
|
|
#ifdef __APPLE__
|
|
// Hardware shader is broken on macos thanks to poor drivers.
|
|
// We still want to provide this option for test/development purposes, but disable it by
|
|
// default.
|
|
WriteSetting(QStringLiteral("use_hw_shader"), Settings::values.use_hw_shader, false);
|
|
#else
|
|
WriteSetting(QStringLiteral("use_hw_shader"), Settings::values.use_hw_shader, true);
|
|
#endif
|
|
WriteSetting(QStringLiteral("shaders_accurate_mul"), Settings::values.shaders_accurate_mul,
|
|
false);
|
|
WriteSetting(QStringLiteral("use_shader_jit"), Settings::values.use_shader_jit, true);
|
|
WriteSetting(QStringLiteral("use_vsync_new"), Settings::values.use_vsync_new, true);
|
|
WriteSetting(QStringLiteral("resolution_factor"), Settings::values.resolution_factor, 1);
|
|
WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
|
|
WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
|
|
|
|
// Cast to double because Qt's written float values are not human-readable
|
|
WriteSetting(QStringLiteral("bg_red"), (double)Settings::values.bg_red, 0.0);
|
|
WriteSetting(QStringLiteral("bg_green"), (double)Settings::values.bg_green, 0.0);
|
|
WriteSetting(QStringLiteral("bg_blue"), (double)Settings::values.bg_blue, 0.0);
|
|
|
|
WriteSetting(QStringLiteral("texture_filter_name"),
|
|
QString::fromStdString(Settings::values.texture_filter_name),
|
|
QStringLiteral("none"));
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveShortcutValues() {
|
|
qt_config->beginGroup(QStringLiteral("Shortcuts"));
|
|
|
|
// Lengths of UISettings::values.shortcuts & default_hotkeys are same.
|
|
// However, their ordering must also be the same.
|
|
for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
|
|
auto [name, group, shortcut] = UISettings::values.shortcuts[i];
|
|
qt_config->beginGroup(group);
|
|
qt_config->beginGroup(name);
|
|
WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkeys[i].shortcut.first);
|
|
WriteSetting(QStringLiteral("Context"), shortcut.second,
|
|
default_hotkeys[i].shortcut.second);
|
|
qt_config->endGroup();
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveSystemValues() {
|
|
qt_config->beginGroup(QStringLiteral("System"));
|
|
|
|
WriteSetting(QStringLiteral("is_new_3ds"), Settings::values.is_new_3ds, true);
|
|
WriteSetting(QStringLiteral("region_value"), Settings::values.region_value,
|
|
Settings::REGION_VALUE_AUTO_SELECT);
|
|
WriteSetting(QStringLiteral("init_clock"), static_cast<u32>(Settings::values.init_clock),
|
|
static_cast<u32>(Settings::InitClock::SystemTime));
|
|
WriteSetting(QStringLiteral("init_time"),
|
|
static_cast<unsigned long long>(Settings::values.init_time), 946681277ULL);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUIValues() {
|
|
qt_config->beginGroup(QStringLiteral("UI"));
|
|
|
|
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
|
|
QString::fromUtf8(UISettings::themes[0].second));
|
|
WriteSetting(QStringLiteral("enable_discord_presence"),
|
|
UISettings::values.enable_discord_presence, true);
|
|
WriteSetting(QStringLiteral("screenshot_resolution_factor"),
|
|
UISettings::values.screenshot_resolution_factor, 0);
|
|
|
|
SaveUpdaterValues();
|
|
SaveUILayoutValues();
|
|
SaveUIGameListValues();
|
|
SavePathValues();
|
|
SaveShortcutValues();
|
|
SaveMultiplayerValues();
|
|
|
|
WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
|
|
WriteSetting(QStringLiteral("fullscreen"), UISettings::values.fullscreen, false);
|
|
WriteSetting(QStringLiteral("displayTitleBars"), UISettings::values.display_titlebar, true);
|
|
WriteSetting(QStringLiteral("showFilterBar"), UISettings::values.show_filter_bar, true);
|
|
WriteSetting(QStringLiteral("showStatusBar"), UISettings::values.show_status_bar, true);
|
|
WriteSetting(QStringLiteral("confirmClose"), UISettings::values.confirm_before_closing, true);
|
|
WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true);
|
|
WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0);
|
|
WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
|
|
WriteSetting(QStringLiteral("pauseWhenInBackground"),
|
|
UISettings::values.pause_when_in_background, false);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUIGameListValues() {
|
|
qt_config->beginGroup(QStringLiteral("GameList"));
|
|
|
|
WriteSetting(QStringLiteral("iconSize"),
|
|
static_cast<int>(UISettings::values.game_list_icon_size), 2);
|
|
WriteSetting(QStringLiteral("row1"), static_cast<int>(UISettings::values.game_list_row_1), 2);
|
|
WriteSetting(QStringLiteral("row2"), static_cast<int>(UISettings::values.game_list_row_2), 0);
|
|
WriteSetting(QStringLiteral("hideNoIcon"), UISettings::values.game_list_hide_no_icon, false);
|
|
WriteSetting(QStringLiteral("singleLineMode"), UISettings::values.game_list_single_line_mode,
|
|
false);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUILayoutValues() {
|
|
qt_config->beginGroup(QStringLiteral("UILayout"));
|
|
|
|
WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
|
|
WriteSetting(QStringLiteral("state"), UISettings::values.state);
|
|
WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
|
|
WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
|
|
WriteSetting(QStringLiteral("microProfileDialogGeometry"),
|
|
UISettings::values.microprofile_geometry);
|
|
WriteSetting(QStringLiteral("microProfileDialogVisible"),
|
|
UISettings::values.microprofile_visible, false);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUpdaterValues() {
|
|
qt_config->beginGroup(QStringLiteral("Updater"));
|
|
|
|
WriteSetting(QStringLiteral("check_for_update_on_start"),
|
|
UISettings::values.check_for_update_on_start, true);
|
|
WriteSetting(QStringLiteral("update_on_close"), UISettings::values.update_on_close, false);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveWebServiceValues() {
|
|
qt_config->beginGroup(QStringLiteral("WebService"));
|
|
|
|
WriteSetting(QStringLiteral("enable_telemetry"), Settings::values.enable_telemetry, true);
|
|
WriteSetting(QStringLiteral("web_api_url"),
|
|
QString::fromStdString(Settings::values.web_api_url),
|
|
QStringLiteral("https://api.citra-emu.org"));
|
|
WriteSetting(QStringLiteral("citra_username"),
|
|
QString::fromStdString(Settings::values.citra_username));
|
|
WriteSetting(QStringLiteral("citra_token"),
|
|
QString::fromStdString(Settings::values.citra_token));
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
QVariant Config::ReadSetting(const QString& name) const {
|
|
return qt_config->value(name);
|
|
}
|
|
|
|
QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
|
|
QVariant result;
|
|
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
|
|
result = default_value;
|
|
} else {
|
|
result = qt_config->value(name, default_value);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void Config::WriteSetting(const QString& name, const QVariant& value) {
|
|
qt_config->setValue(name, value);
|
|
}
|
|
|
|
void Config::WriteSetting(const QString& name, const QVariant& value,
|
|
const QVariant& default_value) {
|
|
qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
|
|
qt_config->setValue(name, value);
|
|
}
|
|
|
|
void Config::Reload() {
|
|
ReadValues();
|
|
// To apply default value changes
|
|
SaveValues();
|
|
Settings::Apply();
|
|
}
|
|
|
|
void Config::Save() {
|
|
SaveValues();
|
|
}
|