// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/file_util.h" #include "common/logging/log.h" #include "common/string_util.h" #include "common/swap.h" #include "core/file_sys/archive_systemsavedata.h" #include "core/file_sys/errors.h" #include "core/file_sys/file_backend.h" #include "core/hle/ipc_helpers.h" #include "core/hle/result.h" #include "core/hle/service/cfg/cfg.h" #include "core/hle/service/cfg/cfg_i.h" #include "core/hle/service/cfg/cfg_nor.h" #include "core/hle/service/cfg/cfg_s.h" #include "core/hle/service/cfg/cfg_u.h" #include "core/settings.h" namespace Service { namespace CFG { /// The maximum number of block entries that can exist in the config file static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; namespace { /** * The header of the config savedata file, * contains information about the blocks in the file */ struct SaveFileConfig { u16 total_entries; ///< The total number of set entries in the config file u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded /// to 0x455C as per hardware SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the /// maximum possible value is /// 1479 as per hardware u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware }; static_assert(sizeof(SaveFileConfig) == 0x455C, "SaveFileConfig header must be exactly 0x455C bytes"); enum ConfigBlockID { StereoCameraSettingsBlockID = 0x00050005, SoundOutputModeBlockID = 0x00070001, ConsoleUniqueID1BlockID = 0x00090000, ConsoleUniqueID2BlockID = 0x00090001, ConsoleUniqueID3BlockID = 0x00090002, UsernameBlockID = 0x000A0000, BirthdayBlockID = 0x000A0001, LanguageBlockID = 0x000A0002, CountryInfoBlockID = 0x000B0000, CountryNameBlockID = 0x000B0001, StateNameBlockID = 0x000B0002, EULAVersionBlockID = 0x000D0000, ConsoleModelBlockID = 0x000F0004, }; struct UsernameBlock { char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary u32 zero; u32 ng_word; }; static_assert(sizeof(UsernameBlock) == 0x1C, "UsernameBlock must be exactly 0x1C bytes"); struct BirthdayBlock { u8 month; ///< The month of the birthday u8 day; ///< The day of the birthday }; static_assert(sizeof(BirthdayBlock) == 2, "BirthdayBlock must be exactly 2 bytes"); struct ConsoleModelInfo { u8 model; ///< The console model (3DS, 2DS, etc) u8 unknown[3]; ///< Unknown data }; static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); struct ConsoleCountryInfo { u8 unknown[3]; ///< Unknown data u8 country_code; ///< The country code of the console }; static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); } // namespace static const ConsoleModelInfo CONSOLE_MODEL = {NINTENDO_3DS_XL, {0, 0, 0}}; static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; static const UsernameBlock CONSOLE_USERNAME_BLOCK = {u"CITRA", 0, 0}; static const BirthdayBlock PROFILE_BIRTHDAY = {3, 25}; // March 25th, 2014 static const u8 SOUND_OUTPUT_MODE = SOUND_SURROUND; static const u8 UNITED_STATES_COUNTRY_ID = 49; /// TODO(Subv): Find what the other bytes are static const ConsoleCountryInfo COUNTRY_INFO = {{0, 0, 0}, UNITED_STATES_COUNTRY_ID}; /** * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, * for example Nintendo Zone * Thanks Normmatt for providing this information */ static const std::array STEREO_CAMERA_SETTINGS = { 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f, }; static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); static const std::vector cfg_system_savedata_id = { 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x01, 0x00, }; static std::weak_ptr current_cfg; std::shared_ptr GetCurrentModule() { auto cfg = current_cfg.lock(); ASSERT_MSG(cfg, "No CFG module running!"); return cfg; } Module::Interface::Interface(std::shared_ptr cfg, const char* name, u32 max_session) : ServiceFramework(name, max_session), cfg(std::move(cfg)) {} Module::Interface::~Interface() = default; void Module::Interface::GetCountryCodeString(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x09, 1, 0); u16 country_code_id = rp.Pop(); IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); if (country_code_id >= country_codes.size() || 0 == country_codes[country_code_id]) { LOG_ERROR(Service_CFG, "requested country code id={} is invalid", country_code_id); rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent)); rb.Skip(1, false); return; } rb.Push(RESULT_SUCCESS); // the real CFG service copies only three bytes (including the null-terminator) here rb.Push(country_codes[country_code_id]); } void Module::Interface::GetCountryCodeID(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x0A, 1, 0); u16 country_code = rp.Pop(); u16 country_code_id = 0; // The following algorithm will fail if the first country code isn't 0. DEBUG_ASSERT(country_codes[0] == 0); for (u16 id = 0; id < country_codes.size(); ++id) { if (country_codes[id] == country_code) { country_code_id = id; break; } } IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); if (0 == country_code_id) { LOG_ERROR(Service_CFG, "requested country code name={}{} is invalid", static_cast(country_code & 0xff), static_cast(country_code >> 8)); rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent)); rb.Push(0x00FF); return; } rb.Push(RESULT_SUCCESS); rb.Push(country_code_id); } u32 Module::GetRegionValue() { if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) return preferred_region_code; return Settings::values.region_value; } void Module::Interface::SecureInfoGetRegion(Kernel::HLERequestContext& ctx, u16 id) { IPC::RequestParser rp(ctx, id, 0, 0); IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); rb.Push(RESULT_SUCCESS); rb.Push(cfg->GetRegionValue()); } void Module::Interface::GenHashConsoleUnique(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x03, 1, 0); const u32 app_id_salt = rp.Pop() & 0x000FFFFF; IPC::RequestBuilder rb = rp.MakeBuilder(3, 0); std::array buffer; const ResultCode result = cfg->GetConfigInfoBlock(ConsoleUniqueID2BlockID, 8, 2, buffer.data()); rb.Push(result); if (result.IsSuccess()) { std::memcpy(&buffer[8], &app_id_salt, sizeof(u32)); std::array hash; CryptoPP::SHA256().CalculateDigest(hash.data(), buffer.data(), sizeof(buffer)); u32 low, high; memcpy(&low, &hash[hash.size() - 8], sizeof(u32)); memcpy(&high, &hash[hash.size() - 4], sizeof(u32)); rb.Push(low); rb.Push(high); } else { rb.Push(0); rb.Push(0); } LOG_DEBUG(Service_CFG, "called app_id_salt=0x{:X}", app_id_salt); } void Module::Interface::GetRegionCanadaUSA(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x04, 0, 0); IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); rb.Push(RESULT_SUCCESS); u8 canada_or_usa = 1; if (canada_or_usa == cfg->GetRegionValue()) { rb.Push(true); } else { rb.Push(false); } } void Module::Interface::GetSystemModel(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x05, 0, 0); IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); u32 data; // TODO(Subv): Find out the correct error codes rb.Push(cfg->GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast(&data))); rb.Push(data & 0xFF); } void Module::Interface::GetModelNintendo2DS(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x06, 0, 0); IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); u32 data; // TODO(Subv): Find out the correct error codes rb.Push(cfg->GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast(&data))); u8 model = data & 0xFF; rb.Push(model != Service::CFG::NINTENDO_2DS); } void Module::Interface::GetConfigInfoBlk2(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x01, 2, 2); u32 size = rp.Pop(); u32 block_id = rp.Pop(); auto& buffer = rp.PopMappedBuffer(); IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); std::vector data(size); rb.Push(cfg->GetConfigInfoBlock(block_id, size, 0x2, data.data())); buffer.Write(data.data(), 0, data.size()); rb.PushMappedBuffer(buffer); } void Module::Interface::GetConfigInfoBlk8(Kernel::HLERequestContext& ctx, u16 id) { IPC::RequestParser rp(ctx, id, 2, 2); u32 size = rp.Pop(); u32 block_id = rp.Pop(); auto& buffer = rp.PopMappedBuffer(); IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); std::vector data(size); rb.Push(cfg->GetConfigInfoBlock(block_id, size, 0x8, data.data())); buffer.Write(data.data(), 0, data.size()); rb.PushMappedBuffer(buffer); } void Module::Interface::SetConfigInfoBlk4(Kernel::HLERequestContext& ctx, u16 id) { IPC::RequestParser rp(ctx, id, 2, 2); u32 block_id = rp.Pop(); u32 size = rp.Pop(); auto& buffer = rp.PopMappedBuffer(); std::vector data(size); buffer.Read(data.data(), 0, data.size()); IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); rb.Push(cfg->SetConfigInfoBlock(block_id, size, 0x4, data.data())); rb.PushMappedBuffer(buffer); } void Module::Interface::UpdateConfigNANDSavegame(Kernel::HLERequestContext& ctx, u16 id) { IPC::RequestParser rp(ctx, id, 0, 0); IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); rb.Push(cfg->UpdateConfigNANDSavegame()); } void Module::Interface::FormatConfig(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp(ctx, 0x0806, 0, 0); IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); rb.Push(cfg->FormatConfig()); } ResultVal Module::GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag) { // Read the header SaveFileConfig* config = reinterpret_cast(cfg_config_file_buffer.data()); auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries), [&](const SaveConfigBlockEntry& entry) { return entry.block_id == block_id; }); if (itr == std::end(config->block_entries)) { LOG_ERROR(Service_CFG, "Config block 0x{:X} with flags {} and size {} was not found", block_id, flag, size); return ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent); } if ((itr->flags & flag) == 0) { LOG_ERROR(Service_CFG, "Invalid flag {} for config block 0x{:X} with size {}", flag, block_id, size); return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent); } if (itr->size != size) { LOG_ERROR(Service_CFG, "Invalid size {} for config block 0x{:X} with flags {}", size, block_id, flag); return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent); } void* pointer; // The data is located in the block header itself if the size is less than 4 bytes if (itr->size <= 4) pointer = &itr->offset_or_data; else pointer = &cfg_config_file_buffer[itr->offset_or_data]; return MakeResult(pointer); } ResultCode Module::GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) { void* pointer; CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag)); memcpy(output, pointer, size); return RESULT_SUCCESS; } ResultCode Module::SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input) { void* pointer; CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag)); memcpy(pointer, input, size); return RESULT_SUCCESS; } ResultCode Module::CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) { SaveFileConfig* config = reinterpret_cast(cfg_config_file_buffer.data()); if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) return ResultCode(-1); // TODO(Subv): Find the right error code // Insert the block header with offset 0 for now config->block_entries[config->total_entries] = {block_id, 0, size, flags}; if (size > 4) { u32 offset = config->data_entries_offset; // Perform a search to locate the next offset for the new data // use the offset and size of the previous block to determine the new position for (int i = config->total_entries - 1; i >= 0; --i) { // Ignore the blocks that don't have a separate data offset if (config->block_entries[i].size > 4) { offset = config->block_entries[i].offset_or_data + config->block_entries[i].size; break; } } config->block_entries[config->total_entries].offset_or_data = offset; // Write the data at the new offset memcpy(&cfg_config_file_buffer[offset], data, size); } else { // The offset_or_data field in the header contains the data itself if it's 4 bytes or less memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size); } ++config->total_entries; return RESULT_SUCCESS; } ResultCode Module::DeleteConfigNANDSaveFile() { FileSys::Path path("/config"); return Service::FS::DeleteFileFromArchive(cfg_system_save_data_archive, path); } ResultCode Module::UpdateConfigNANDSavegame() { FileSys::Mode mode = {}; mode.write_flag.Assign(1); mode.create_flag.Assign(1); FileSys::Path path("/config"); auto config_result = Service::FS::OpenFileFromArchive(cfg_system_save_data_archive, path, mode); ASSERT_MSG(config_result.Succeeded(), "could not open file"); auto config = std::move(config_result).Unwrap(); config->backend->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data()); return RESULT_SUCCESS; } ResultCode Module::FormatConfig() { ResultCode res = DeleteConfigNANDSaveFile(); // The delete command fails if the file doesn't exist, so we have to check that too if (!res.IsSuccess() && res != FileSys::ERROR_FILE_NOT_FOUND) { return res; } // Delete the old data cfg_config_file_buffer.fill(0); // Create the header SaveFileConfig* config = reinterpret_cast(cfg_config_file_buffer.data()); // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value config->data_entries_offset = 0x455C; // Insert the default blocks u8 zero_buffer[0xC0] = {}; // 0x00030001 - Unknown res = CreateConfigInfoBlk(0x00030001, 0x8, 0xE, zero_buffer); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(StereoCameraSettingsBlockID, sizeof(STEREO_CAMERA_SETTINGS), 0xE, STEREO_CAMERA_SETTINGS.data()); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(SoundOutputModeBlockID, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); if (!res.IsSuccess()) return res; u32 random_number; u64 console_id; GenerateConsoleUniqueId(random_number, console_id); u64_le console_id_le = console_id; res = CreateConfigInfoBlk(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le); if (!res.IsSuccess()) return res; u32_le random_number_le = random_number; res = CreateConfigInfoBlk(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE, &random_number_le); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(UsernameBlockID, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, &CONSOLE_USERNAME_BLOCK); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(BirthdayBlockID, sizeof(PROFILE_BIRTHDAY), 0xE, &PROFILE_BIRTHDAY); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(LanguageBlockID, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(CountryInfoBlockID, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO); if (!res.IsSuccess()) return res; u16_le country_name_buffer[16][0x40] = {}; std::u16string region_name = Common::UTF8ToUTF16("Gensokyo"); for (size_t i = 0; i < 16; ++i) { std::copy(region_name.cbegin(), region_name.cend(), country_name_buffer[i]); } // 0x000B0001 - Localized names for the profile Country res = CreateConfigInfoBlk(CountryNameBlockID, sizeof(country_name_buffer), 0xE, country_name_buffer); if (!res.IsSuccess()) return res; // 0x000B0002 - Localized names for the profile State/Province res = CreateConfigInfoBlk(StateNameBlockID, sizeof(country_name_buffer), 0xE, country_name_buffer); if (!res.IsSuccess()) return res; // 0x000B0003 - Unknown, related to country/address (zip code?) res = CreateConfigInfoBlk(0x000B0003, 0x4, 0xE, zero_buffer); if (!res.IsSuccess()) return res; // 0x000C0000 - Unknown res = CreateConfigInfoBlk(0x000C0000, 0xC0, 0xE, zero_buffer); if (!res.IsSuccess()) return res; // 0x000C0001 - Unknown res = CreateConfigInfoBlk(0x000C0001, 0x14, 0xE, zero_buffer); if (!res.IsSuccess()) return res; // 0x000D0000 - Accepted EULA version res = CreateConfigInfoBlk(EULAVersionBlockID, 0x4, 0xE, zero_buffer); if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(ConsoleModelBlockID, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL); if (!res.IsSuccess()) return res; // 0x00170000 - Unknown res = CreateConfigInfoBlk(0x00170000, 0x4, 0xE, zero_buffer); if (!res.IsSuccess()) return res; // Save the buffer to the file res = UpdateConfigNANDSavegame(); if (!res.IsSuccess()) return res; return RESULT_SUCCESS; } ResultCode Module::LoadConfigNANDSaveFile() { // Open the SystemSaveData archive 0x00010017 FileSys::Path archive_path(cfg_system_savedata_id); auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path); // If the archive didn't exist, create the files inside if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) { // Format the archive to create the directories Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData, FileSys::ArchiveFormatInfo(), archive_path); // Open it again to get a valid archive now that the folder exists archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path); } ASSERT_MSG(archive_result.Succeeded(), "Could not open the CFG SystemSaveData archive!"); cfg_system_save_data_archive = *archive_result; FileSys::Path config_path("/config"); FileSys::Mode open_mode = {}; open_mode.read_flag.Assign(1); auto config_result = Service::FS::OpenFileFromArchive(*archive_result, config_path, open_mode); // Read the file if it already exists if (config_result.Succeeded()) { auto config = std::move(config_result).Unwrap(); config->backend->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); return RESULT_SUCCESS; } return FormatConfig(); } Module::Module() { LoadConfigNANDSaveFile(); } Module::~Module() = default; /// Checks if the language is available in the chosen region, and returns a proper one static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) { static const std::array, 7> region_languages{{ // JPN {LANGUAGE_JP}, // USA {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT}, // EUR {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT, LANGUAGE_RU}, // AUS {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT, LANGUAGE_RU}, // CHN {LANGUAGE_ZH}, // KOR {LANGUAGE_KO}, // TWN {LANGUAGE_TW}, }}; const auto& available = region_languages[region]; if (std::find(available.begin(), available.end(), language) == available.end()) { return available[0]; } return language; } void Module::SetPreferredRegionCode(u32 region_code) { preferred_region_code = region_code; LOG_INFO(Service_CFG, "Preferred region code set to {}", preferred_region_code); if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) { const SystemLanguage current_language = GetSystemLanguage(); const SystemLanguage adjusted_language = AdjustLanguageInfoBlock(region_code, current_language); if (current_language != adjusted_language) { LOG_WARNING(Service_CFG, "System language {} does not fit the region. Adjusted to {}", static_cast(current_language), static_cast(adjusted_language)); SetSystemLanguage(adjusted_language); } } } void Module::SetUsername(const std::u16string& name) { ASSERT(name.size() <= 10); UsernameBlock block{}; name.copy(block.username, name.size()); SetConfigInfoBlock(UsernameBlockID, sizeof(block), 4, &block); } std::u16string Module::GetUsername() { UsernameBlock block; GetConfigInfoBlock(UsernameBlockID, sizeof(block), 8, &block); // the username string in the block isn't null-terminated, // so we need to find the end manually. std::u16string username(block.username, ARRAY_SIZE(block.username)); const size_t pos = username.find(u'\0'); if (pos != std::u16string::npos) username.erase(pos); return username; } void Module::SetBirthday(u8 month, u8 day) { BirthdayBlock block = {month, day}; SetConfigInfoBlock(BirthdayBlockID, sizeof(block), 4, &block); } std::tuple Module::GetBirthday() { BirthdayBlock block; GetConfigInfoBlock(BirthdayBlockID, sizeof(block), 8, &block); return std::make_tuple(block.month, block.day); } void Module::SetSystemLanguage(SystemLanguage language) { u8 block = language; SetConfigInfoBlock(LanguageBlockID, sizeof(block), 4, &block); } SystemLanguage Module::GetSystemLanguage() { u8 block; GetConfigInfoBlock(LanguageBlockID, sizeof(block), 8, &block); return static_cast(block); } void Module::SetSoundOutputMode(SoundOutputMode mode) { u8 block = mode; SetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 4, &block); } SoundOutputMode Module::GetSoundOutputMode() { u8 block; GetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 8, &block); return static_cast(block); } void Module::SetCountryCode(u8 country_code) { ConsoleCountryInfo block = {{0, 0, 0}, country_code}; SetConfigInfoBlock(CountryInfoBlockID, sizeof(block), 4, &block); } u8 Module::GetCountryCode() { ConsoleCountryInfo block; GetConfigInfoBlock(CountryInfoBlockID, sizeof(block), 8, &block); return block.country_code; } void Module::GenerateConsoleUniqueId(u32& random_number, u64& console_id) { CryptoPP::AutoSeededRandomPool rng; random_number = rng.GenerateWord32(0, 0xFFFF); u64_le local_friend_code_seed; rng.GenerateBlock(reinterpret_cast(&local_friend_code_seed), sizeof(local_friend_code_seed)); console_id = (local_friend_code_seed & 0x3FFFFFFFF) | (static_cast(random_number) << 48); } ResultCode Module::SetConsoleUniqueId(u32 random_number, u64 console_id) { u64_le console_id_le = console_id; ResultCode res = SetConfigInfoBlock(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le); if (!res.IsSuccess()) return res; res = SetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le); if (!res.IsSuccess()) return res; u32_le random_number_le = random_number; res = SetConfigInfoBlock(ConsoleUniqueID3BlockID, sizeof(random_number_le), 0xE, &random_number_le); if (!res.IsSuccess()) return res; return RESULT_SUCCESS; } u64 Module::GetConsoleUniqueId() { u64_le console_id_le; GetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le); return console_id_le; } void InstallInterfaces(SM::ServiceManager& service_manager) { auto cfg = std::make_shared(); std::make_shared(cfg)->InstallAsService(service_manager); std::make_shared(cfg)->InstallAsService(service_manager); std::make_shared(cfg)->InstallAsService(service_manager); std::make_shared()->InstallAsService(service_manager); current_cfg = cfg; } } // namespace CFG } // namespace Service