// Copyright 2018 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "audio_core/hle/wmf_decoder.h" #include "audio_core/hle/wmf_decoder_utils.h" namespace AudioCore::HLE { class WMFDecoder::Impl { public: explicit Impl(Memory::MemorySystem& memory); ~Impl(); std::optional ProcessRequest(const BinaryRequest& request); private: std::optional Initalize(const BinaryRequest& request); void Clear(); std::optional Decode(const BinaryRequest& request); MFOutputState DecodingLoop(ADTSData adts_header, std::array, 2>& out_streams); bool initalized = false; bool selected = false; Memory::MemorySystem& memory; unique_mfptr transform; DWORD in_stream_id = 0; DWORD out_stream_id = 0; }; WMFDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) { MFCoInit(); } WMFDecoder::Impl::~Impl() = default; std::optional WMFDecoder::Impl::ProcessRequest(const BinaryRequest& request) { if (request.codec != DecoderCodec::AAC) { LOG_ERROR(Audio_DSP, "Got unknown codec {}", static_cast(request.codec)); return {}; } switch (request.cmd) { case DecoderCommand::Init: { LOG_INFO(Audio_DSP, "WMFDecoder initializing"); return Initalize(request); } case DecoderCommand::Decode: { return Decode(request); } case DecoderCommand::Unknown: { BinaryResponse response; std::memcpy(&response, &request, sizeof(response)); response.unknown1 = 0x0; return response; } default: LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast(request.cmd)); return {}; } } std::optional WMFDecoder::Impl::Initalize(const BinaryRequest& request) { if (initalized) { Clear(); } BinaryResponse response; std::memcpy(&response, &request, sizeof(response)); response.unknown1 = 0x0; transform = MFDecoderInit(); if (transform == nullptr) { LOG_CRITICAL(Audio_DSP, "Can't init decoder"); return response; } HRESULT hr = transform->GetStreamIDs(1, &in_stream_id, 1, &out_stream_id); if (hr == E_NOTIMPL) { // if not implemented, it means this MFT does not assign stream ID for you in_stream_id = 0; out_stream_id = 0; } else if (FAILED(hr)) { ReportError("Decoder failed to initialize the stream ID", hr); return response; } initalized = true; return response; } void WMFDecoder::Impl::Clear() { if (initalized) { MFFlush(transform.get()); MFDeInit(transform.get()); } initalized = false; selected = false; } MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header, std::array, 2>& out_streams) { MFOutputState output_status = MFOutputState::OK; std::optional> output_buffer; unique_mfptr output; while (true) { auto [output_status, output] = ReceiveSample(transform.get(), out_stream_id); // 0 -> okay; 3 -> okay but more data available (buffer too small) if (output_status == MFOutputState::OK || output_status == MFOutputState::HaveMoreData) { output_buffer = CopySampleToBuffer(output.get()); // the following was taken from ffmpeg version of the decoder f32 val_f32; for (size_t i = 0; i < output_buffer->size();) { for (std::size_t channel = 0; channel < adts_header.channels; channel++) { val_f32 = output_buffer->at(i); s16 val = static_cast(0x7FFF * val_f32); out_streams[channel].push_back(val & 0xFF); out_streams[channel].push_back(val >> 8); // i is incremented on per channel basis i++; } } } // in case of "ok" only, just return quickly if (output_status == MFOutputState::OK) return MFOutputState::OK; // for status = 2, reset MF if (output_status == MFOutputState::NeedReconfig) { Clear(); return MFOutputState::FatalError; } // for status = 3, try again with new buffer if (output_status == MFOutputState::HaveMoreData) continue; // according to MS document, this is not an error (?!) if (output_status == MFOutputState::NeedMoreInput) return MFOutputState::NeedMoreInput; return MFOutputState::FatalError; // return on other status } return MFOutputState::FatalError; } std::optional WMFDecoder::Impl::Decode(const BinaryRequest& request) { BinaryResponse response; response.codec = request.codec; response.cmd = request.cmd; response.size = request.size; response.num_channels = 2; response.num_samples = 1024; if (!initalized) { LOG_DEBUG(Audio_DSP, "Decoder not initalized"); // This is a hack to continue games when decoder failed to initialize return response; } if (request.src_addr < Memory::FCRAM_PADDR || request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr); return {}; } u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR); std::array, 2> out_streams; unique_mfptr sample; MFInputState input_status = MFInputState::OK; std::optional adts_meta = DetectMediaType((char*)data, request.size); if (!adts_meta) { LOG_ERROR(Audio_DSP, "Unable to deduce decoding parameters from ADTS stream"); return response; } response.num_channels = adts_meta->ADTSHeader.channels; if (!selected) { LOG_DEBUG(Audio_DSP, "New ADTS stream: channels = {}, sample rate = {}", adts_meta->ADTSHeader.channels, adts_meta->ADTSHeader.samplerate); SelectInputMediaType(transform.get(), in_stream_id, adts_meta->ADTSHeader, adts_meta->AACTag, 14); SelectOutputMediaType(transform.get(), out_stream_id); SendSample(transform.get(), in_stream_id, nullptr); // cache the result from detect_mediatype and call select_*_mediatype only once // This could increase performance very slightly transform->ProcessMessage(MFT_MESSAGE_NOTIFY_BEGIN_STREAMING, 0); selected = true; } sample = CreateSample((void*)data, request.size, 1, 0); sample->SetUINT32(MFSampleExtension_CleanPoint, 1); while (true) { input_status = SendSample(transform.get(), in_stream_id, sample.get()); if (DecodingLoop(adts_meta->ADTSHeader, out_streams) == MFOutputState::FatalError) { // if the decode issues are caused by MFT not accepting new samples, try again // NOTICE: you are required to check the output even if you already knew/guessed // MFT didn't accept the input sample if (input_status == MFInputState::NotAccepted) { // try again continue; } LOG_ERROR(Audio_DSP, "Errors occurred when receiving output"); return response; } break; // jump out of the loop if at least we don't have obvious issues } if (out_streams[0].size() != 0) { if (request.dst_addr_ch0 < Memory::FCRAM_PADDR || request.dst_addr_ch0 + out_streams[0].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0); return {}; } std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR), out_streams[0].data(), out_streams[0].size()); } if (out_streams[1].size() != 0) { if (request.dst_addr_ch1 < Memory::FCRAM_PADDR || request.dst_addr_ch1 + out_streams[1].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1); return {}; } std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR), out_streams[1].data(), out_streams[1].size()); } return response; } WMFDecoder::WMFDecoder(Memory::MemorySystem& memory) : impl(std::make_unique(memory)) {} WMFDecoder::~WMFDecoder() = default; std::optional WMFDecoder::ProcessRequest(const BinaryRequest& request) { return impl->ProcessRequest(request); } } // namespace AudioCore::HLE