ConfigureGraphics 0 0 400 430 0 0 Form Renderer <html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html> Enable Hardware Renderer 16 0 0 0 <html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html> Enable Hardware Shader 16 0 0 0 Separable Shader (Intel GPUs only) <html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html> Accurate Multiplication <html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html> Enable Shader JIT Advanced <html><head/><body><p>Reduce stuttering by storing and loading generated shaders to disk.</p></body></html> Use Disk Shader Cache VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference. Enable VSync Qt::Vertical 20 270 toggle_hw_renderer toggle_hw_shader toggle_separable_shader toggle_accurate_mul toggle_shader_jit toggle_disk_shader_cache toggle_vsync_new