// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "input_core/devices/sdl_gamepad.h" ///Map translatable, user-friendly names to input device buttons for use in the Qt input configuration GUI. class KeyBindingNames { Q_DECLARE_TR_FUNCTIONS(KeyBindingNames) public: static const std::array(SDLGamepad::GamepadInputs::MAX)> sdl_gamepad_names; };