#include <array> #include <cstring> #include <memory> #include <utility> #include "common/assert.h" #include "common/bit_field.h" #include "common/color.h" #include "common/common_types.h" #include "common/math_util.h" #include "common/swap.h" #include "common/vector_math.h" #include "etc1.h" #include "texture_utils.h" constexpr std::array<u8[2], 8> etc1_modifier_table = {{ {2, 8}, {5, 17}, {9, 29}, {13, 42}, {18, 60}, {24, 80}, {33, 106}, {47, 183}, }}; namespace { union ETC1Tile { u64 raw; // Each of these two is a collection of 16 bits (one per lookup value) BitField<0, 16, u64> table_subindexes; BitField<16, 16, u64> negation_flags; unsigned GetTableSubIndex(unsigned index) const { return (table_subindexes >> index) & 1; } bool GetNegationFlag(unsigned index) const { return ((negation_flags >> index) & 1) == 1; } BitField<32, 1, u64> flip; BitField<33, 1, u64> differential_mode; BitField<34, 3, u64> table_index_2; BitField<37, 3, u64> table_index_1; union { // delta value + base value BitField<40, 3, s64> db; BitField<43, 5, u64> b; BitField<48, 3, s64> dg; BitField<51, 5, u64> g; BitField<56, 3, s64> dr; BitField<59, 5, u64> r; } differential; union { BitField<40, 4, u64> b2; BitField<44, 4, u64> b1; BitField<48, 4, u64> g2; BitField<52, 4, u64> g1; BitField<56, 4, u64> r2; BitField<60, 4, u64> r1; } separate; const Math::Vec3<u8> GetRGB(u32 x, u32 y) const { int texel = 4 * x + y; if (flip) std::swap(x, y); // Lookup base value Math::Vec3<int> ret; if (differential_mode) { ret.r() = static_cast<int>(differential.r); ret.g() = static_cast<int>(differential.g); ret.b() = static_cast<int>(differential.b); if (x >= 2) { ret.r() += static_cast<int>(differential.dr); ret.g() += static_cast<int>(differential.dg); ret.b() += static_cast<int>(differential.db); } ret.r() = Color::Convert5To8(ret.r()); ret.g() = Color::Convert5To8(ret.g()); ret.b() = Color::Convert5To8(ret.b()); } else { if (x < 2) { ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1)); ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1)); ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1)); } else { ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2)); ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2)); ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2)); } } // Add modifier unsigned table_index = static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value()); int modifier = etc1_modifier_table[table_index][GetTableSubIndex(texel)]; if (GetNegationFlag(texel)) modifier *= -1; ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255); ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255); ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255); return ret.Cast<u8>(); } }; } // anonymous namespace inline void etc1_pass(u8* etc1_buffer, u8* linear_buffer, u32 x_blocks) { const size_t line = 8 * 4; alignas(64) u8 tmp[line * 8]; for (u32 i = 0; i < 4; i++) { ETC1Tile tile; const size_t index = (i % 2) * (line / 2) + (i / 2) * line * 4; std::memcpy(&tile.raw, &etc1_buffer[i * 8], 8); for (u32 k = 0; k < 4; k++) { for (u32 j = 0; j < 4; j++) { u32 rgba = (tile.GetRGB(j, k).ToRGB()) | 0xFF000000; std::memcpy(&tmp[k * line + j * 4 + index], &rgba, 4); } } } tiling_pass<&decode, 8, 8>(linear_buffer, tmp, x_blocks); } inline void etc1a4_pass(u8* etc1_buffer, u8* linear_buffer, u32 x_blocks) { const size_t line = 8 * 4; alignas(64) u8 tmp[line * 8]; for (u32 i = 0; i < 4; i++) { ETC1Tile tile; u64 alpha_tile; const size_t index = (i % 2) * (line / 2) + (i / 2) * line * 4; std::memcpy(&alpha_tile, &etc1_buffer[i * 16], 8); std::memcpy(&tile.raw, &etc1_buffer[i * 16 + 8], 8); for (u32 k = 0; k < 4; k++) { for (u32 j = 0; j < 4; j++) { u32 alpha = (alpha_tile >> (4 * (j * 4 + k))) & 0x0F; alpha |= (alpha << 4); u32 rgba = tile.GetRGB(j, k).ToRGB() | (alpha << 24); std::memcpy(&tmp[k * line + j * 4 + index], &rgba, 4); } } } tiling_pass<&decode, 8, 8>(linear_buffer, tmp, x_blocks); } void ETC1A4(u8* etc1_buffer, u8* matrix_buffer, u32 width, u32 height) { const u32 x_blocks = (width / 8); const u32 y_blocks = (height / 8); const size_t line_size = 8 * 4; const size_t tile_size = 8 * 8; const size_t stride_size = width * line_size; matrix_buffer = matrix_buffer + (height * width * 4) - stride_size; for (u32 y = 0; y < y_blocks; y++) { u8* linear_buffer = matrix_buffer; for (u32 x = 0; x != x_blocks; x++) { etc1a4_pass(etc1_buffer, linear_buffer, x_blocks); linear_buffer += line_size; etc1_buffer += tile_size; } matrix_buffer -= stride_size; } } void ETC1(u8* etc1_buffer, u8* matrix_buffer, u32 width, u32 height) { const u32 x_blocks = (width / 8); const u32 y_blocks = (height / 8); const size_t line_size = 8 * 4; const size_t tile_size = 8 * 8 / 2; const size_t stride_size = width * line_size; matrix_buffer = matrix_buffer + (height * width * 4) - stride_size; for (u32 y = 0; y < y_blocks; y++) { u8* linear_buffer = matrix_buffer; for (u32 x = 0; x != x_blocks; x++) { etc1_pass(etc1_buffer, linear_buffer, x_blocks); linear_buffer += line_size; etc1_buffer += tile_size; } matrix_buffer -= stride_size; } }