Commit Graph

  • 4fa20cdb44
    input_common/touch_from_button: Implement mapping a input combination to a touch point. This commit deals with the actual implementation, the configuration and UI stuff is kept seperate. adityaruplaha 2020-06-30 00:11:49 +0530
  • 910cc9efc1
    Merge pull request #5435 from FearlessTobi/port-4097 Pengfei Zhu 2020-06-29 21:46:26 +0800
  • 265b0aa444 Fix framebuffer size on fractional scaling display. Kaiwen Xu 2020-06-16 20:45:20 -0700
  • 662c348b6c fix BreadFish64 2020-06-27 13:23:34 -0500
  • ea2584c54d generic texture allocator BreadFish64 2020-06-27 13:13:37 -0500
  • cae4b7aaf7 Clean up BreadFish64 2020-06-26 15:41:10 -0500
  • 99af4b33a7
    core: Fix savestates with frame advancing zhupengfei 2020-06-26 00:41:39 +0800
  • 926d857e87
    service/cam: Fix file selection dialog popping up on load zhupengfei 2020-06-25 18:38:42 +0800
  • 3b851fd898
    citra_qt: Reload savestate info when using the convenience actions zhupengfei 2020-06-25 16:28:27 +0800
  • a26c731dbd
    hle/kernel: Lock certain objects while deserializing zhupengfei 2020-06-25 13:59:19 +0800
  • aa9de623fd
    kernel/thread: Change owner_process to std::weak_ptr zhupengfei 2020-05-03 01:00:30 +0800
  • 949983c073
    fixup! CMake: Copy avfilter dll for MSVC Pengfei Zhu 2020-06-24 21:46:01 +0800
  • 38eec78b14
    CMake: Copy avfilter dll for MSVC zhupengfei 2020-06-24 15:54:06 +0800
  • e4cb7ffb78
    dumping/ffmpeg_backend: Do not start dumping until a proper frame is sent zhupengfei 2020-06-14 12:31:54 +0800
  • 3b21ff9fc7
    dumping/ffmpeg_backend: Add HW context support zhupengfei 2020-06-14 10:36:37 +0800
  • 8735a08132
    dumping/ffmpeg_backend: Add FPS filter zhupengfei 2020-06-13 18:58:46 +0800
  • c4a4b40b2d
    Fix using system boost (#5424) Marshall Mohror 2020-06-23 21:30:35 -0500
  • e79de3107e
    gl_resource_manager: Make use of noexcept on move constructors and move assignment operators (#5340) LC 2020-06-23 12:00:25 -0400
  • 1761f430dc
    Fix using system boost Marshall Mohror 2020-06-22 16:28:50 -0500
  • 7444c95132
    Merge pull request #5364 from tgsm/issue-template merry 2020-06-21 20:46:25 +0100
  • 372c653ec3
    Fix clang-format Marshall Mohror 2020-06-20 14:03:04 -0500
  • 485d64ae73
    citra-qt: Add an "Alternative Speed Limit" with its hotkey (#5281) SutandoTsukai181 2020-06-20 21:52:14 +0300
  • 6d65319c85
    Update manifest file to include new elements that are introduced with Windows 10 later versions (#5324) Dragios 2020-06-21 02:51:46 +0800
  • 3090f840a8
    Fix: fatal error CVT1100 when compiling manifest file (#5322) Dragios 2020-06-21 02:50:33 +0800
  • 8a080146c9
    Merge pull request #5344 from vitor-k/fix-folder-order Marshall Mohror 2020-06-20 13:23:44 -0500
  • cb44e4408d
    Improve performance of applying cheats; Set correct interval for applying cheats (#5305) Ben 2020-06-20 20:20:31 +0200
  • 8d1e315aa2
    Merge branch 'master' into ncsd Marshall Mohror 2020-06-20 13:17:02 -0500
  • 902cc1eb49
    am: Resolve truncation and sign conversion warnings in WriteContentData() (#5397) LC 2020-06-20 14:09:56 -0400
  • 353780e1c9
    Merge pull request #5403 from lioncash/gen2 Marshall Mohror 2020-06-20 13:09:24 -0500
  • b80c6f7534 handle all cases more robustly BreadFish64 2020-06-20 12:52:58 -0500
  • d04071d6b3 video_core/GLES: fix issues cause by missing glTextureBarrier create a duplicate for sampling instead BreadFish64 2020-05-27 22:14:27 -0500
  • 31cb3d7a44 .github: add a new issue template tgsm 2020-05-24 12:20:06 -0400
  • 8ce81b19be
    General: Remove usages of ARRAY_SIZE where applicable. (#5392) LC 2020-06-19 10:10:45 -0400
  • f7aaa37bf2
    archive: Make use of std::pair for OpenFileFromArchive (#5399) LC 2020-06-19 10:02:00 -0400
  • 1504018a56
    Avoid deadlock when stopping video dumping (#5407) xperia64 2020-06-18 18:20:57 -0400
  • ce8970dfa5 Fix locking xperia64 2020-06-18 11:54:50 -0400
  • 338382952e android project weihuoya 2020-06-18 10:35:34 +0800
  • eb5ce3d09b sdl_impl.cpp: minor changes Vitor Kiguchi 2020-06-07 16:58:04 -0300
  • 2e24183e53
    Interpolation v2, w/vector and roundf (#5350) xperia64 2020-06-14 14:56:10 -0400
  • 199c78ae65 Use suggested lock instead of atomic xperia64 2020-06-14 14:54:15 -0400
  • 28ec4c6a8b One more atomic load xperia64 2020-06-12 11:57:31 -0400
  • 7c7437fba3 Use static_cast, make quit atomic xperia64 2020-06-12 11:55:07 -0400
  • 9c40571ffb
    Merge branch 'master' into cheats_improvement Ben 2020-06-12 16:18:59 +0200
  • 16913feb44
    Merge pull request #5273 from xperia64/frame_timing_tweak Pengfei Zhu 2020-06-12 22:14:03 +0800
  • b0aa58ba56 Fix cheat frame interval xperia64 2020-06-11 23:29:12 -0400
  • 02a9f5600e Avoid deadlock when stopping video dumping xperia64 2020-06-11 22:59:30 -0400
  • c873b38387 Update codec information xperia64 2020-06-11 22:05:29 -0400
  • 5b245aafd3
    Merge pull request #5402 from xperia64/update_teakra_sync Pengfei Zhu 2020-06-11 22:41:01 +0800
  • 9b20ff0369
    Merge pull request #5401 from xperia64/fix_pipe_read_size Pengfei Zhu 2020-06-11 22:37:50 +0800
  • 2632b421c2
    Merge pull request #5266 from xperia64/audio_ticks_tweak Pengfei Zhu 2020-06-11 22:37:30 +0800
  • 565e5988ef
    Merge pull request #5404 from xperia64/wmf_aac_bad Pengfei Zhu 2020-06-11 22:23:41 +0800
  • b0a20180ee Update comments after hardware testing xperia64 2020-06-10 23:05:02 -0400
  • c63797a096 Recomment the ffmpeg backend xperia64 2020-06-10 19:47:28 -0400
  • 016d2b08e3 Fix ffmpeg time base xperia64 2020-06-10 19:42:23 -0400
  • 62e2cd6239 Use samples_per_frame instead of hardcoded 160 xperia64 2020-06-10 17:10:50 -0400
  • 20d823a42a Fix WMF AAC decoder bug xperia64 2020-06-10 16:58:09 -0400
  • 0939986815
    Dual Full Screen Layout LettersFrom 2020-06-10 14:02:41 -0600
  • e3a58244e6 Fix WMF AAC decoder bug xperia64 2020-06-09 22:12:32 -0700
  • e6ad0d390e
    Merge pull request #5381 from zhaowenlan1779/swkbd-another-fix Pengfei Zhu 2020-06-08 22:04:49 +0800
  • 2b031e4eaf gl_shader_gen: std::move strings where applicable Lioncash 2020-06-08 06:56:07 -0400
  • 11792682fb gl_shader_gen: Collapse several format calls into one Lioncash 2020-06-08 06:44:01 -0400
  • e79e991681 gl_shader_gen: Mark local functions as static where applicable Lioncash 2020-06-08 06:40:36 -0400
  • 9645c1e1b2 gl_shader_gen: Eliminate unnecessary std::string construction in AppendProcTexCombineAndMap() Lioncash 2020-06-08 06:37:39 -0400
  • daf0e750d2 Update teakra, adjust TeakraSlice for new audio frame period xperia64 2020-06-07 20:06:22 -0400
  • fd0a618b16 Fix ReadPipeIfPossible xperia64 2020-06-07 16:16:36 -0400
  • edb5977fba
    Merge pull request #5400 from lioncash/count Pengfei Zhu 2020-06-07 23:00:08 +0800
  • 1643cf5b86
    Merge pull request #5398 from lioncash/call Pengfei Zhu 2020-06-07 22:57:40 +0800
  • 0b307a86a6
    Merge pull request #5394 from lioncash/uninit Pengfei Zhu 2020-06-07 22:53:06 +0800
  • dbd1a389ef
    Merge pull request #5393 from lioncash/signed Pengfei Zhu 2020-06-07 22:52:18 +0800
  • 5259ab7566 fs/file: Make use of std::move where applicable Lioncash 2020-06-06 11:24:32 -0400
  • 9b53ffd8e5 archive: Simplify MakeResult calls Lioncash 2020-06-06 11:14:49 -0400
  • af5d9cb113 archive: Make use of std::pair for OpenFileFromArchive Lioncash 2020-06-06 11:10:06 -0400
  • d859f5c9eb am: Remove redundant c_str() calls Lioncash 2020-06-05 23:56:29 -0400
  • e32de31b5d am: Resolve truncation and sign conversion warnings in WriteContentData() Lioncash 2020-06-05 21:31:28 -0400
  • 533c1ab90b fs_user: Resolve sign conversion warning in GetPriority() Lioncash 2020-06-05 21:17:36 -0400
  • 0cc6eb3134 gsp_gpu: Mark REGS_BEGIN as constexpr Lioncash 2020-06-05 21:12:35 -0400
  • a17027783f gsp_gpu: Resolve sign conversion warnings Lioncash 2020-06-05 21:09:16 -0400
  • 37861326ce gsp_gpu: Mark GetUnusedThreadId() as const Lioncash 2020-06-05 21:05:19 -0400
  • 9e515a50b7 cro_helper: Silence -Wuninitialized warning Lioncash 2020-06-05 20:58:20 -0400
  • f8ab6e9247 nwm: Eliminate signed conversion warnings Lioncash 2020-06-05 20:52:25 -0400
  • 0709aa2c4c General: Remove usages of ARRAY_SIZE where applicable. Lioncash 2020-06-05 06:29:21 -0400
  • b34ceb89c5
    nwm_uds: Change ASSERT to LOG_ERROR zhupengfei 2020-06-04 23:06:10 +0800
  • 9965ce6938
    nwm_uds: Make sure client node information match host's zhupengfei 2020-06-02 22:42:45 +0800
  • 4918f86622
    service/nwm_uds: Ensure consistency regarding node IDs zhupengfei 2020-05-31 10:46:04 +0800
  • 916dee00e9 Fix macOS code and change "Swapfile" to "Swap" Morph 2020-05-27 11:21:59 -0400
  • cb19611a54 Interpolation v2, w/vector and roundf xperia64 2020-05-31 17:17:51 -0400
  • 76253063a3
    Merge pull request #5376 from xperia64/save_default_controls xperia64 2020-05-31 16:27:55 -0400
  • 5335665594 sdl: only use extended binding on SDL2.0.6 and up Vitor Kiguchi 2020-04-16 21:09:01 -0300
  • e81e0271f3 sdl_impl.cpp: Log the error returned by SDL_GetError upon failure to open joystick Vitor Kiguchi 2020-03-04 20:01:16 -0300
  • 08ad8c1ecc Reject analog bind if it's not axis, for the couple of examples present in SDL2.0.10's db. Also add SDL_CONTROLLER_BINDTYPE_NONE for the button bind switch, with a better log message. Vitor Kiguchi 2020-02-25 01:23:32 -0300
  • 16e5f3ee78 Get axis direction and threshold from SDL_ExtendedGameControllerBind Vitor Kiguchi 2020-02-25 00:50:24 -0300
  • a1ce856461 warn the user when a controller mapping is not found Vitor Kiguchi 2020-02-22 11:56:29 -0300
  • c594f55eb2 Changes SDLJoystick and SDLGameController to use a custom default constructible destructor, to improve readability. The only deleters used previously were SDL_JoystickClose and SDL_GameControllerClose, respectively, plus null lambdas. Given that both SDL functions accept null pointers with just an early return, this should be functionally the same. with just an early return Vitor Kiguchi 2020-02-22 09:56:04 -0300
  • 0f6af8ef83 Address review comments Vitor Kiguchi 2020-02-22 08:57:21 -0300
  • 277d641c7f Implement the SDLGameController class to handle open game controllers. Based on the SDLJoystick implementation. Vitor Kiguchi 2020-02-20 23:47:49 -0300
  • 7f64183f06 Use the SDL_INIT_GAMECONTROLLER flag to initialize the controller subsystem. It automatically initializes the joystick subsystem too, so SDL_INIT_JOYSTICK is not needed. Vitor Kiguchi 2020-02-20 22:20:25 -0300
  • 9549a5132e Implement the basics of controller auto mapping. From testing doesn't currenlty work. Opening the controller requires the device index, but it is only known and guaranteed at boot time or when a controller is connected. Vitor Kiguchi 2020-02-20 20:40:41 -0300
  • 81a1e5680f
    Merge pull request #5163 from z87/input-touch-mapping Pengfei Zhu 2020-05-31 22:23:02 +0800
  • 46e8c38395
    Use attribute instead of comment zhupengfei 2020-05-31 10:47:46 +0800
  • 190a053987
    applets/swkbd: Properly handle button_text zhupengfei 2020-05-31 09:40:12 +0800