Commit Graph

  • 6e7e767645 Remove unnecessary cast Yuri Kunde Schlesner 2016-12-15 23:53:06 -0800
  • b5e3599704 VideoCore/Shader: Extract evaluate_condition lambda to function scope Yuri Kunde Schlesner 2016-12-15 23:47:42 -0800
  • 960578f4e1 VideoCore/Shader: Extract call lambda up a scope and remove unused param Yuri Kunde Schlesner 2016-12-15 23:04:44 -0800
  • e4e962bc7c VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset Yuri Kunde Schlesner 2016-12-15 22:35:34 -0800
  • d27cb1dedc VideoCore/Shader: Move DebugData to a separate file Yuri Kunde Schlesner 2016-12-15 22:30:43 -0800
  • da07fdc93c Stdin software keyboard implementation James Rowe 2016-10-24 23:24:38 -0600
  • cda7210fad Merge pull request #2260 from Subv/scheduling bunnei 2016-12-16 00:41:22 -0500
  • a89471621b Merge pull request #2316 from endrift/macos-gcc bunnei 2016-12-16 00:40:40 -0500
  • 2427a5e976 Merge pull request #2328 from wwylele/fix-trace Yuri Kunde Schlesner 2016-12-15 21:06:12 -0800
  • 7524a55133 Merge pull request #2332 from lioncash/gdb Yuri Kunde Schlesner 2016-12-15 21:05:20 -0800
  • 63e8174caa Merge pull request #2320 from mailwl/cecd-update Yuri Kunde Schlesner 2016-12-15 21:01:51 -0800
  • 9dc43d3720 Merge pull request #2331 from lioncash/trunc bunnei 2016-12-15 17:45:24 -0500
  • a7cd452ea1 FS: fix debug build from #2249 wwylele 2016-12-15 21:42:11 +0200
  • ba20dd9b61 gdbstub: Remove global variable from public interface Lioncash 2016-12-15 16:19:30 -0500
  • 3e4cc6b3d2 Merge pull request #2330 from lioncash/pragma Sebastian Valle 2016-12-15 16:06:43 -0500
  • 3faa675d6b hid: Get rid of a double -> float truncation warning Lioncash 2016-12-15 15:50:16 -0500
  • 1490f14ab4 Merge pull request #2327 from lioncash/typo bunnei 2016-12-15 15:52:14 -0500
  • 2f3c1bdfb4 core: Add missing #pragma once directives where applicable Lioncash 2016-12-15 15:40:51 -0500
  • d467b5ce4f act: Fix docstring typo Lioncash 2016-12-15 14:51:42 -0500
  • 1abb98202c Merge pull request #2325 from yuriks/fix-index Yuri Kunde Schlesner 2016-12-15 11:19:24 -0800
  • bdb6956879 Merge pull request #2314 from mailwl/account bunnei 2016-12-15 13:51:29 -0500
  • 5a4e1b469d main: Open folder when open save folder location context menu is clicked MerryMage 2016-12-15 09:56:32 +0000
  • f50dcc88bf game_list: Implement context menu for items in list MerryMage 2016-12-15 09:55:03 +0000
  • 351b5d23f4 loader: Implement ReadProgramId MerryMage 2016-12-15 09:54:25 +0000
  • fb9e856b91 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing Yuri Kunde Schlesner 2016-12-15 10:02:42 -0800
  • 7f6b9b0e7c Oops, minor fix Lynn 2016-12-15 17:40:15 +0100
  • 0e03257393 Merge pull request #2321 from yuriks/flush-pages bunnei 2016-12-15 11:33:57 -0500
  • 9a9d627eb9 Add interactive key rebind tool to SDL2 frontend Lynn 2016-12-15 17:32:22 +0100
  • 40b0ea1086 archive_source_sd_savedata: Add static method to get a specific save data path MerryMage 2016-12-15 09:53:26 +0000
  • f2b9be9bd3 Memory: Always flush whole pages from surface cache Yuri Kunde Schlesner 2016-12-14 23:44:19 -0800
  • 7f27be1521 Service/CECD: Add cecd:ndm service mailwl 2016-12-15 09:52:40 +0300
  • ac9f937477 VideoCore: Make profiling scope more representative Yuri Kunde Schlesner 2016-12-14 22:52:09 -0800
  • 945f554b84 VideoCore: Inline IsPicaTracing Yuri Kunde Schlesner 2016-12-14 22:01:24 -0800
  • 9c96b80bee Implement 4 shader units and geometry shaders Jannik Vogel 2016-09-22 22:52:41 +0200
  • b8bb3931c1 Implement EMIT and SETEMIT Jannik Vogel 2016-04-06 02:16:05 +0200
  • d6e1d31af4 Write GS registers Jannik Vogel 2016-09-22 22:42:36 +0200
  • bf30c0e73d Write shader registers in functions Jannik Vogel 2016-03-30 14:15:41 +0200
  • 7fd911742b Prepare Pica regs for GS Jannik Vogel 2016-09-22 15:05:13 +0200
  • d2c78e33b8 Only check for enabled JIT in Setup() to avoid race conditions Jannik Vogel 2016-03-30 13:14:02 +0200
  • e664f9f6fc Make shader code less VS-specific Jannik Vogel 2016-09-22 22:27:59 +0200
  • ec9130de8d Merge pull request #2317 from yuriks/vertex-copy Sebastian Valle 2016-12-15 00:16:04 -0500
  • f00ada3363 VideoCore: Eliminate an unnecessary copy in the drawcall loop Yuri Kunde Schlesner 2016-12-14 21:00:02 -0800
  • bde54333df Merge pull request #2309 from yuriks/shader-jit-xbyak Yuri Kunde Schlesner 2016-12-14 20:44:30 -0800
  • 905fc92ce1 Merge pull request #2249 from Subv/sessions_v3 Yuri Kunde Schlesner 2016-12-14 20:35:33 -0800
  • 5ff3206207 shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts Yuri Kunde Schlesner 2016-12-12 21:44:15 -0800
  • f4e98ecf3f VideoCore: Convert x64 shader JIT to use Xbyak for assembly Yuri Kunde Schlesner 2016-12-12 01:23:08 -0800
  • 17fccb8c5d Externals: Add Xbyak Yuri Kunde Schlesner 2016-12-11 14:59:28 -0800
  • 16df1f8078 externals: Update Dynarmic Yuri Kunde Schlesner 2016-12-12 22:16:54 -0800
  • 016307ae65 Fixed the codestyle to match our clang-format rules. Subv 2016-12-14 12:33:49 -0500
  • 5b1edc6ae7 Fixed the codestyle to match our clang-format rules. Subv 2016-12-14 12:13:02 -0500
  • 5dea1faedd Service/ACT: move ACT services to folder mailwl 2016-12-13 09:35:24 +0300
  • b7b2627b37 Modularized Qt and SDL file copying Now cmake relies on two submodules to copy the libraries in the proper folders freiro 2016-12-13 00:01:48 +0100
  • fb952c399e Common: Fix gcc build on macOS Jeffrey Pfau 2016-12-13 09:58:50 -0800
  • 3d3302be41 Merge 81fcbc20ce into c96acc1941 Roger 2016-12-13 17:59:38 +0000
  • c96acc1941 Merge pull request #2166 from endrift/clang-detect Sebastian Valle 2016-12-13 12:46:42 -0500
  • 07ab936f12 CMakeLists: Autodetect clang and only then use libc++ Jeffrey Pfau 2016-11-09 23:05:46 -0800
  • da995a4377 Merge pull request #2315 from JamePeng/fix-gsp_gpu-code Sebastian Valle 2016-12-13 07:32:14 -0500
  • ac2ed18a3b Minor amendment of GSP_GPU::ImportDisplayCaptureInfo code JamePeng 2016-12-13 17:01:53 +0800
  • 7eeb6d9608 Merge pull request #2312 from lioncash/guard Yuri Kunde Schlesner 2016-12-12 22:21:09 -0800
  • efcab1e918 time_stretch: Add missing #pragma once directive Lioncash 2016-12-12 19:16:46 -0500
  • 1238e48c58 csnd:SND reformat source code mailwl 2016-12-08 12:11:54 +0300
  • 2bfe02d8d0 remvoed trailing whitespaces tinaq 2016-12-12 10:55:04 -0500
  • dc694af672 Reduced size of chunk_size and removed conditions as code_size is always zero tinaq 2016-12-09 14:27:27 -0500
  • fc0873983e Update dynarmic to version 34e19f135c0dd2feac4f77660f51aa4ea28a7386 Dragios 2016-12-12 23:31:31 +0800
  • d5dbfeca99 Added comments, tested on MSVC and MINGW, should not cause troubles on Clang and Linux. FernandoS27 2016-12-11 16:09:52 -0500
  • 0f28ed9ce8 Merge pull request #2275 from jbeich/pthread Sebastian Valle 2016-12-11 14:45:35 -0500
  • 2589c30cbe Merge pull request #2267 from JayFoxRox/fix-mingw-cc Sebastian Valle 2016-12-11 14:44:21 -0500
  • 77fd4f4237 Merge pull request #2154 from mailwl/apt-getstartupargument Sebastian Valle 2016-12-11 14:40:44 -0500
  • e53cd12c42 APT::GetStartupArgument: force clear startup argument mailwl 2016-11-02 21:48:10 +0300
  • 81fcbc20ce Removed compilation warnings, with Release x64. vcrom 2016-12-11 15:48:29 +0000
  • 031fc3a460 Modularization of copy_msvc_libraries cmake funct freiro 2016-12-11 15:36:34 +0100
  • d0e4d1182b citra-qt: Make constructors explicit where applicable Lioncash 2016-12-11 07:22:10 -0500
  • 942f70951d Removed redundant Qt check and other fixes freiro 2016-12-11 15:10:21 +0100
  • a83acaa389 citra-qt: Make constructors explicit where applicable Lioncash 2016-12-11 07:22:10 -0500
  • 89309199c1 Merge 1128012bf3 into 327b23e4ce RiokuTheSlayer 2016-12-11 12:12:33 +0000
  • 327b23e4ce citra-qt: Add missing #pragma once directives Lioncash 2016-12-11 06:53:18 -0500
  • e98e8beb2c citra-qt: Add missing #pragma once directives Lioncash 2016-12-11 06:53:18 -0500
  • 3bbd35dde9 game_list: Make slots private functions Lioncash 2016-12-11 06:17:09 -0500
  • 7402001787 game_list: Make the constructor explicit Lioncash 2016-12-10 21:28:50 -0500
  • db33d7668e game_list: Make the AddEntry argument a const reference Lioncash 2016-12-10 21:27:38 -0500
  • aa05d36823 game_list: Replace 0 literals with nullptr Lioncash 2016-12-10 21:22:05 -0500
  • dd4582f85d game_list: Use QT5's new event connection syntax Lioncash 2016-12-10 21:20:34 -0500
  • fd3d56740e game_list: Pass the parent constructor argument to the QWidget base class Lioncash 2016-12-10 21:07:16 -0500
  • 143bc8713d [MSVC] Copy SDL2.dll to build folder freiro 2016-12-11 11:49:22 +0100
  • 043949f431 game_list: Make slots private functions Lioncash 2016-12-11 06:17:09 -0500
  • 958818d438 Improved options for Visual Studio FernandoS27 2016-12-11 06:05:30 -0500
  • 926e18d25c Merge pull request #2300 from lioncash/qt Yuri Kunde Schlesner 2016-12-11 01:42:43 -0800
  • 4e7092881f graphics_cmdlists: Get rid of variable shadowing Lioncash 2016-12-10 19:44:01 -0500
  • d3f8878cec Finished cmake optimization options as well as cpu specific building. FernandoS27 2016-12-11 03:53:10 -0500
  • 8275114463 game_list: Make the constructor explicit Lioncash 2016-12-10 21:28:50 -0500
  • 9c34d6e92a game_list: Make the AddEntry argument a const reference Lioncash 2016-12-10 21:27:38 -0500
  • c1b7bdafab game_list: Replace 0 literals with nullptr Lioncash 2016-12-10 21:22:05 -0500
  • 1dedef872a game_list: Use QT5's new event connection syntax Lioncash 2016-12-10 21:20:34 -0500
  • e0cbd5f216 game_list: Pass the parent constructor argument to the QWidget base class Lioncash 2016-12-10 21:07:16 -0500
  • 643e590b5c Core: Add a forgotten #include <cstring> for memcpy. Emmanuel Gil Peyrot 2016-12-11 01:11:16 +0000
  • e28d009d00 Core: Add a forgotten #include <cstring> for memcpy. Emmanuel Gil Peyrot 2016-12-11 01:11:16 +0000
  • 1e5644935d graphics_cmdlists: Get rid of an unused variable Lioncash 2016-12-10 19:34:24 -0500
  • f1ee7e4e0e graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const Lioncash 2016-12-10 19:33:40 -0500
  • dcb8113347 graphics_cmdlists: Make LoadImage internally linked Lioncash 2016-12-10 19:18:02 -0500
  • 47f3711dbf Added Operation Level, allows to use O3 optimizations instead of O2 for release builds FernandoS27 2016-12-10 19:41:21 -0500