Weiyi Wang 
							
						 
					 
					
						
						
							
						
						bfd1d963ba 
					 
					
						
						
							
							Merge pull request  #3638  from ds84182/we-need-more-rounds  
						
						... 
						
						
						
						Round TEV outputs and the final fragment output in GLSL 
						
						
					 
					
						2018-04-12 23:32:27 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						9772513141 
					 
					
						
						
							
							Merge pull request  #3639  from wwylele/texture-cude-fix  
						
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						gl_rasterizer_cache: exit FillTextureCube when address is invalid 
						
						
					 
					
						2018-04-12 22:54:14 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						dfe9b4edf8 
					 
					
						
						
							
							Merge pull request  #3587  from valentinvanelslande/apt-fmt  
						
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						Service/APT: Migrate logging macros 
						
						
					 
					
						2018-04-12 22:47:44 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						6df2e3ccc9 
					 
					
						
						
							
							Merge pull request  #3614  from valentinvanelslande/movie-fmt  
						
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						movie: migrate logging macros 
						
						
					 
					
						2018-04-12 22:46:15 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						ca6f6f172b 
					 
					
						
						
							
							Merge pull request  #3634  from ccawley2011/citra-room-glad  
						
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						citra-room: Use the default OpenGL loader instead of SDL_GL_GetProcAddress 
						
						
					 
					
						2018-04-12 22:45:30 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						f10123f546 
					 
					
						
						
							
							Merge pull request  #3611  from adityaruplaha/fullscreen-fix  
						
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						citra-qt: Fix the stuck in fullscreen bug. 
						
						
					 
					
						2018-04-12 22:43:04 +03:00 
						 
				 
			
				
					
						
							
							
								N00byKing 
							
						 
					 
					
						
						
							
						
						f29f4ccdc9 
					 
					
						
						
							
							gsp_gpu, shared_page: Change 3D LED State on SetLedForceOff  
						
						
						
						
					 
					
						2018-04-12 16:44:29 +02:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						8dc75598a4 
					 
					
						
						
							
							gl_rasterizer: isolate shader management into its own class  
						
						
						
						
					 
					
						2018-04-11 14:52:37 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						36bc92273b 
					 
					
						
						
							
							gl_shader_gen: accept an option to generate separable shaders  
						
						
						
						
					 
					
						2018-04-11 14:52:37 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						bdab18d2d9 
					 
					
						
						
							
							gl_resource_manager: add OGLPipeline  
						
						
						
						
					 
					
						2018-04-11 14:52:37 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						4f9b9c4b80 
					 
					
						
						
							
							gl_state: add pipeline state  
						
						
						
						
					 
					
						2018-04-11 14:41:43 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						48869c768f 
					 
					
						
						
							
							gl_resource_manager: separate OGLShader and OGLProgram  
						
						
						
						
					 
					
						2018-04-11 14:41:43 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						d2ee40dc45 
					 
					
						
						
							
							gl_shader_util: separate shader object creation and program object creation  
						
						
						
						
					 
					
						2018-04-11 14:41:43 +03:00 
						 
				 
			
				
					
						
							
							
								Merry 
							
						 
					 
					
						
						
							
						
						8b858f1bf7 
					 
					
						
						
							
							Merge pull request  #3647  from liushuyu/master  
						
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						travis: fix Transifex upload 
						
						
					 
					
						2018-04-11 10:43:29 +01:00 
						 
				 
			
				
					
						
							
							
								liushuyu 
							
						 
					 
					
						
						
							
						
						d190fd989d 
					 
					
						
						
							
							travis: suggestions from @jroweboy  
						
						
						
						
					 
					
						2018-04-10 17:49:42 -06:00 
						 
				 
			
				
					
						
							
							
								liushuyu 
							
						 
					 
					
						
						
							
						
						9921286f3b 
					 
					
						
						
							
							travis: fix Transifex upload  
						
						
						
						
					 
					
						2018-04-10 15:35:47 -06:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						575099fcfa 
					 
					
						
						
							
							Merge pull request  #3618  from wwylele/shadow-new-1  
						
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						gl_rasterizer/lighting: implement shadow attenuation 
						
						
					 
					
						2018-04-10 22:06:23 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						4256641da4 
					 
					
						
						
							
							gl_rasterizer/lighting: implement shadow attenuation  
						
						
						
						
					 
					
						2018-04-10 20:26:55 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						b5763cb952 
					 
					
						
						
							
							pica/lighting: split FresnelSelector into bitfields  
						
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						The FresnelSelector was already working like a bitfield, so just make it actual bitfield to reduce redundant code. Also, it is already confirmed that this field also affects shadow on alpha. Given that the only two source that can affect alpha components are both controlled by this field, this field should be renamed to a general alpha switch 
						
						
					 
					
						2018-04-10 20:25:56 +03:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
						
						bdf7b46fbb 
					 
					
						
						
							
							Merge pull request  #3641  from valentinvanelslande/default_ini  
						
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						default_ini: remove space in custom_layout 
						
						
					 
					
						2018-04-09 02:00:20 -04:00 
						 
				 
			
				
					
						
							
							
								Valentin Vanelslande 
							
						 
					 
					
						
						
							
						
						7f61eb0ff6 
					 
					
						
						
							
							default_ini: remove space in custom_layout  
						
						
						
						
					 
					
						2018-04-08 21:48:07 -05:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						7e7de7d3ab 
					 
					
						
						
							
							gl_rasterizer_cache: exit FillTextureCube when address is invalid  
						
						
						
						
					 
					
						2018-04-08 12:34:50 +03:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
							
						
						234161ba62 
					 
					
						
						
							
							Make byteround less expensive (thanks hrydgard!)  
						
						
						
						
					 
					
						2018-04-07 18:26:14 -04:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
							
						
						734279ff22 
					 
					
						
						
							
							Round TEV outputs and the final fragment output in GLSL  
						
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						Fixes water effect in SM3DL 
						
						
					 
					
						2018-04-07 16:43:56 -04:00 
						 
				 
			
				
					
						
							
							
								adityaruplaha 
							
						 
					 
					
						
						
							
						
						2a7d0ec4be 
					 
					
						
						
							
							Fix the stuck in fullscreen bug.  
						
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						Don't save the UI/RenderWindow geometry if fullscreen was enabled. 
						
						
					 
					
						2018-04-07 12:16:07 +05:30 
						 
				 
			
				
					
						
							
							
								Cameron Cawley 
							
						 
					 
					
						
						
							
						
						cef88965d7 
					 
					
						
						
							
							citra-room: Use the default OpenGL loader instead of SDL_GL_GetProcAddress  
						
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						Fixes  #3538  
					
						2018-04-06 20:27:47 +01:00 
						 
				 
			
				
					
						
							
							
								Daniel Lim Wee Soong 
							
						 
					 
					
						
						
							
						
						2d45e46558 
					 
					
						
						
							
							service/boss: Migrate logging macros  
						
						
						
						
					 
					
						2018-04-06 19:43:09 +08:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						39fce60145 
					 
					
						
						
							
							[quick-fix]file-util: fmtlib errors on FILE* type parameter. Explicitly cast it to void*  
						
						
						
						
					 
					
						2018-04-06 13:35:37 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						972db17247 
					 
					
						
						
							
							Merge pull request  #3497  from wwylele/texture-cube-new  
						
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						gl_rasterizer: implement TextureCube 
						
						
					 
					
						2018-04-06 12:41:40 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						a9544ca015 
					 
					
						
						
							
							Merge pull request  #3580  from daniellimws/common-fmt  
						
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						common: Migrate logging macros 
						
						
					 
					
						2018-04-06 12:38:08 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						223dfd6cb2 
					 
					
						
						
							
							Merge pull request  #3629  from jroweboy/update-fmtlib  
						
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						Update fmtlib to fix msvc warnings 
						
						
					 
					
						2018-04-06 12:37:27 +03:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						501717e9db 
					 
					
						
						
							
							Update fmtlib to fix msvc warnings  
						
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						Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different 
						
						
					 
					
						2018-04-05 22:33:12 -06:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						a2e87075c5 
					 
					
						
						
							
							Merge pull request  #3489  from B3n30/UDS_send_node_information  
						
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						NWM_ UDS:Let connected clients handle the eapol packet 
						
						
					 
					
						2018-04-05 16:14:39 +03:00 
						 
				 
			
				
					
						
							
							
								B3n30 
							
						 
					 
					
						
						
							
						
						f64f118e3b 
					 
					
						
						
							
							fix Subvs suggestions  
						
						
						
						
					 
					
						2018-04-05 14:57:35 +02:00 
						 
				 
			
				
					
						
							
							
								B3n30 
							
						 
					 
					
						
						
							
						
						2d72b2be8b 
					 
					
						
						
							
							fix Subvs suggestions  
						
						
						
						
					 
					
						2018-04-05 14:43:21 +02:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						e3d25bc6d0 
					 
					
						
						
							
							Merge pull request  #3567  from wwylele/pica-glsl  
						
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						renderer_opengl: add PICA->GLSL shader decompiler 
						
						
					 
					
						2018-04-05 14:39:27 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						acb02d300c 
					 
					
						
						
							
							Merge pull request  #3518  from wwylele/hashable-struct  
						
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						Common/Hash: abstract HashableStruct from GLShader::PicaShaderConfig 
						
						
					 
					
						2018-04-05 14:39:12 +03:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						1fecead2ff 
					 
					
						
						
							
							Merge pull request  #3624  from wwylele/sync-uniform  
						
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						gl_rasterizer: move shader uniform sync from SetShader() to ctor 
						
						
					 
					
						2018-04-05 00:30:38 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						c57b0767af 
					 
					
						
						
							
							Merge pull request  #3602  from lioncash/json  
						
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						verify_login: Make VerifyLogin exceptionless 
						
						
					 
					
						2018-04-04 23:39:28 -06:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						0d84c5a0b6 
					 
					
						
						
							
							gl_rasterizer: move state syncing from ctor to its own function  
						
						
						
						
					 
					
						2018-04-04 17:23:55 +03:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						c084c97cb8 
					 
					
						
						
							
							Merge pull request  #3625  from N00byKing/thing  
						
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						default_ini.h: Update Comment 
						
						
					 
					
						2018-04-03 10:48:09 -06:00 
						 
				 
			
				
					
						
							
							
								N00byKing 
							
						 
					 
					
						
						
							
						
						11cd6d066a 
					 
					
						
						
							
							default_ini.h: Update Comment  
						
						
						
						
					 
					
						2018-04-03 15:07:25 +02:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						c2719feda2 
					 
					
						
						
							
							gl_rasterizer: move shader uniform sync from SetShader() to ctor  
						
						
						
						
					 
					
						2018-04-03 09:27:23 +03:00 
						 
				 
			
				
					
						
							
							
								Merry 
							
						 
					 
					
						
						
							
						
						7d7101706e 
					 
					
						
						
							
							Merge pull request  #3621  from daniellimws/dyncom-fmt  
						
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						arm/dyncom: Migrate logging macros 
						
						
					 
					
						2018-04-02 17:09:36 +01:00 
						 
				 
			
				
					
						
							
							
								Valentin Vanelslande 
							
						 
					 
					
						
						
							
						
						c9ab184ec7 
					 
					
						
						
							
							pica_to_gl: Migrate logging macros ( #3608 )  
						
						
						
						
					 
					
						2018-04-02 09:31:28 -06:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						9ffd400685 
					 
					
						
						
							
							gl_shader_decompiler: add missing headers/rename GetXXX to MoveXXX to reflect that they move the data  
						
						
						
						
					 
					
						2018-04-02 17:34:54 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						11c2f11872 
					 
					
						
						
							
							gl_shader_decompiler: return error on decompilation failure  
						
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						Internally these errors are handled by exceptions. Only fallbackable errors (that can be handled by CPU shader emulation) is reported. Completely ill-formed shader is still ASSERTed. Code logic related stuff is DEBUG_ASSERTed 
						
						
					 
					
						2018-04-02 17:34:54 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						4991b15ee5 
					 
					
						
						
							
							gl_shader_decompiler: some small fixes  
						
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						- remove unnecessary ";"
- use std::tie for lexicographical ordering
- simplify loop condition
    The offset always has step +1 on each iteration, so it would just hit one of the two boundary anyway 
						
						
					 
					
						2018-04-02 17:34:54 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						f8a292f920 
					 
					
						
						
							
							renderer_opengl: add PICA->GLSL shader decompiler  
						
						
						
						
					 
					
						2018-04-02 17:34:54 +03:00 
						 
				 
			
				
					
						
							
							
								Daniel Lim Wee Soong 
							
						 
					 
					
						
						
							
						
						1e4eb7def8 
					 
					
						
						
							
							arm/dyncom: Migrate logging macros  
						
						
						
						
					 
					
						2018-04-02 16:01:19 +08:00