Commit Graph

1001 Commits

Author SHA1 Message Date
B3n30
eb3af0f16a Add GetModule() helper functions, for HID, CAM, and CFG 2018-10-12 11:50:50 +02:00
B3n30
9d53136f20 remove GetCurrentModule() functions in HLE Services 2018-10-11 19:23:14 +02:00
NeatNit
4ee914c7a8 implemented touch in Qt and SDL
change TouchToPixelPos to return std::pair<int, int>

static_cast (SDL)

various minor style and code improvements

style - PascalCase for function names

made touch events private

const pointer arg in touch events

make TouchToPixelPos a const member function

did I do this right?

braces on barely-multiline if

remove question comment (confirmed in Discord)

fixed consts

remove unused parameter from TouchEndEvent

DRY - High-DPI scaled touch put in separate function

also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom.

implicit conversion from QPoint to QPointF, apparently

I have no idea what const even means but I'll put it here anyway

remove unused or used-once variables

make touch scaling functions const, and put their implementations together

removed unused FingerID parameters

QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit

better DRY in SDL

To do -> TODO(NeatNit)

remove unused include
2018-10-09 23:10:28 +08:00
BreadFish64
ce823759cc citra-qt: disable directory watcher during CIA installation (#4284)
* disable directory watcher during CIA installation

fixes several errors while installing multiple CIAs

* use braces in if statement
2018-10-08 15:37:44 -05:00
Weiyi Wang
3480c1d49d
Merge pull request #4242 from citra-valentin/fix-camera-on-linux-pr
Fix camera on Linux
2018-10-08 11:01:59 -04:00
Lioncash
365d8c57c7 ui_settings: Place definition of the theme array within the cpp file
Placing the array wholesale into the header places a copy of the whole
array into every translation unit that uses the data, which is wasteful.
Particularly given that this array is referenced from three different
translation units.

This also changes the array to contain pairs of const char*, rather than
QString instances. This way, the string data is able to be fixed into
the read-only segment of the program, as well as eliminate static
constructors/heap allocation immediately on program start.
2018-10-06 16:22:28 +02:00
Valentin Vanelslande
53afb1cc2d
Move if 2018-10-05 09:27:16 -05:00
Pengfei Zhu
2a90426cb8
Merge pull request #4267 from zhaowenlan1779/movie
movie: Add clock init time to CTM header
2018-10-05 08:20:33 -05:00
Valentin Vanelslande
19ef115f50
Address comment 2018-10-05 07:22:26 -05:00
Pengfei Zhu
87e16c80ac
Merge pull request #4229 from zhaowenlan1779/open-folder
citra_qt, core: game list "Open XXX Location" improvements
2018-10-05 00:46:43 -05:00
Weiyi Wang
cdf8d80c87
Merge pull request #4300 from FearlessTobi/port-1429-1431
Port yuzu-emu/yuzu#1429 and yuzu-emu/yuzu#1431: Minor configuration changes
2018-10-04 19:38:54 -04:00
Weiyi Wang
4352c6784b
Revert "Port yuzu/#1367 from yuzu: "game_list: Handle plurals within setFilterResult() better"" 2018-10-04 12:04:49 -04:00
Lioncash
be534b9388 configure_audio: Move combo box index setting to their own functions
Keeps the individual behaviors in their own functions, and cleanly
separate. We can also do a little better by converting the relevant IDs
within the core to a QString only once, instead of converting every
string into a std::string.
2018-10-04 01:39:12 +02:00
Lioncash
2a612f7bd4 configure_audio: Use QString::fromStdString() for converting audio device names
This ensures that the proper codec will always be used no matter what.
It also avoids relying on ASCII conversions.
2018-10-04 01:39:12 +02:00
Lioncash
97e8354fb0 configure_audio: Add disambiguation comment for the volume percentage string
Disambiguates what the string represents to help translators more easily
understand what it is that they're translating. While we're at it, we
can move the code to its own function, so that we don't need to specify
the same string twice.
2018-10-04 01:39:12 +02:00
Lioncash
00af9da245 configure_input: Make analog mapping strings translatable
These strings are user-facing, so they should be specified as
translatable with tr().
2018-10-04 01:39:12 +02:00
Weiyi Wang
fceec34945
Merge pull request #4278 from wwylele/cfg-ptm-direct-fs
cfg, ptm: access FS via backend directly
2018-10-01 18:32:43 -04:00
Pengfei Zhu
b2bfcfcbd7
Merge pull request #4140 from zhaowenlan1779/input-config
citra_qt/configuration: misc input tab improvements
2018-10-01 03:05:31 -05:00
zhupengfei
bbf391abb9
citra_qt, core: game list "Open XXX Location" improvements 2018-10-01 08:42:22 +08:00
Weiyi Wang
4a30a502a0
Merge pull request #4211 from wwylele/web-cleanup
web_service: stop using std::future + callback style async
2018-09-29 23:02:27 -04:00
Weiyi Wang
fbc36ff63c
Merge pull request #4257 from jroweboy/sdl-globals
Input: Remove global variables from SDL Input
2018-09-29 23:00:12 -04:00
Weiyi Wang
89a5b9b622 qt/configure_system: FS decoupled 2018-09-28 17:34:47 -04:00
zhupengfei
ae5c658997
movie: Add clock init time to CTM header
This adds a clock init time field to the CTM header. The clock settings would be overridden when playing a movie. And when recording a movie, if the clock is set to System Time, it would be set to fixed init time at the current moment as well. In this way this keeps consistency with the RNG even if the user does just no setting.
2018-09-27 22:18:10 +08:00
Weiyi Wang
892ca2a94a
Merge pull request #4209 from zhaowenlan1779/play-coin
service/ptm, citra_qt: Add Play Coins setting
2018-09-27 10:09:02 -04:00
Weiyi Wang
a96f0f5167
Merge pull request #4241 from citra-valentin/port-yuzu-1367
Port yuzu/#1367 from yuzu: "game_list: Handle plurals within setFilterResult() better"
2018-09-25 23:09:40 -04:00
Weiyi Wang
f05740a5fd
Merge pull request #4224 from FearlessTobi/port-1310
Port #734 and #1310 from yuzu: Changes to Thread-related enums
2018-09-25 23:07:43 -04:00
Pengfei Zhu
d6a9b01624
Merge pull request #4183 from zhaowenlan1779/multiplayer-ui
citra_qt/multiplayer: three minor fixes
2018-09-24 13:20:32 +08:00
James Rowe
3f4a7f8f58 Input: Remove global variables from SDL Input
Changes the interface as well to remove any unique methods that
frontends needed to call such as StartJoystickEventHandler by
conditionally starting the polling thread only if the frontend hasn't
started it already. Additionally, moves all global state into a single
SDLState class in order to guarantee that the destructors are called in
the proper order
2018-09-22 14:13:50 -06:00
Lioncash
b3221c3180 file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-09-22 21:18:56 +02:00
Valentin Vanelslande
21bdc03908
Force camera pixel format to RGB565 on Linux 2018-09-21 18:28:46 -05:00
Lioncash
03908116ae game_list: Handle plurals within setFilterResult() better
Qt provides an overload of tr() that operates on quantities in relation
to pluralization. This also allows the translation to adapt based on the
target language rules better.

For example, the previous code would result in an incorrect translation
for the French language (which doesn't use the pluralized version of
"result" in the case of a total of zero. While in English it's
correct to use the pluralized version of "result", that is, "results"

---

For example:

English: "0 results"

French: "0 résultat" (uses the singular form)

In French, the noun being counted is singular if the quantity is 0 or 1.
In English, on the other hand, if the noun being counted has a quantity
of 0 or N > 1, then the noun is pluralized.

---

For another example in a language that has different counting methods
than the above, consider English and Irish. Irish has a special form of
of a grammatical number called a dual. Which alters how a word is
written when N of something is 2. This won't appear in this case with a
direct number "2", but it would change if we ever used "Two" to refer to
two of something. For example:

English: "Zero results"

Irish: "Toradh ar bith"

English: "One result"

Irish: "Toradh amháin"

English: "Two results"

Irish: "Dhá thorthaí" <- Dual case

Which is an important distinction to make between singular and plural,
because in other situations, "two" on its own would be written as "dó"
in Irish. There's also a few other cases where the order the words are
placed *and* whether or not the plural or singular variant of the word
is used *and* whether or not the word is placed after or between a set
of numbers can vary. Counting in Irish also differs depending on whether or not
you're counting things (like above) or counting people, in which case an
entirely different set of numbers are used.

It's not important for this case, but it's provided as an example as to why one
should never assume the placement of values in text will be like that of
English or other languages. Some languages have very different ways to
represent counting, and breaking up the translated string like this
isn't advisable because it makes it extremely difficult to get right
depending on what language a translator is translating text into due to
the ambiguity of the strings being presented for translation.

In this case a translator would see three fragmented strings on
Transifex (and not necessarily grouped beside one another, but even
then, it would still be annoying to decipher):

- "of"
- "result"
- "results"

There is no way a translator is going to know what those sets of words
are actually used for unless they look at the code to see what is being
done with them (which they shouldn't have to do).
2018-09-21 17:45:14 -05:00
fearlessTobi
3ee9f669c1 Address review comments 2018-09-21 16:39:10 +02:00
zhupengfei
31dc9003c5
citra_qt/configuration: Add Play Coins setting 2018-09-20 22:42:39 +08:00
James Rowe
687e3e74ca
Merge pull request #3959 from zhaowenlan1779/semi-reset
service/apt: Implement soft reset & CloseApplication
2018-09-19 21:02:59 -06:00
Pengfei Zhu
dc863724ac
Merge pull request #4231 from CaptV0rt3x/port-1336
Port #1336 from yuzu
2018-09-17 22:37:40 +08:00
CaptV0rt3x
48fafaba3e Antialias game list compatibility pixmaps 2018-09-17 19:00:28 +05:30
Lioncash
ca3d9d659e kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-15 17:16:20 +02:00
Lioncash
5dfa7b74b5 thread: Convert ThreadStatus into an enum class
Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-09-15 17:02:44 +02:00
Lioncash
d864d9bf03 game_list: Resolve variable shadowing within LoadCompatibilityList()
"value" is already a used variable name within the outermost ranged-for
loop, so this variable was shadowing the outer one. This isn't a bug,
but it will get rid of a -Wshadow warning.
2018-09-15 15:54:20 +02:00
Lioncash
52f12e303a game_list: Use QJsonValueRef() within LoadCompatibilityList()
This way, we aren't constructing unnecessary QJsonValue instances.
2018-09-15 15:53:36 +02:00
zhupengfei
9bd8edb3b6
citra_qt: add Camera tab to "System" category 2018-09-15 14:19:45 +08:00
Weiyi Wang
6767f4562b
Merge pull request #4187 from spycrab/qt_config_sidebar
Qt/Configure: Use sidebar to divide tabs into smaller groups
2018-09-14 16:45:45 -04:00
Weiyi Wang
77c1f647cb web_service: stop using std::future + callback style async 2018-09-13 16:14:34 -04:00
Weiyi Wang
0a4d338ffa
Merge pull request #4138 from FearlessTobi/change-web-links
web_service: Unify links for web service endpoints
2018-09-12 16:31:59 -04:00
fearlessTobi
b82bf1ccdb Change variable name to web_api_url 2018-09-12 19:07:06 +02:00
Valentin Vanelslande
093987eaa7
Fix #4203 2018-09-11 22:45:12 -05:00
spycrab
d63a63cff0 Qt/Configure: Use sidebar to divide tabs into smaller groups 2018-09-11 16:02:39 +02:00
Ben
17978cf758
Joystick hotplug support (#4141)
* use SDL_PollEvent instead of SDL_JoystickUpdate

Register hot plugged controller by GUID if they were configured in a previous session

* Move SDL_PollEvent into its own thread

* Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call

* Fix that joystick_list gets cleared after SDL_Quit

* Add VirtualJoystick for InputDevices thats never nullptr

* fixup! Add VirtualJoystick for InputDevices thats never nullptr

* fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr

* Remove SDL_GameController, make SDL_Joystick* unique_ptr

* fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr

* Adressed feedback; fixed handling of same guid reconnects

* fixup! Adressed feedback; fixed handling of same guid reconnects

* merge the two joystick_lists into one

* make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! make SDLJoystick a member of VirtualJoystick

* fixup! fixup! make SDLJoystick a member of VirtualJoystick
2018-09-08 19:01:30 +02:00
zhupengfei
a3625b544f
citra_qt/configuration: misc input tab improvements
* Added a context menu on the buttons including Clear & Restore Default

* Allow clearing (unsetting) inputs. Added a Clear All button

* Allow restoring a single input to default (instead of all)
2018-09-08 11:26:10 +08:00
zhupengfei
ad6b140cb0
service/apt: Implement soft reset & CloseApplication 2018-09-08 11:05:23 +08:00