Jannik Vogel
5389dedfa1
OpenGL: Only update depth uniforms if the depth changed
2016-05-14 10:31:18 +02:00
Jannik Vogel
f8a11a664f
OpenGL: value-initialize variables which cause uninitialised access otherwise
2016-05-14 10:16:11 +02:00
bunnei
18b517e236
Merge pull request #1689 from Subv/shmem
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Kernel: Implemented shared memory.
2016-05-13 15:33:44 -04:00
Jannik Vogel
1308afe2c2
Use new shader-jit signature for interpreter
2016-05-13 09:41:55 +02:00
Jannik Vogel
4e01e9ffc5
Refactor access to state in shader-jit
2016-05-13 09:20:14 +02:00
bunnei
0d8bd3ba36
Merge pull request #1695 from Subv/tls_alloc
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Kernel/Threads: Dynamically allocate the TLS region for threads.
2016-05-12 21:51:35 -04:00
Subv
ac2de12ed8
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
2016-05-12 20:01:59 -05:00
Subv
d261984f54
Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.
2016-05-12 20:01:59 -05:00
Subv
abf8dcd700
APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.
2016-05-12 20:01:54 -05:00
Subv
5679d066b5
Kernel/SharedMemory: Log an error when Map fails.
2016-05-12 20:01:27 -05:00
Subv
0fb6d2a247
Kernel: Implemented shared memory permissions.
2016-05-12 20:01:26 -05:00
Subv
9005cda664
APT: Implement relocating the shared font to its true address.
2016-05-12 20:01:20 -05:00
Subv
f72bd57212
Kernel/Memory: Remove the Shared Memory region from the legacy memory map.
2016-05-12 20:00:33 -05:00
Subv
1bd0cf542f
Kernel/SharedMemory: Properly implemented shared memory support.
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Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
Subv
42a50da76b
Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
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R0 is used as the last parameter instead of R4.
2016-05-12 20:00:29 -05:00
Jannik Vogel
5864cb7e00
OpenGL: Support blend equation
2016-05-12 22:57:40 +02:00
MerryMage
9b4187974b
Microprofile: DPI-aware drawing
2016-05-12 21:49:02 +01:00
Jannik Vogel
7e756faaba
Move program_counter and call_stack from UnitState to interpreter
2016-05-12 19:05:42 +02:00
Jannik Vogel
6c6d99ca51
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
bunnei
f6eb62d062
Merge pull request #1690 from JayFoxRox/tex-type-3
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Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
Jannik Vogel
ae7a82fa1c
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Jannik Vogel
5a7306d6df
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
Jannik Vogel
4311297eb1
Rasterizer: Implement texture type 3
2016-05-11 08:07:36 +02:00
Jannik Vogel
2f8e8e1455
Pica: Add tc0.w to OutputVertex
2016-05-11 08:07:36 +02:00
Jannik Vogel
9cfebb9334
Pica: Add texture type to state
2016-05-11 08:07:36 +02:00
bunnei
86ecbdfa4d
Merge pull request #1621 from JayFoxRox/w-buffer
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Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
feecc76333
Merge pull request #1774 from lioncash/warn
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gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Lioncash
75e5d0a6a0
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:22:02 -04:00
Lioncash
0a52e1f587
gdbstub: Silence missing prototype warnings
2016-05-10 09:17:07 -04:00
Jannik Vogel
fc9cc21024
OpenGL: Implement W-Buffers and fix depth-mapping
2016-05-10 08:58:52 +02:00
Jannik Vogel
4c98113b57
Pica: Implement W-Buffer in SW rasterizer
2016-05-10 08:58:52 +02:00
linkmauve
006fe5fc0f
Merge pull request #1704 from JayFoxRox/pod-config
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Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
976bacf5f7
Merge pull request #1771 from lioncash/user
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dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
0f941d0245
dyncom: Reset the context into user mode correctly
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The other mode was system mode.
2016-05-09 16:30:55 -04:00
Lioncash
da2400a601
source: Fix missing logging arguments
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Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
Lioncash
d5b983a8c0
swap: Get rid of pointer casting for swapping structs
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These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
47ca79ba4b
swap: Get rid of undefined behavior in swapf and swapd
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This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash
aef4630102
swap: Remove unused methods
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Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
Lioncash
6d5f2a3cff
vertex_loader: Correct forward declaration of InputVertex
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It's actually a struct, not a class.
2016-05-08 23:08:18 -04:00
Lioncash
5587383eb7
vertex_loader: Provide an assertion for ensuring the loader has been setup
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Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime.
2016-05-08 23:08:12 -04:00
Lioncash
1357724cd9
vertex_loader: Add constructors to facilitate immediate and two-step initialization
2016-05-08 23:03:32 -04:00
Lioncash
769f4a7018
vertex_loader: initialize_num_total_attributes.
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Keeps the public API sane.
2016-05-08 23:03:32 -04:00
Lioncash
8ea5e7dfb5
vertex_loader: Use std::array instead of raw C arrays
2016-05-08 23:03:32 -04:00
Lioncash
a286b61f75
vertex_loader: Correct header ordering
2016-05-08 23:01:26 -04:00
bunnei
282a2ad539
Merge pull request #1766 from Subv/log_cpu
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Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
bunnei
6abc6003f5
Merge pull request #1718 from alex-laties/fixup-type-conversions
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fixup simple type conversions where possible
2016-05-07 17:24:16 -04:00
bunnei
8e9b33a34a
Merge pull request #1761 from Subv/applets_fb
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HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Subv
5b7f86708c
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
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We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
Subv
d192fb066d
Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
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Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.
This is consistent with what the real kernel does.
2016-05-07 10:18:47 -05:00
bunnei
c549c36076
Merge pull request #1736 from MerryMage/sdl2-sink
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AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
Subv
6970b7d3d5
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
2016-05-07 10:01:40 -05:00
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
bunnei
1a6cd7eb4b
HLE: Fix recent DSP change for Visual Studio.
2016-05-07 00:54:31 -04:00
bunnei
8043a35cf9
Merge pull request #1544 from linkmauve/move-glad-init
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Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
wwylele
d2182568ad
fix:return proper error
2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
75cbfeee58
Merge pull request #1762 from bunnei/global
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hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
4cb2995c61
HLE: Rename RescheduleIsPending to IsReschedulePending.
2016-05-05 21:34:10 -04:00
bunnei
55946cdc11
Merge pull request #1700 from wwylele/gamelist-icon
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Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
mailwl
e311398a22
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +03:00
bunnei
f5e839066a
Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
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Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei
07411fb631
Merge pull request #1734 from MerryMage/dsp-hle-source
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DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele
9da1534237
add missing header
2016-05-04 13:02:49 +03:00
wwylele
0176e2786f
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
5d5dd66d92
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
7a77b8356c
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
MerryMage
b242bdf945
DSP/HLE: Implement Source processing
2016-05-03 20:58:28 +01:00
Jannik Vogel
f74652d2fe
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00
Jannik Vogel
5fc8eb227a
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
2016-05-03 15:06:46 +02:00
Jannik Vogel
f3f7018c9e
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
2016-05-03 14:10:11 +02:00
Jannik Vogel
5ec1140f8b
OpenGL: Don't copy const_color (Reverts #1745 )
2016-05-03 12:34:52 +02:00
bunnei
6d02fe39f5
Merge pull request #1750 from JayFoxRox/cleanup-shader-input
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Pica: Replace logic in shader.cpp with loop
2016-05-02 20:44:53 -04:00
Jannik Vogel
696cb197a5
Pica: Replace logic in shader.cpp with loop
2016-05-03 01:40:47 +02:00
bunnei
a6e76c0903
Merge pull request #1732 from wwylele/config00170000
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add config block 0x00170000; remove duplicated content
2016-05-02 19:04:20 -04:00
bunnei
15d0e98267
Merge pull request #1741 from linkmauve/iwyu-video_core
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Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel
7e0d6903ff
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 16:35:54 +02:00
wwylele
7e1b76d406
remove duplicated function declaration
2016-05-01 07:44:55 +03:00
Jannik Vogel
aab41604f7
OpenGL: border_color was never set. Fixed. ( #1740 )
2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Emmanuel Gil Peyrot
387d935a54
LCD: Remove unneeded #undef with no matching #define.
2016-04-30 13:58:26 +01:00
linkmauve
d8aa2460ef
Merge pull request #1735 from JayFoxRox/remove-tga
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Remove TGA dumper
2016-04-30 13:57:45 +01:00
bunnei
c1f0044a4b
Merge pull request #1729 from MerryMage/null-sink
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Audio Config: Implement null sink and implement sink configuration
2016-04-30 03:49:11 -04:00
Jannik Vogel
49bfe9bf91
Remove TGA dumper
2016-04-30 09:43:59 +02:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
MerryMage
8b94422e3e
AudioCore: List of sink types
2016-04-30 07:39:48 +01:00
MerryMage
7d106eff10
AudioCore: Implement NullSink
2016-04-30 07:39:37 +01:00
bunnei
594bd182b4
Merge pull request #1650 from JamePeng/update-the-ndm-code
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Update the stub code of NDM service!
2016-04-30 00:38:15 -04:00
bunnei
15d21c0dc5
Merge pull request #1647 from mailwl/acu-closeasync
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ac:u: stub CloseAsync; align memory size in svc:GetProcessInfo(type=2)
2016-04-30 00:11:08 -04:00
bunnei
eb2d6e4015
Merge pull request #1699 from mailwl/gpu-rights
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gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-29 20:50:08 -04:00
bunnei
73624b4721
Merge pull request #1726 from MerryMage/read-write-region
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AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 12:18:26 -04:00
MerryMage
22995bd9bf
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 16:32:29 +01:00
bunnei
4c235955cf
Merge pull request #1723 from MerryMage/audio-interp
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AudioCore: Implement interpolation
2016-04-29 10:43:20 -04:00
bunnei
90243c56fb
Merge pull request #1730 from hrydgard/vertex-loader
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* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
wwylele
84ade0713c
add config block 0x00170000
2016-04-29 13:31:29 +03:00
Yuri Kunde Schlesner
e3a8292495
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
MerryMage
111275bfbd
AudioCore: Implement interpolation
2016-04-29 08:05:41 +01:00
Henrik Rydgard
a86d7cacc1
Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 08:50:21 +02:00
Henrik Rydgård
90501f20e6
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Henrik Rydgard
a442ee07f4
Debugger fix
2016-04-28 22:30:01 +02:00