* Core: pass down Core::System reference to all services
This has to be done at once due to unified interface used by HLE/LLE switcher
* apt: eliminate Core::System::GetInstance
* gpu_gsp: eliminate Core::System::GetInstance in service
* hid: eliminate Core::System::GetInstance
* nwm: eliminate Core::System::GetInstance
* err_f: eliminate Core::System::GetInstance
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
This is slightly more ergonomic to use, correctly handles virtual
regions which are disjoint in physical addressing space, and checks only
regions which can be cached by the rasterizer.
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
This commit fixes several kernel object leaks. The most severe of them
was threads not being removed from the private handle table used for
CoreTiming events. This resulted in Threads never being released, which
in turn held references to Process, causing CodeSets to never be freed
when loading other applications.
Implements unrotated planar YUV 4:2:0 -> RGB24 conversions in Y2R.
Currently only the Y (luma) channel is used, so the results don't
contain color. This will be added in a later PR at some point.
This is enough to get all currently know Moflex videos to decode. (Some
don't display on-screen due to seemingly unrelated reasons.)
Thanks to @archshift for doing the initial implementation which I
cleaned up and then fixed the 8x8 block mode.
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft.