Commit Graph

7528 Commits

Author SHA1 Message Date
Sebastian Valle
69caf8c5dc
Merge pull request #3236 from Tilka/block_name
cfg: refer to ConsoleModelBlockID by name
2017-12-08 09:01:22 -05:00
Sebastian Valle
065ae0606b
Merge pull request #3238 from lioncash/svc-name
svc: Provide names for svc 0x59 and 0x5A
2017-12-08 09:00:36 -05:00
muemart
441a9b5622 Add button labels for sdl joystick mappings 2017-12-08 13:08:42 +01:00
wwylele
07acc6ceab cam: convert to ServiceFramework 2017-12-08 11:20:48 +02:00
Tillmann Karras
6752576de9 cfg: refer to ConsoleModelBlockID by name 2017-12-08 06:56:00 +00:00
Subv
e90daa6a4f Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.
In a real 3DS, threads that call svcSyncRequest are put to sleep until the server responds via svcReplyAndReceive. Our HLE services don't implement this mechanism and are effectively immediate from the 3DS's point of view. This commit makes it so that we at least simulate the IPC delay.

Specific HLE handlers might need to put their callers to sleep for a longer period of time to simulate IO timings. This is their responsibility but doing so is currently not implemented.

See https://gist.github.com/ds84182/4a7690c5376e045cab9129ca4185bbeb for a test that was not passing before this commit.
2017-12-07 22:40:15 -05:00
Lioncash
ff96c5dba0 svc: Provide names for svc 0x59 and 0x5A
Updated according to 3dbrew.
2017-12-07 22:14:55 -05:00
bunnei
040006fa6b
Merge pull request #3159 from FearlessTobi/really-fix-fullscreen
citra-qt : Fix a bug in our fullscreen implementation
2017-12-07 11:32:28 -05:00
wwylele
2b907dadf4 cro_helper: add todo about process handle 2017-12-07 16:20:15 +02:00
wwylele
9749a43cc4 ldr_ro: create per-client storage; pass process where needed 2017-12-07 16:01:01 +02:00
wwylele
8e4e663113 memory: add overload with process parameter for ZeroBlock and CopyBlock 2017-12-07 15:59:54 +02:00
wwylele
de8dbbf0b6 ldr_ro: convert to ServiceFramework 2017-12-07 15:59:54 +02:00
Merry
683bd0a852
Merge pull request #3231 from lioncash/header
dyncom: Remove unnecessary includes
2017-12-07 08:32:06 +00:00
Lioncash
088c8521bf dyncom: Remove unnecessary includes 2017-12-07 00:02:55 -05:00
bunnei
1f36472fff
Merge pull request #3229 from lioncash/decode
arm_dyncom_dec: Hide the decoding table from external view
2017-12-06 22:46:01 -05:00
bunnei
77493860ca
Merge pull request #3228 from lioncash/explicit
arm: Make CPU backend constructors explicit
2017-12-06 22:44:39 -05:00
bunnei
d8ba07a430
Merge pull request #3227 from MerryMage/cro
Allow for partial invalidation of instruction cache
2017-12-06 22:43:58 -05:00
bunnei
275ce3e55c
Merge pull request #3230 from lioncash/pragma
arm_dynarmic_cp15: Add missing header guard
2017-12-06 22:42:42 -05:00
Lioncash
ab857f5e45 arm_dyncom_dec: Hide the decoding table from external view
This isn't used externally anywhere (and really shouldn't be).
2017-12-06 20:55:52 -05:00
Lioncash
982039be95 arm_dynarmic_cp15: Add missing header guard 2017-12-06 19:51:46 -05:00
Lioncash
e960628a14 arm: Make CPU backend constructors explicit
Avoids implicit conversions
2017-12-06 19:37:56 -05:00
MerryMage
a9af4be363 ldr_ro: Use ranged instruction cache invalidation 2017-12-06 20:59:09 +00:00
MerryMage
647e553f64 ARM_Interface: Allow for partial invalidation of instruction cache 2017-12-06 20:57:55 +00:00
MerryMage
cdde8ddb04 externals: Update dynarmic to 4110494 2017-12-06 20:57:18 +00:00
Sebastian Valle
4b1253b51a
Merge pull request #3226 from Subv/arbiter_timeout
HLE/AddressArbiter: Remove threads that were awoken by timeout from an Arbiter's waitlist
2017-12-06 12:11:23 -05:00
Subv
8c16b90eae HLE/AddressArbiter: Remove threads that were awoken by timeout from the arbiter's waitlist when using WaitIfLessThanWithTimeout and DecrementAndWaitIfLessThanWithTimeout.
Fixes a regression introduced in #3096
2017-12-06 09:06:45 -05:00
Sebastian Valle
36a8bc6db0
Merge pull request #3225 from B3n30/applet_id
Applet: Print unknown AppletId on ASSERT
2017-12-06 08:02:55 -05:00
B3n30
b9db9af9e8 fixup! Applet: Print unknown AppletId on ASSERT 2017-12-06 13:52:21 +01:00
B3n30
ddc59e3881 Applet: Print unknown AppletId on ASSERT 2017-12-06 12:41:46 +01:00
muemart
e784434a25 Allow input configuration with SDL joysticks (#3116)
* Add infrastructure to poll joystick input and get ParamPackages

* Generalize the callbacks in configure_input.cpp and add buttons for analog sticks

* Use the polling classes in the input dialog

* Fix includes

* Formatting fix

* Include real header instead of forward declaring, to fix compiler error

* Split up pair and add deadzone for joystick configuration

* Pass ParamPackages by reference to callback

* fix formatting

* getPollers -> GetPollers

* Add forward declarations and simplify code a bit

* Update joysticks before opening them

* Fix mixup between joystick IDs and device indices
2017-12-05 23:26:29 -05:00
bunnei
e165b5bb94
Merge pull request #3184 from MerryMage/timing
core/arm: Improve timing accuracy before service calls in JIT
2017-12-05 23:12:24 -05:00
bunnei
959b1e4254
Merge pull request #3223 from lioncash/dyncom
dyncom: Convert the SPSR checking define to a function
2017-12-05 23:11:49 -05:00
Lioncash
8599b1e7cc dyncom: Convert the SPSR checking define to a function
Same thing, with less indirection hiding
2017-12-05 20:07:45 -05:00
Sebastian Valle
4835342032
Merge pull request #3193 from Tilka/nan_check
video_core: optimize NaN check
2017-12-05 19:08:58 -05:00
Tillmann Karras
1c2750d5bd video_core: optimize NaN check 2017-12-05 22:34:22 +00:00
CDAGaming
2052a201c0 Fix Clang Format Error 2017-12-05 14:21:59 -05:00
Subv
3d000c834b Kernel/Threads: Implement an SleepClientThread function for HLERequestContext-based services to make performing async tasks on the host while in an HLE service function easier.
An HLE service function that wants to perform an async operation should put the caller guest thread to sleep using SleepClientThread, passing in a callback to execute when the thread is resumed.
SleepClientThread returns a Kernel::Event that should be signaled to resume the guest thread when the host async operation completes.
2017-12-05 14:21:59 -05:00
Sebastian Valle
81fbe06915
Merge pull request #3191 from wwylele/fs-fix
fs: correct header code; remove dead code
2017-12-05 10:57:39 -05:00
wwylele
6050d000fa fs: correct header code; remove dead code 2017-12-05 16:34:01 +02:00
Yuri Kunde Schlesner
9f806384f5
Merge pull request #3190 from Subv/errf_srv_framework
HLE/Services: Convert err:f to the new ServiceFramework.
2017-12-05 00:49:44 -05:00
bunnei
56db8e0858
Merge pull request #3173 from shinyquagsire23/nfc-o3ds-stub
Services/NFC: Stub StartTagScanning as it should be for o3DS
2017-12-04 16:11:54 -05:00
bunnei
990846f393
Merge pull request #3174 from MerryMage/vfp_reg_zero
dyncom: Remove VFP_REG_ZERO
2017-12-04 16:10:28 -05:00
bunnei
32ebcb0559
Merge pull request #3178 from CDAGaming/pr_SubmoduleEdits
Inih: Switch inih to It's Official Repository @ benhoyt/inih
2017-12-04 16:07:17 -05:00
bunnei
79e246d82f
Merge pull request #3185 from lioncash/vec-index
vector_math: Return by const reference for const operator[]
2017-12-04 16:05:03 -05:00
Subv
30bffb1964 HLE/Services: Convert err:f to the new ServiceFramework. 2017-12-04 14:03:11 -05:00
B3n30
3249187ad6
Merge pull request #3181 from wwylele/ipc-handle-split
ipc_helper: split PushMoveObjects and PushCopyObjects
2017-12-04 18:49:42 +01:00
wwylele
fda023c9fa ipc_helper: split PushMoveObjects and PushCopyObjects 2017-12-04 19:46:44 +02:00
FearlessTobi
8942bfd759 Fix a bug in the fullscreen implementation 2017-12-04 17:42:23 +01:00
CDAGaming
7c5b2fe63f Switch inih to It's Official Repository @ benhoyt/inih
## Info
This Commit switches the Inih Submodule from it's mirror repository svn2github/inih to it's official repo at benhoyt/inih

## Reasoning
As explained in Info, svn2github is a Mirror Host, which was used mainly as there was no official repo for inih at the Time it was originally added. However, now that there is a Official repo, svn2github is considered unnecessary as well as inconsistent. This commit will make it easier to manage this submodule in the future, as well as able to fix issues related to inih, should any appear in the foreseeable future.
2017-12-03 19:35:54 -06:00
Lioncash
cc2ff226ae vector_math: Return by const reference for const operator[]
Makes behavior between both overloads consistent.
2017-12-03 19:35:54 -05:00