Commit Graph

746 Commits

Author SHA1 Message Date
Hamish Milne
4f95575d41 Serialize some more kernel objects 2020-02-13 17:38:18 +08:00
Hamish Milne
8c81500dee Serialize kernel/hle/memory 2020-02-13 17:38:18 +08:00
Hamish Milne
c284192a87 Serialize geometry_pipeline 2020-02-13 17:38:17 +08:00
Hamish Milne
f557d26b40 Added CPU, mutex, process, thread, timer 2020-02-13 17:38:16 +08:00
Hamish Milne
06891d9454 Added client/server objects 2020-02-13 17:38:16 +08:00
Hamish Milne
5035e68dad Added derived kernel objects 2020-02-13 17:38:15 +08:00
Hamish Milne
f79c9668a3 Added shader state; WIP kernel objects 2020-02-13 17:38:10 +08:00
Hamish Milne
6940c99ed6 Added boost serialization 2020-02-13 17:27:50 +08:00
James Rowe
223bfc9a2a
Merge pull request #4847 from zhaowenlan1779/ipc-debugger
core, citra_qt: IPC Recorder
2019-09-21 00:04:07 -06:00
vitor-k
147a7f0dec Remove boost headers not currently used 2019-09-15 15:18:38 -03:00
vitor-k
bb12af1da7 Remove unused boost header 2019-09-15 14:00:55 -03:00
zhupengfei
efd69e1315
kernel, service: Add HLE request/reply recording
Pretty much the same as LLE requests, the 'translate' part is chosen. A function is added to the context class to record requests that involves unimplemented HLE functions.
2019-08-20 03:07:29 +08:00
zhupengfei
a27dfc269a
kernel: Add LLE request/reply recording
The 'translate' function is a great place to put this in IMO as it is possible to get both untranslated and translated cmdbufs. However a kernel reference has to be passed here, but it is not too hard fortunately.
2019-08-20 03:07:29 +08:00
zhupengfei
cb0bd6530c
kernel/svc: Add request registering
All necessary objects are available here, making this a great place for the registering part.
2019-08-20 03:07:27 +08:00
zhupengfei
b093d39a27
kernel: Add IPC Recorder to KernelSystem
Refer to the previous commit message for reasons why this is in kernel.
2019-08-20 03:07:26 +08:00
zhupengfei
a3057c968b
kernel: Add IPC Recorder class
This class resides in Kernel mainly because that, it's hard for kernel objects to get references to the System (and therefore to the Recorder), while much easier for KernelSystem. If this is to be moved to System the code will likely get much more complex with System (or Recorder) references passed everywhere.
2019-08-20 03:07:25 +08:00
xperia64
8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
Weiyi Wang
6ee908dc84 kernel: silence -Wreorder 2019-07-14 14:44:17 -04:00
Weiyi Wang
508fa94e5d
Merge pull request #4799 from bamsbamx/pr-separate-cpu-mem
kernel: handle all page table changes internally when switching processes
2019-07-13 22:25:51 -04:00
Weiyi Wang
0b4be6e53a
Merge pull request #4803 from FearlessTobi/port-2580
Port yuzu-emu/yuzu#2580: "kernel/vm_manager: Remove redundant Reset call in destructor "
2019-06-29 22:52:36 -04:00
bamsbamx
79b837afa7 kernel: Rename memory page table set function 2019-06-27 16:33:55 +02:00
bamsbamx
ed095f3bff kernel: Nullability check for current_cpu when changing memory page table
This attempts to fix segfault in some tests where page table is set before initializing cpu core (intended behaviour? might be worth a check...)
see: src/tests/core/arm/arm_test_common.cpp
see: src/tests/core/arm/dyncom/arm_dyncom_vfp_tests.cpp
2019-06-26 11:51:42 +02:00
bamsbamx
dbfd830695 kernel: Let the kernel handle all page table changes when switching processes
It will both change the page table in memory and notify the CPU about the change by itself. This way there is no need to call memory.SetCurrentPageTable() when kernel.setCurrentProcess() and the management is kept internally in the kernel
2019-06-26 00:39:11 +02:00
Lioncash
1f2e75ecea kernel/vm_manager: Remove redundant Reset call in destructor
This is performing more work than would otherwise be necessary during
VMManager's destruction. All we actually want to occur in this scenario
is for any allocated memory to be freed, which will happen automatically
as the VMManager instance goes out of scope.

Anything else being done is simply unnecessary work.
2019-06-24 17:21:13 +02:00
Weiyi Wang
8251de44cf GSP_GPU: move used_thread_ids into the class 2019-06-23 14:22:38 -04:00
bamsbamx
ac9755306c cpu_core: Separate cpu_core and memory
This makes cpu_core and memory being completely independent components inside the system, having a simpler and more understandable initialization process
The thread which casues page table changes in memory will be responsible to notify the cpu_core too
2019-06-22 18:21:50 +02:00
Weiyi Wang
803e1fd5a0
Merge pull request #4747 from MerryMage/copyblock
memory: Re-order CopyBlock arguments to match other overload
2019-05-07 09:34:02 -04:00
Tobias
623b0621ab
Port various minor changes from yuzu PRs (#4725)
* common/thread: Remove unused functions

Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.

* input_common/sdl: Use a type alias to shorten declaration of GetPollers

Just makes the definitions a little bit more tidy.

* input_common/sdl: Correct return values within implementations of GetPollers()

In both cases, we weren't actually returning anything, which is
undefined behavior.

* yuzu/debugger/graphics_surface: Fill in missing surface format listings

Fills in the missing surface types that were marked as unknown. The
order corresponds with the TextureFormat enum within
video_core/texture.h.

We also don't need to all of these strings as translatable (only the
first string, as it's an English word).

* yuzu/debugger/graphics_surface: Clean up connection overload deduction

We can utilize qOverload with the signal connections to make the
function deducing a little less ugly.

* yuzu/debugger/graphics_surface: Tidy up SaveSurface

- Use QStringLiteral where applicable.

- Use const where applicable

- Remove unnecessary precondition check (we already assert the pixbuf
  being non null)

* yuzu/debugger/graphics_surface: Display error messages for file I/O errors

* core: Add missing override specifiers where applicable

Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.

* kernel/thread: Make parameter of GetWaitObjectIndex() const qualified

The pointed to member is never actually modified, so it can be made
const.

* kernel/thread: Avoid sign conversion within GetCommandBufferAddress()

Previously this was performing a u64 + int sign conversion. When dealing
with addresses, we should generally be keeping the arithmetic in the
same signedness type.

This also gets rid of the static lifetime of the constant, as there's no
need to make a trivial type like this potentially live for the entire
duration of the program.

* kernel/codeset: Make CodeSet's memory data member a regular std::vector

The use of a shared_ptr is an implementation detail of the VMManager
itself when mapping memory. Because of that, we shouldn't require all
users of the CodeSet to have to allocate the shared_ptr ahead of time.
It's intended that CodeSet simply pass in the required direct data, and
that the memory manager takes care of it from that point on.

This means we just do the shared pointer allocation in a single place,
when loading modules, as opposed to in each loader.

* kernel/wait_object: Make ShouldWait() take thread members by pointer-to-const

Given this is intended as a querying function, it doesn't make sense to
allow the implementer to modify the state of the given thread.
2019-05-01 14:28:49 +02:00
Tobias
7ea82e7941
Merge pull request #4736 from FearlessTobi/port-2356
Port yuzu-emu/yuzu#2356: "kernel/{server_port, server_session}: Return pairs instead of tuples from pair creation functions"
2019-04-27 00:07:13 +02:00
Lioncash
882f647760 kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-20 20:38:38 +02:00
MerryMage
065d3ce063 memory: Reorder parameters of CopyBlock to a more sensible order
* Also implement CopyBlock variants in terms of each other
2019-04-19 19:46:09 +01:00
Lioncash
42535468c3 kernel/server_session: Return a std::pair from CreateSessionPair()
Keeps the return type consistent with the function name. While we're at
it, we can also reduce the amount of boilerplate involved with handling
these by using structured bindings.
2019-04-15 21:46:57 +02:00
Lioncash
1afc2c72d6 kernel/server_port: Return a std::pair from CreatePortPair()
Returns the same type that the function name describes.
2019-04-15 18:42:17 +02:00
Lioncash
c4c644b285 kernel: Make handle type declarations constexpr
Some objects declare their handle type as const, while others declare it
as constexpr. This makes the const ones constexpr for consistency, and
prevent unexpected compilation errors if these happen to be attempted to be
used within a constexpr context.
2019-04-15 18:10:11 +02:00
Weiyi Wang
11754778bb
Merge pull request #4716 from wwylele/client-is-known
HLE/IPC: HLEContext can memorize the client thread and use it for SleepClientThread
2019-04-15 09:08:07 -04:00
Lioncash
21c71d21ae general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-07 15:14:29 +02:00
Weiyi Wang
f565ea80f0 HLE/IPC: HLEContext can memorize the client thread and use it for SleepClientThread
This reduces the boilerplate that services have to write out the current thread explicitly. Using current thread instead of client thread is also semantically incorrect, and will be a problem when we implement multicore (at which time there will be multiple current threads)
2019-04-02 13:23:39 -04:00
Weiyi Wang
05058863b5 cleanup includes 2019-03-26 10:50:41 -04:00
Weiyi Wang
5f11c5f733 Kernel: replace boost::intrusive_ptr with std::shared_ptr 2019-03-24 14:32:11 -04:00
Weiyi Wang
ad1cfc8d50
Merge pull request #4608 from wwylele/sharedmem-circular
Kernel/SharedMemory: make owner_process a raw pointer
2019-02-25 10:32:45 -05:00
Weiyi Wang
42c777b0e5
Merge pull request #4617 from wwylele/hle-service-clean
HLE/IPC: clean up System::GetInstance
2019-02-25 10:22:13 -05:00
Weiyi Wang
3f86be88f0 HLE/IPC: pass in kernel & memory reference from parent to avoid global state reference 2019-02-14 22:09:25 -05:00
Weiyi Wang
0a424b86d2 ServerSession: replace GetPointer with block copy for HLE translation
Do it in the same way as HLERequestContext::SleepClientThread callback and avoid unsafe GetPointer
2019-02-14 22:09:25 -05:00
Weiyi Wang
36c8e1d7a9 HLE/IPC: move command buffer translation into kernel as TODO says 2019-02-14 22:09:25 -05:00
Weiyi Wang
5f6d9f1915 Kernel/IPC: use MemorySystem from parameter 2019-02-14 14:04:46 -05:00
Weiyi Wang
20f47583f6 Kernel: replace usage of Core::System::GetInstance().PrepareReschedule() with callback 2019-02-14 14:04:46 -05:00
Weiyi Wang
eb050b8403 Kernel: replace usage of Core::System::GetInstance()::Timing() 2019-02-14 14:04:46 -05:00
Weiyi Wang
276ca88c9e kernel/thread: replace usage of Core::CPU() 2019-02-14 14:04:46 -05:00
Weiyi Wang
3a7a686fa9 Kernel/SharedMemory: make owner_process a raw pointer
To break a circular reference formed by process->handle_table->shared_memory->process. Since SharedMemory uses its owner process in the destructor, which is not kept alive by SharedMemory any more, we need to make sure that the lifetime of process is longer than the shared memory. To partially resolve this, Process now explicitly releases shared memory first in its destructor. This is with the assumtion that there is no inter-process reference to shared memory on exit, which is not true when we introduce more multi-process emulation. A TODO is left there for this, as more RE needs to be done on how 3DS handles this situation
2019-01-29 11:18:51 -05:00
xperia64
5f5646c850 Fix types 2019-01-18 15:24:39 -05:00
xperia64
6f2eb2a418 Do 3D slider updating in the HID module 2019-01-17 23:48:50 -05:00
xperia64
81f4cef201 Revert "Change 3D slider in-game"
This reverts commit bb9a972e35.

Needs to be completely redone in the HID HLE service module.
2019-01-17 23:33:24 -05:00
xperia64
bb9a972e35 Change 3D slider in-game 2019-01-17 22:18:15 -05:00
Weiyi Wang
05c372bf6c Update teakra to fix macos issue; address comment feedbacks 2018-12-21 20:49:23 -05:00
Weiyi Wang
92e5c51adb Service/DSP: implement semaphore event 2018-12-21 20:49:22 -05:00
Weiyi Wang
88161b8ac6 Memory: register page tables into a list for rasterizer cache marking 2018-12-10 22:13:10 -05:00
Weiyi Wang
643b7d4dcb Memory: move memory setup into MemorySystem 2018-12-10 22:01:09 -05:00
Weiyi Wang
23bad5d398 fix clang-format 2018-12-06 13:30:58 -05:00
Weiyi Wang
7e8ba6ed8e Memory: move memory chunk into pImpl and make them dynamically allocated
Otherwise MSVC would give out-of-memory error on compile time
2018-12-06 13:30:47 -05:00
Weiyi Wang
c6b3186475 Memory: IsValidVirtualAddress can be global 2018-12-05 20:21:14 -05:00
Weiyi Wang
42edab01d9 Memory: move states into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
2582d64fb3 Memory: move block operations into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
323990d402 Memory: move Read/Write8/16/32/64 and ReadCString into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
405218c3a7 Memory: move IsValidVirtualAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
8c618c3fc3 Memory: move PageTable functions into class 2018-12-05 20:16:42 -05:00
Weiyi Wang
b199b7ada9 Memory: move GetFCRAMOffset into MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
8118be6615 Kernel: pass in MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
7e90abec78
Merge pull request #4442 from wwylele/memory-no-kernel
Memory: decouple from Kernel
2018-11-28 11:24:41 -05:00
Lioncash
067f09b41d
kernel/shared_memory: std::move the string parameter in SetName()
This avoids a potential reallocation.
2018-11-24 10:07:11 -05:00
Lioncash
86c36cb176 kernel/shared_memory: Make Map() and Unmap() take the target process by reference rather than as a pointer
Both member functions assume the passed in target process will not be
null. Instead of making this assumption implicit, we can change the
functions to be references and enforce this at the type-system level.
2018-11-23 17:00:12 +01:00
Lioncash
0f544af89a kernel/shared_memory: Add a const qualified member function overload for GetPointer()
Given this doesn't mutate instance state, we can provide a
const-qualified variant as well.
2018-11-23 16:38:18 +01:00
Lioncash
1cb9bea504 kernel/shared_memory: Make data members private
Rather than allow unfettered access to the class internals, we hide all
members by default and create and API that other code can operate
against.
2018-11-23 16:20:18 +01:00
Lioncash
662c3ff684 kernel/handle_table: Move private static functions into the cpp file
These don't depend on class state, and are effectively implementation
details, so they can go into the cpp file .
2018-11-23 15:58:12 +01:00
Lioncash
83f6e9ea72 kernel/handle_table: Default destructor in the cpp file
We don't need to potentially inline the teardown logic of all of the
handle instances.
2018-11-23 15:58:07 +01:00
Weiyi Wang
8871f5a4ac Memory: remove ReadBlock with current process 2018-11-19 11:16:55 -05:00
Weiyi Wang
7308b8d294 Memory: remove IsValidVirtualAddress with current process 2018-11-19 11:16:55 -05:00
Weiyi Wang
2b768da531
Merge pull request #4433 from wwylele/vmmanager-simple
VMManager: remove shared_ptr<vector> backing type
2018-11-19 11:13:22 -05:00
Weiyi Wang
803f783f07
Merge pull request #4427 from wwylele/query-memory-merge
SVC: QueryMemory merges similar VMA
2018-11-19 11:10:15 -05:00
Weiyi Wang
95bbe2302b Kernel/IPC: fix mapped buffer target address 2018-11-16 19:47:16 -05:00
Weiyi Wang
cfa9a322c7 Kernel/SharedMemory: set and reset source memory state 2018-11-16 00:24:08 -05:00
Weiyi Wang
b6ab4e466b VMManager: remove all backing block related functions
The shared_ptr<vector> type backing memory is unused now, and is not expected to be used in the future
2018-11-16 00:16:13 -05:00
Weiyi Wang
7f9873d7ec VMManager: change MapMemoryBlockToBase to use raw backing memory
And let ServerSession.MappedBufferContext hold the mapped memory
2018-11-16 00:16:13 -05:00
Weiyi Wang
0b8d2ecabe IPC: store mapped buffer info in session context
So that it doesn't have to scan over the request buffer again on reply. This also allow us to store additional info like memory mapping
2018-11-16 00:16:13 -05:00
Weiyi Wang
560df843b1
Merge pull request #4405 from wwylele/svc-global
SVC: new wrapper template & pass system reference across the SVC barrier
2018-11-16 00:07:50 -05:00
Weiyi Wang
a51d7430d7
Merge pull request #4408 from wwylele/ro-map
ldr_ro: properly map CRS/CRO buffer
2018-11-16 00:07:33 -05:00
Weiyi Wang
fe47243690
Merge pull request #4413 from wwylele/memory-global
Fix shared font addres; Remove global PhysicalToVirtualAddress
2018-11-13 00:14:24 -05:00
Weiyi Wang
c57ee36222 SVC: hide details in pimpl 2018-11-12 13:59:34 -05:00
Weiyi Wang
aec8b1e375 SVC: use context and generic templates 2018-11-12 13:59:34 -05:00
Weiyi Wang
d373a6430d SVC: move function_wrappers.h into kernel
It is only used by kernel/SVC
2018-11-12 13:59:34 -05:00
Weiyi Wang
29ade3e610 Process: check source/target overlap for Map/Unmap 2018-11-11 12:39:05 -05:00
Weiyi Wang
617b388354 Kernel/Process: implement prvileged Map/Unmap
This is used by svcControlProcessMemory and maps memory as Locked/AliasCode pair.

Also fixed a bug where map didn't apply specified permissions to the alias memory
2018-11-11 12:39:05 -05:00
Weiyi Wang
98ddea4ddd Kernel: correct MemoryState for TLS 2018-11-09 00:14:13 -05:00
Weiyi Wang
5325388e24 SVC: QueryMemory merges similar VMA 2018-11-08 20:42:21 -05:00
Weiyi Wang
8c65433ab5 Kernel, APT: SharedFont/SharedMemoryOnSharedDevice should always use old linear heap VAddr 2018-11-08 00:19:19 -05:00
Weiyi Wang
1444d60109
Merge pull request #4400 from wwylele/core-timing-global
CoreTiming: wrap into class
2018-11-06 20:04:56 -05:00
Weiyi Wang
2067946f59
Kernel: reimplement memory management on physical FCRAM (#4392)
* Kernel: reimplement memory management on physical FCRAM

* Kernel/Process: Unmap does not care the source memory permission

What game usually does is after mapping the memory, they reprotect the source memory as no permission to avoid modification there

* Kernel/SharedMemory: zero initialize new-allocated memory

* Process/Thread: zero new TLS entry

* Kernel: fix a bug where code segments memory usage are accumulated twice

It is added to both misc and heap (done inside HeapAlloc), which results a doubled number reported by svcGetProcessInfo. While we are on it, we just merge the three number misc, heap and linear heap usage together, as there is no where they are distinguished.

Question: is TLS page also added to this number?

* Kernel/SharedMemory: add more object info on mapping error

* Process: lower log level; SharedMemory: store phys offset

* VMManager: add helper function to retrieve backing block list for a range
2018-11-06 15:00:47 -05:00
Weiyi Wang
9458e4d8ec CoreTiming: wrap into class 2018-11-04 10:26:38 -05:00
Weiyi Wang
2d9dfe5bce Kernel: thread manager still has to be destructed first 2018-11-04 09:29:28 -05:00
Weiyi Wang
57e1f47a52 Kernel: destruct thread/timer managers after processes (#4399)
Processes can keep some Thread/Timer object alive while the manager is already destructed, resulting use-after-free in Thread::Stop and Timer::dtor. To resolve this, the manager objects should be destructed after all related object destructed.
Fixes a bug where quiting citra causes crash while the game is using a Timer.
2018-11-04 10:24:37 +01:00