Commit Graph

463 Commits

Author SHA1 Message Date
purpasmart96
9796bc1fa2 More services & small clean ups 2014-12-25 19:08:33 -08:00
archshift
81a538ccc2 Stubbed IsSdmcWriteable to always return writeable. 2014-12-23 22:22:48 -03:00
bunnei
2188af4a65 Merge pull request #322 from chinhodado/master
More warning cleanups
2014-12-22 00:12:43 -05:00
Subv
2030f9d946 CFG: Fixed some warnings and errors in Clang 2014-12-21 18:25:49 -05:00
Subv
304735fb52 CFG: More style changes 2014-12-21 18:02:27 -05:00
Subv
f080e3ccfa CFGU: Indentation 2014-12-21 17:54:14 -05:00
Subv
6f304d3b00 CFG: Some indentation 2014-12-21 17:41:35 -05:00
Subv
b3cee19289 CFG: Changed the CreateConfigInfoBlk search loop 2014-12-21 17:26:51 -05:00
Subv
3e94b9054c CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp 2014-12-21 16:45:13 -05:00
Subv
6115f013a9 CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21 16:41:06 -05:00
Subv
9e45240e23 CFGU: Some changes 2014-12-21 16:39:29 -05:00
Subv
cdd78fa01d CFGU: Addressed some issues. 2014-12-21 16:39:26 -05:00
Subv
718a120754 CFGU: Addressed some comments. 2014-12-21 16:39:23 -05:00
Subv
a1b9b80a55 Style: Addressed some comments 2014-12-21 16:39:20 -05:00
Subv
a7cc7972de CFG_U: Use Common::make_unique instead of the std version 2014-12-21 16:39:17 -05:00
Subv
9029efd873 CFG:U: Implemented some more blocks 2014-12-21 16:39:14 -05:00
Subv
8b0ee93526 CFG: Implemented block 0x00070001 in the config savefile 2014-12-21 16:39:11 -05:00
Subv
b3d1c8ba6a CFGU: Use an absolute offset in the config savefile blocks 2014-12-21 16:39:08 -05:00
Subv
95ca6ae1e1 CFG: Load the Config savedata file if it already exists. 2014-12-21 16:39:05 -05:00
Subv
b49bdb6ba7 CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
Subv
4cd21b43c1 CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
Subv
462740278d CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
Subv
fa3d72ab3e CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.

Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
bunnei
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
Chin
0199a7d9ef More warning cleanups 2014-12-21 10:58:55 -05:00
bunnei
572ce043c2 Merge pull request #271 from archshift/createf
Added CreateFile to the FS_USER service
2014-12-21 01:45:00 -05:00
archshift
0625dd09ea Added CreateFile to the FS_USER service
Tested with hwtests.
2014-12-21 02:21:49 -03:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
bunnei
4fcdbed9f6 Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
bunnei
2e5869c939 Merge pull request #316 from yuriks/thread-handle
Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
bunnei
2b0d7a1d29 Merge pull request #315 from chinhodado/master
Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin
e795692614 Clean up some warnings 2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner
82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
Yuri Kunde Schlesner
adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
f1309e6bf0 Merge pull request #306 from Subv/even_more_savedata
SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv
fc73bef692 FS_U: Added the command to the docs of SaveData functions 2014-12-19 22:45:39 -05:00
bunnei
017e6a488e Merge pull request #302 from purpasmart96/flushshutup
GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
purpasmart96
b2c64eb5ff GSP_GPU: Shut up FlushDataCache 2014-12-18 16:39:55 -08:00
bunnei
765dbabdb6 Merge pull request #308 from Subv/more_savedata
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv
78e0f36857 SystemSaveData: Fixed a typo that was segfaulting 2014-12-18 18:01:47 -05:00
bunnei
c71f8840e5 Merge pull request #301 from Subv/more_savedata
SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv
77f0cdfaf4 SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Subv
bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei
7bae450379 Merge pull request #185 from purpasmart96/mem_perm
Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner
082bf803ab Comment out empty arrays causing compile errors in MSVC 2014-12-16 01:37:13 -02:00
bunnei
cd2a31eaf4 Merge pull request #283 from yuriks/archive-refactor
Archive refactor
2014-12-15 22:15:08 -05:00
Yuri Kunde Schlesner
666f6deb47 Work around libstdc++'s lack of support for std::hash on enums 2014-12-16 01:09:21 -02:00
Yuri Kunde Schlesner
83e6e4ffec FS.Archive: Clean up treatment of archives and their handles
- Refactor FS::Archive internals to make Archive creation and lifetime
  management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
Yuri Kunde Schlesner
0931a42af0 Service.FS: Rename FileSys::File to FileBackend 2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner
d51afab0bc Service.FS: Rename FileSys::Directory to DirectoryBackend 2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner
82fe821e87 Service.FS: Rename FileSys::Archive to ArchiveBackend 2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner
f6153679b0 Service.FS: Do archive registration using IdCode instead of name 2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner
ca67bb7945 HLE: Rename namespaces to match move & fix initialization order 2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner
c72ccfa6db HLE: Move kernel/archive.* to service/fs/ 2014-12-16 01:08:14 -02:00
bunnei
5df176425b Merge pull request #282 from archshift/services
Added stubs for ldr:ro, cecd:u, nim:aoc, and am:app services
2014-12-15 19:28:13 -05:00
archshift
89eef9eb6d Added stub for nim:aoc service... 2014-12-15 15:32:42 -08:00
archshift
1356a6b313 Added stub for cecd:u service...
I couldn't find any information about this service...
2014-12-15 15:32:42 -08:00
archshift
6117fad036 Added stub for ldr:ro service... 2014-12-15 15:32:42 -08:00
archshift
6b51683bb1 Added am:app service stub.
Apparently nothing at all is known about this service...
2014-12-15 15:32:41 -08:00
Yuri Kunde Schlesner
e321decf98 Remove SyncRequest from K::Object and create a new K::Session type
This is a first step at fixing the conceptual insanity that is our
handling of service and IPC calls. For now, interfaces still directly
derived from Session because we don't have the infrastructure to do it
properly. (That is, Processes and scheduling them.)
2014-12-15 18:26:17 -02:00
Subv
1051795c32 Kernel/Semaphores: Fixed build 2014-12-13 13:43:01 -05:00
Subv
ea95876431 Kernel/Semaphore: Small style change 2014-12-13 13:40:19 -05:00
Subv
effb181888 Kernel/Semaphores: Invert the available count checking.
Same semantics, idea by @yuriks
2014-12-13 13:40:18 -05:00
Subv
5e25986235 Kernel/Semaphores: Addressed some issues. 2014-12-13 13:40:16 -05:00
Subv
cc81a510e3 Semaphore: Removed an unneeded function 2014-12-13 13:40:15 -05:00
Subv
61434651d8 Semaphores: Addressed some style issues 2014-12-13 13:40:13 -05:00
Subv
abff4a7ee2 Semaphore: Implemented the initial_count parameter. 2014-12-13 13:40:12 -05:00
Subv
49b31badba SVC: Implemented ReleaseSemaphore.
This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
2014-12-13 13:40:10 -05:00
Subv
82c84883a5 SVC: Implemented svcCreateSemaphore
ToDo: Implement svcReleaseSemaphore
* Some testing against hardware needed
2014-12-13 13:40:09 -05:00
Lioncash
cfc0ee9c60 kernel: Remove unused log arguments 2014-12-13 10:15:58 -05:00
Yuri Kunde Schlesner
0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
Yuri Kunde Schlesner
616d874443 New logging system 2014-12-13 01:59:52 -02:00
bunnei
a6791e4fc7 Merge pull request #267 from bunnei/apt-shared-font
APT shared font loading
2014-12-12 22:12:12 -05:00
bunnei
6fe61d3deb APT_U: Added GetSharedFont service function. 2014-12-12 22:06:10 -05:00
bunnei
988998cca5 DSP: Added stub for ReadPipeIfPossible. 2014-12-12 00:53:51 -05:00
bunnei
4cb7a44d4e MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.
- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
2014-12-12 00:15:47 -05:00
bunnei
3a75c8069e Merge pull request #256 from Subv/mutex
Kernel/Mutex: Properly lock the mutex when a thread enters it
2014-12-10 22:52:55 -05:00
Emmanuel Gil Peyrot
5a3b1b5f44 CFG:U: Store country codes as u16 instead of char pointers, and return the correct error in GetCountryCodeID. 2014-12-10 22:33:23 +00:00
bunnei
f94d8f9603 GSP: Trigger GPU interrupts at more accurate locations. 2014-12-09 19:07:14 -05:00
bunnei
e90b37b935 GSP: Updated TriggerCmdReqQueue to return success code. 2014-12-09 19:07:14 -05:00
bunnei
3e1654eaa8 GSP: Updated RegisterInterruptRelayQueue to return expected magic number. 2014-12-09 19:07:14 -05:00
bunnei
170123982d GPU: Fixed bug in command list size decoding. 2014-12-09 19:07:13 -05:00
bunnei
b7327f807c Merge pull request #217 from archshift/cmd_buff
Log the cmd_buff arguments when citra comes across an unimplemented function
2014-12-08 23:13:07 -05:00
bunnei
dd203f7068 Thread: Fixed to wait on address when in arbitration. 2014-12-08 19:44:10 -05:00
archshift
20d2ed0950 Make OpenDirectory fail if the directory doesn't exist
This is in line with what the hardware itself does.

It does this by splitting the initial directory opening into Directory.Open(), which will return false if a stat fails.
Then, Archive::OpenDirectory will return nullptr, and archive.cpp will return an error code .
2014-12-07 14:47:14 -08:00
Subv
bc318c464b Mutex: Remove some forward declarations
Moved Mutex::WaitSynchronization to the end of the file.
2014-12-07 15:57:28 -05:00
Subv
64128aa61a Mutex: Release all held mutexes when a thread exits. 2014-12-07 15:44:21 -05:00
Subv
e3c8e4901c Mutex: Properly lock the mutex when a thread enters it
Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
2014-12-05 23:40:43 -05:00
bunnei
17fae11fc7 Merge pull request #250 from Subv/cbranch_2
SVC: Implemented GetThreadId.
2014-12-04 22:15:03 -05:00
bunnei
5056329a80 Merge pull request #222 from archshift/renamexyz
Implemented RenameFile and RenameDirectory in FS:USER
2014-12-04 22:07:47 -05:00
bunnei
21d183e1e6 Merge pull request #248 from lioncash/kernel
Misc minor kernel-related changes.
2014-12-04 22:05:20 -05:00
Subv
6fac2bf0ab Threads: Remove a redundant function.
Use the next_thread_id variable directly.
2014-12-04 14:59:56 -05:00
Subv
ef1d5cda06 Threads: Implemented a sequential thread id 2014-12-04 08:13:53 -05:00
archshift
139a4d91d9 Updated archive.cpp functions for proper error handling 2014-12-03 22:50:44 -08:00
Subv
029ff9f1fd SVC: Implemented GetThreadId.
For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
2014-12-04 00:25:35 -05:00
bunnei
306b5392ca Merge pull request #247 from lioncash/const
hid_user: Pass by reference with PadButtonPress/PadButtonRelease
2014-12-03 23:56:35 -05:00
bunnei
abbc340957 Merge pull request #238 from archshift/dsp
Add stub for ConvertProcessFromDspDram
2014-12-03 23:35:06 -05:00
archshift
a404ad5272 Add stub for ConvertProcessFromDspDram
Should theoretically push retail stuff further along
2014-12-03 20:03:57 -08:00
Lioncash
208598dbe2 kernel: Shorten GetCount 2014-12-03 22:52:02 -05:00