Steveice10
a8848cce43
build: Update to support multi-arch builds.
2023-01-07 01:09:32 -08:00
SachinVin
4a590d1fcb
xbyak: Correct xbyak include directory
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xbyak is intended to be installed in /usr/local/include/xbyak.
Since we desire not to install xbyak before using it, we copy the headers
to the appropriate directory structure and use that instead
Co-authored-by: merry <git@mary.rs>
2022-10-23 13:19:32 +05:30
Weiyi Wang
7d8f115185
Prefix all size_t with std::
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done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
Weiyi Wang
22e172946b
Merge pull request #4132 from FearlessTobi/port-966
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Port #966 and #414 from yuzu (Cleanups in common and file_util) & Make bitfield assignment operator public
2018-09-05 18:03:36 +03:00
Lioncash
d6bf1b31c8
common/xbyak: Use nested namespace specifiers where applicable
2018-08-31 00:08:34 +02:00
Lioncash
bf964ac6e9
common: Convert type traits templates over to variable template versions where applicable
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Uses the C++17 inline variable variants
2018-08-24 18:22:42 +02:00
Yuri Kunde Schlesner
f4e98ecf3f
VideoCore: Convert x64 shader JIT to use Xbyak for assembly
2016-12-14 20:06:08 -08:00