Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
I decided to overload LogMessage because I don't see a reason to come up with a new function name just for this, but if you guys want me to overload FmtLogMessage instead I'm fine with that.
fmt was updated during the clang-format update, which breaks the previous implementation of FmtLogMessage
Changes were:
* Move definition of FmtLogMessage into log.h to use variadic templates as FMT_VARIADIC was removed
To supplement the change above:
* Move Entry and CreateEntry into log.h
* Add LogEntry in backend.cpp
* Uses PopWait to reduce the amount of busy waiting if there aren't many
new logs
* Opens the log file as shared on windows, letting other programs read
the logs, but not write to them while citra is running
* Flushes the logs to disk if a log >= error arrives
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.