Hamish Milne
da3ab3d56e
Merge branch 'master' into feature/savestates-2
2020-03-07 21:23:08 +00:00
Marshall Mohror
996f1546b2
core: Remove outdated MSVC workarounds ( #5099 )
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* core/hw/gpu: Remove outdated MSVC workarounds
* core/hle/service/hid: Remove MSVC workaround
2020-02-20 13:40:21 -06:00
Hamish Milne
6f00976ab5
video_core serialization
2020-02-13 17:34:16 +08:00
James Rowe
d03d201482
Add GetRenderer to core
2020-01-15 19:58:34 -07:00
Lioncash
643472e24a
common/vector_math: Move Vec[x] types into the Common namespace
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These types are within the common library, so they should be using the
Common namespace.
2019-03-02 15:04:13 +01:00
Weiyi Wang
296c458e0e
Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
2018-12-05 20:21:14 -05:00
Weiyi Wang
cfee59c6db
hw/gpu: pass in memory reference
2018-12-05 20:16:42 -05:00
Weiyi Wang
9458e4d8ec
CoreTiming: wrap into class
2018-11-04 10:26:38 -05:00
Weiyi Wang
7d8f115185
Prefix all size_t with std::
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done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
BreadFish64
74cd98ecad
core: clean up warnings
2018-08-01 14:10:23 -05:00
wwylele
0eab948728
reformat all files with clang-format
2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
Daniel Lim Wee Soong
7abfdb164b
hw: Migrate logging macros ( #3584 )
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* hw: Migrate logging macros
Use NGLOG instead of LOG prefixed macros for logging
* gpu: Remove unnecessary casting
At first this line without any casting gave an error. Without knowing which argument is causing the error, I just casted everything. After that forgot to check which argument is the one causing trouble.
* hw: Change format specifiers for the one missed
2018-03-27 12:02:19 +01:00
James Rowe
f61141e86a
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
James Rowe
10fb9242ae
Fix clang format
2017-12-23 16:10:32 -07:00
James Rowe
13606a6d0b
Memory: Remove count of cached pages and add InvalidateRegion
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In a future commit, the count of cached pages will be reintroduced in
the actual surface cache. Also adds an Invalidate only to the cache
which marks a region as invalid in order to try to avoid a costly flush
from 3ds memory
2017-12-23 16:10:25 -07:00
Subv
3652809408
HLE: Convert GSP_GPU to ServiceFramework.
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The only functional change is the error handling of GSP_GPU::ReadHWRegs function. We previously didn't return error codes (not even for success). The new returns were found by reverse engineering the GSP module.
2017-12-21 10:30:22 -05:00
B3n30
e9a95b2e7d
CoreTiming: Reworked CoreTiming ( #3119 )
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* CoreTiming: New CoreTiming; Add Test for CoreTiming
2017-11-25 14:56:57 +01:00
wwylele
499508389c
core: clear format warnings
2017-11-01 12:35:32 +02:00
Subv
8a9a4e2c42
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
2017-08-21 08:34:30 -05:00
wwylele
85a448d405
gpu: add comments for TextureCopy
2017-06-29 13:09:23 +03:00
wwylele
bf16c73260
gpu: fix edge cases for TextureCopy
2017-06-27 23:20:23 +03:00
Yuri Kunde Schlesner
fb1979d7e2
Core: Re-write frame limiter
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Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.
The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
c75ae6c585
Add performance statistics to status bar
2017-02-26 17:22:03 -08:00
wwylele
47960b0659
CoreTiming: use named constant for ARM11 clock rate
2017-01-16 09:59:16 +02:00
wwylele
3c333c53f1
HID: manages updating itself using correct ticks
2017-01-16 09:51:44 +02:00
Lioncash
963aedd8cc
Add all services to the Service namespace
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Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
Sebastian Valle
998390ac1a
Merge pull request #2280 from Subv/citrace_size
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Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:45:53 -05:00
Subv
5719467add
Fixed the gpu command list size when creating CiTraces.
2016-12-08 15:21:02 -05:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
wwylele
58ae94af4c
gpu: DisplayTransfer: a less amazing algorithm for flip
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the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29 10:01:34 +08:00
wwylele
30ab0fa45d
gpu: keep the old signal strategy for null pointer
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previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
48470e57fc
gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
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prevent further operation with invalid values which may cause assertion failure or divided by zero.
needs more hwtest
2016-09-29 10:01:34 +08:00
wwylele
c88cdc9a2b
gpu: move MemoryFill, TextureCopy and DisplayTransfer into functions
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The old code indented too much to read. Split into functions and do general cleanup.
2016-09-29 10:01:34 +08:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
tfarley
22f3a7e94c
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
Lioncash
bf76afc68d
renderer_base: Don't directly expose the rasterizer unique_ptr
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There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
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This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
MerryMage
6c71858c5c
BitField: Make trivially copyable and remove assignment operator
2016-02-12 19:51:16 +00:00
Yuri Kunde Schlesner
195fedccf0
VideoCore: Unify interface to OpenGL and SW rasterizers
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This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00
Yuri Kunde Schlesner
03835d04f4
VideoCore: Rename HWRasterizer methods to be less confusing
2015-12-06 19:08:37 -08:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
9ae5a09655
GPU: Implement TextureCopy-mode display transfers
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Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
Subv
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
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* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
Subv
63dbff9b1f
GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
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It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-19 21:30:42 -05:00
Tony Wasserka
902fa4da52
Add CiTrace recording support.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00