wwylele
63b6e802cd
swrasterizer: remove invalid TODO
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This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
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hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d
Merge pull request #2872 from wwylele/sw-geo-factor
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SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
wwylele
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
wwylele
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
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implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
2252a63f80
SwRasterizer/Lighting: shorten file name
2017-08-03 13:51:22 +03:00
wwylele
eda28266fb
SwRasterizer/Lighting: move to its own file
2017-08-02 22:20:40 +03:00
wwylele
48b4105871
SwRasterizer/Lighting: reduce confusion
2017-08-02 22:07:15 +03:00
wwylele
c59ed47608
SwRasterizer/Lighting: move quaternion normalization to the caller
2017-08-02 22:05:53 +03:00
wwylele
4feff63ffa
SwRasterizer/Lighting: dist atten lut input need to be clamp
2017-07-11 22:19:00 +03:00
wwylele
56e5425e59
SwRasterizer/Lighting: unify float suffix
2017-07-11 22:15:35 +03:00
wwylele
e415558a4f
SwRasterizer/Lighting: get rid of nested return
2017-07-11 22:15:35 +03:00
wwylele
c6d1472513
SwRasterizer/Lighting: refactor GetLutValue into a function.
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merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0
SwRasterizer: only interpolate quat and view when lighting is enabled
2017-07-11 21:35:57 +03:00
wwylele
efc655aec0
SwRasterizer/Lighting: pass lighting state as parameter
2017-07-11 20:06:26 +03:00
Subv
9906feefbd
SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
2017-07-11 19:39:15 +03:00
Subv
7526af5e52
SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
2017-07-11 19:39:15 +03:00
Subv
b8229a7684
SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
2017-07-11 19:39:15 +03:00
Subv
7bc467e872
SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
2017-07-11 19:39:15 +03:00
Subv
37ac2b6657
SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
2017-07-11 19:39:15 +03:00
Subv
6250f52e93
SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
2017-07-11 19:39:15 +03:00
Subv
2d69a9b8bf
SwRasterizer: Run clang-format
2017-07-11 19:39:15 +03:00
Subv
73566ff7a9
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
2017-07-11 19:39:15 +03:00
Subv
2a75837bc3
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
f2d4d5c219
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
80b6fc592e
SwRasterizer: Fixed the lighting lut lookup function.
2017-07-11 19:39:15 +03:00
Subv
10b0bea060
SwRasterizer: Calculate fresnel for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
46b8c8e1da
SwRasterizer: Calculate specular_1 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
be25e78b07
SwRasterizer: Calculate specular_0 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
b2f472a2b1
SwRasterizer: Implement primary fragment color.
2017-07-11 19:39:15 +03:00
wwylele
8978ecb09c
gl_rasterizer: use texture buffer for fog LUT
2017-06-22 20:41:00 +03:00
Yuri Kunde Schlesner
5fe5ccac42
Merge pull request #2743 from wwylele/wrap-fix
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pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-13 21:28:12 -07:00
wwylele
28d1e73d2f
pica/rasterizer: implement/stub texture wrap mode 4-7
2017-06-04 09:47:25 +03:00
wwylele
0b9bb082c3
swrasterizer: implement TextureCube
2017-05-29 22:28:48 +03:00
Yuri Kunde Schlesner
bae3799bd5
Merge pull request #2697 from wwylele/proctex
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Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00
wwylele
36526c63ef
swrasterizer: add missing tc0_w and fragment lighting attribute processing
2017-05-21 09:09:15 +03:00
wwylele
ade45b5b99
pica/swrasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
wwylele
039b293092
pica: shader_dirty if texture2 coord changed
2017-05-05 15:35:17 +03:00
wwylele
0f664ef89d
pica: use correct coordinates for texture 2
2017-05-03 22:12:46 +03:00
wwylele
b624a95205
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-19 23:48:10 +03:00
Yuri Kunde Schlesner
426fda1d52
SWRasterizer: Move more framebuffer functions to file
2017-02-12 18:13:04 -08:00
Yuri Kunde Schlesner
1683cb0ec9
SWRasterizer: Move texturing functions to their own file
2017-02-12 18:12:37 -08:00
Yuri Kunde Schlesner
f9026e8a7a
SWRasterizer: Convert large no-capture lambdas to standalone functions
2017-02-12 18:11:05 -08:00
Yuri Kunde Schlesner
e1ad7d69b9
SWRasterizer: Move framebuffer operation functions to their own file
2017-02-12 18:11:03 -08:00
Yuri Kunde Schlesner
e24717bca0
VideoCore: Move software rasterizer files to sub-directory
2017-02-12 18:08:11 -08:00