MerryMage 
							
						 
					 
					
						
						
							
						
						8b94422e3e 
					 
					
						
						
							
							AudioCore: List of sink types  
						
						
						
						
					 
					
						2016-04-30 07:39:48 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						7d106eff10 
					 
					
						
						
							
							AudioCore: Implement NullSink  
						
						
						
						
					 
					
						2016-04-30 07:39:37 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						73624b4721 
					 
					
						
						
							
							Merge pull request  #1726  from MerryMage/read-write-region  
						
						... 
						
						
						
						AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() 
						
						
					 
					
						2016-04-29 12:18:26 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						22995bd9bf 
					 
					
						
						
							
							AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()  
						
						
						
						
					 
					
						2016-04-29 16:32:29 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4c235955cf 
					 
					
						
						
							
							Merge pull request  #1723  from MerryMage/audio-interp  
						
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						AudioCore: Implement interpolation 
						
						
					 
					
						2016-04-29 10:43:20 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						111275bfbd 
					 
					
						
						
							
							AudioCore: Implement interpolation  
						
						
						
						
					 
					
						2016-04-29 08:05:41 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fda578e19d 
					 
					
						
						
							
							Merge pull request  #1727  from MerryMage/minor-commit  
						
						... 
						
						
						
						AudioCore: Move samples_per_frame and num_sources into hle/common.h 
						
						
					 
					
						2016-04-28 09:47:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2f76dc6758 
					 
					
						
						
							
							Merge pull request  #1722  from MerryMage/soundtouch  
						
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						Externals: Add soundtouch 
						
						
					 
					
						2016-04-28 09:45:15 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						27ce3b3f51 
					 
					
						
						
							
							Externals: Add soundtouch  
						
						
						
						
					 
					
						2016-04-28 13:33:14 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						dda9ffe790 
					 
					
						
						
							
							AudioCore: Move samples_per_frame and num_sources into hle/common.h  
						
						
						
						
					 
					
						2016-04-28 11:22:40 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						a47f149e07 
					 
					
						
						
							
							AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame  
						
						
						
						
					 
					
						2016-04-27 06:35:10 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						ff6db69c60 
					 
					
						
						
							
							DSP_DSP: Updated interrupt implementation  
						
						
						
						
					 
					
						2016-04-27 06:35:06 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						555907ce8d 
					 
					
						
						
							
							DSP/Pipe: There are 8 pipes  
						
						
						
						
					 
					
						2016-04-25 07:50:53 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						2a99464ef1 
					 
					
						
						
							
							DSP: Implement audio filters (simple, biquad)  
						
						
						
						
					 
					
						2016-03-28 15:51:00 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						efd1c3f8c3 
					 
					
						
						
							
							DSP: Implement audio codecs (PCM8, PCM16, ADPCM)  
						
						
						
						
					 
					
						2016-03-24 03:46:59 +00:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						004991d79e 
					 
					
						
						
							
							DSP: Implement Pipe 2  
						
						... 
						
						
						
						Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region). 
						
						
					 
					
						2016-03-06 21:25:44 +00:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						8b00954ec7 
					 
					
						
						
							
							AudioCore: Skeleton Implementation  
						
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						This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation. 
						
						
					 
					
						2016-02-21 13:13:52 +00:00