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Commit Graph

8124 Commits

Author SHA1 Message Date
B3N30
b1638b31a0 Change travis MinGW build from FFmpeg to WMF 2019-02-09 11:57:36 +01:00
liushuyu
10f876653d audio_core: hle: mf: transition to use smart pointers 2019-02-09 11:56:51 +01:00
liushuyu
bee5ba3e33 audio_core: hle: mf: fix a regression...
... an introduction in 8f591d3b85
2019-02-09 11:56:51 +01:00
liushuyu
06316be8a7 audio_core: hle: mf: minor fix 2019-02-09 11:56:51 +01:00
liushuyu
c03861c2d9 audio_core: hle: mf: address another batch of reviews from @B3N30 2019-02-09 11:56:51 +01:00
liushuyu
7f5b54fda4 audio_core: hle: mf: address reviews from @B3N30 2019-02-09 11:56:51 +01:00
liushuyu
11e277149c audio_core: hle: fix compile 2019-02-09 11:56:51 +01:00
B3N30
80b4dd21d2 audio_core: dsp_hle: add Media Foundation decoder...
* appveyor: switch to Media Foundation API
* Travis CI MinGW build needs an update with the container image
2019-02-09 11:56:51 +01:00
B3N30
1581dea6de more reviews addressed 2019-02-09 11:55:12 +01:00
liushuyu
8fe3e37df5 audio_core: fix msvc include issue 2019-02-09 11:55:12 +01:00
B3N30
bd9984b5f8 Addressed reviews 2019-02-09 11:55:12 +01:00
B3N30
847003cc1c FFmpegDL: Added external_dlls folder to user folder
AACDecoder: addressed reviews
2019-02-09 11:52:31 +01:00
B3N30
45b5de7a18 Fixup: Merge conflict with dsp lle 2019-02-09 11:52:31 +01:00
B3N30
c521f3b7d6 CoreAudio::HLE: Add FFmpeg aac decoder 2019-02-09 11:52:31 +01:00
tgsm
ee0afb4318 citra_qt: show demos on game list 2019-02-08 19:04:05 -05:00
Weiyi Wang
bf1dbb47dc
Merge pull request from wwylele/shadow-explosion
gl_rasterizer: change shadow_texture_bias from shader config to shader uniform
2019-02-08 18:38:40 -05:00
Weiyi Wang
687fa0134d
Merge pull request from wwylele/nuke-zmq
Reimplement scripting over plain UDP
2019-02-08 18:38:21 -05:00
Weiyi Wang
7074dab2da Memory: don't lock hle mutex in memory read/write
The comment already invalidates itself: neither MMIO nor rasterizer cache belongsHLE kernel state. This mutex has a too large scope if MMIO or cache is included, which is prone to dead lock when multiple thread acquires these resource at the same time. If necessary, each MMIO component or rasterizer should have their own lock.
2019-02-08 10:43:06 -05:00
fearlessTobi
6be1b4d293 renderer_base: backport minor changes from yuzu 2019-02-06 17:16:27 +01:00
Weiyi Wang
f620c862f3
Merge pull request from adityaruplaha/hotkey-config-squashed
citra-qt: Make hotkeys configurable via the GUI (Attempt 2)
2019-02-03 21:57:34 -05:00
BreadFish64
cd21abe50f sdl: add GLES support 2019-02-03 15:58:09 -06:00
Weiyi Wang
a6d9baa05a FS: pass down program ID for archive operation
To eliminate System::GetInstance usage. Archive type like SelfNCCH and SaveData changes the actual reference path for different client, so archive backend interface should accept client information from the service interface. Currently we only pass the program ID as the client information.
2019-02-02 20:44:13 -05:00
Weiyi Wang
b5f2318ae7 gl_rasterizer: change shadow_texture_bias from shader config var to shader uniform
Games can frequently change this register. Using it as shader config var would generates a lot of shaders
2019-02-02 20:40:08 -05:00
Weiyi Wang
008197a569 Remove scripting switch in cmake 2019-02-02 15:25:23 -05:00
Weiyi Wang
6347b5cbb4 Remove libzmq submodule 2019-02-02 15:25:23 -05:00
Weiyi Wang
d765a73a53 Scripting: reimplement protocol over plan UDP using boost::asio 2019-02-02 15:25:23 -05:00
zhupengfei
433176a9b9
citra_qt: Implement UI for adding/editing/deleting cheats
The UI file is rewritten, to better make use of Qt's layouts (instead of depending on abstract geometry). "Add Cheat", "Save", "Delete" buttons are also added.

The UI logic should be rather easy and usable (IMO), but the code may seem a bit dirty. If anyone has a better idea regarding UI logic design or code implementation, feel free to tell me about it.
2019-02-02 08:15:27 +08:00
zhupengfei
573036b38e
core/cheats: Add and change a few functions
Added a few interfaces for adding/deleting/replacing/saving cheats. The cheats list is guarded by a std::shared_mutex, and would only need a exclusive lock when it's being updated.

I marked the `Execute` function as `const` to avoid accidentally changing the internal state of the cheat on execution, so that execution can be considered a "read" operation which only needs a shared lock.

Whether a cheat is enabled or not is now saved by a special comment line `*citra_enabled`.
2019-02-02 08:15:23 +08:00
Weiyi Wang
2731437a17
Merge pull request from xperia64/screenshot_fix
citra_qt: Fix saving screenshot when no file extension is provided
2019-02-01 10:49:28 -05:00
Weiyi Wang
ae57d72b33
Merge pull request from DimitriPilot3/gdbstub-watchpoint-fix1
gdbstub: only let Execute breakpoints write/restore BKPT opcodes into memory
2019-02-01 10:49:09 -05:00
Weiyi Wang
f78512d6de
Merge pull request from wwylele/bitfield-endian
Common: make BitField endianness-aware
2019-02-01 10:48:56 -05:00
Weiyi Wang
6382d9bfc3 NWM_UDS: move states into the class 2019-01-31 15:42:45 -05:00
BreadFish64
9af8d61ba2 externals/glad: add GLES loader 2019-01-30 14:08:28 -06:00
Weiyi Wang
3a7a686fa9 Kernel/SharedMemory: make owner_process a raw pointer
To break a circular reference formed by process->handle_table->shared_memory->process. Since SharedMemory uses its owner process in the destructor, which is not kept alive by SharedMemory any more, we need to make sure that the lifetime of process is longer than the shared memory. To partially resolve this, Process now explicitly releases shared memory first in its destructor. This is with the assumtion that there is no inter-process reference to shared memory on exit, which is not true when we introduce more multi-process emulation. A TODO is left there for this, as more RE needs to be done on how 3DS handles this situation
2019-01-29 11:18:51 -05:00
Weiyi Wang
104829ae58 remove all occurance of specifying endianness inside BitField
This commit it automatically generated by command in zsh:
sed -i -- 's/BitField<\(.*\)_le>/BitField<\1>/g' **/*(D.)

BitField is now aware to endianness and default to little endian. It expects a value representation type without storage specification for its template parameter.
2019-01-28 22:09:43 -05:00
Weiyi Wang
055b9513a3 common/bitfield: make it endianness-aware 2019-01-28 22:09:43 -05:00
Weiyi Wang
fa9d6b79f9 common/swap: remove default value for swap type internal storage
This is compromise for swap type being used in union. A union has deleted default constructor if it has at least one variant member with non-trivial default constructor, and no variant member of T has a default member initializer. In the use case of Bitfield, all variant members will be the swap type on endianness mismatch, which would all have non-trivial default constructor if default value is specified, and non of them can have member initializer
2019-01-28 22:09:43 -05:00
Weiyi Wang
985cd878e6 common/swap: use template and tag for LE/BE specification
The tag can be useful for other type-generic templates like BitFields to forward the endianness specification
2019-01-28 22:09:43 -05:00
Carl Kenner
602334cb1e Fix mouse touchscreen in SBS 3D mode.
You can now click or drag on either eye's touchscreen.
2019-01-27 16:25:42 +10:30
Dimitri ALBORA
d388fe58f7 gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory 2019-01-26 22:08:39 +01:00
Weiyi Wang
bad2e084e3
Merge pull request from FearlessTobi/fix-0-percent-issue
dsp_interface: fix sound being played while volume is 0
2019-01-26 14:24:01 -05:00
Weiyi Wang
4ed9e057e8
Merge pull request from ykgmfq/patch-1
travis: update flatpak sdk to 5.12
2019-01-26 14:23:35 -05:00
Merry
2feb87ba2d
Merge pull request from MerryMage/simplify-macos-upload
[WIP] travis: Simplify macos/upload.sh
2019-01-26 14:05:24 +00:00
fearlessTobi
24f966481f dsp_interface: fix sound being played while volume is 0
According to documentation, if the argument of std::exp is zero, one is returned.
However we want the return value to be also zero in this case so no audio is played.
2019-01-26 14:53:58 +01:00
Adityarup Laha
80ebd75285
citra-qt: Add /default parsing for hotkeys. Also minor code cleanups. 2019-01-25 20:42:49 +05:30
Weiyi Wang
8b047a49ae
Merge pull request from xperia64/qt_color_button_fix
citra_qt: Use QPixmap/QIcon for background color selection button
2019-01-23 20:24:57 -05:00
Weiyi Wang
054a97c08b
Merge pull request from xperia64/3d_slider
Change 3D Slider in-game
2019-01-23 20:23:55 -05:00
Pengfei Zhu
a17a31a934
Merge pull request from lioncash/comma
vfp_helper: Remove odd use of the comma operator in vfp_single_unpack()
2019-01-23 21:36:07 +08:00
Lioncash
306ce6416a
vfp_helper: Remove accidental use of the comma operator in vfp_single_unpack()
Makes the line of code slightly easier to read properly.
2019-01-22 18:30:34 -05:00
Pengfei Zhu
e3fb0efac3
Merge pull request from FearlessTobi/port-2032
Port : "yuzu/configuration/configure_web: Amend verification string"
2019-01-22 21:54:40 +08:00