darkf
e053d30bf7
Fix building under MinGW
2015-08-17 22:21:14 -07:00
bunnei
1f18c9f8dd
Merge pull request #1034 from yuriks/rg8-textures
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videocore: Added RG8 texture support
2015-08-16 22:17:12 -04:00
aroulin
7d3a6016d6
Shader: implement EX2 and LG2 in JIT
2015-08-17 01:12:34 +02:00
LittleWhite
9d6748fa94
Fix Linux GCC 4.9 build (complaining about undeclared memset)
2015-08-16 17:21:08 +02:00
aroulin
638e47c04d
Shader: implement EX2 and LG2 in interpreter
2015-08-16 15:54:30 +02:00
Tony Wasserka
96820ae42a
Build fix for Debug configurations.
2015-08-16 15:14:54 +02:00
Tony Wasserka
f5144e6c10
Merge pull request #997 from Lectem/cmdlist_full_debug
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citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16 13:34:45 +02:00
Tony Wasserka
32592364b8
citra-qt/VertexShader: Minor UI improvements.
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Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
2015-08-16 14:12:12 +02:00
Tony Wasserka
493c432d1e
citra-qt: Fix comment style.
2015-08-16 14:12:11 +02:00
Tony Wasserka
33ba604fd9
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
2015-08-16 14:12:11 +02:00
Tony Wasserka
2e3601f415
Pica/DebugUtils: Include uniform information into shader dumps.
2015-08-16 13:22:01 +02:00
Tony Wasserka
4cb302c8ae
citra-qt: Improve shader debugger.
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Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16 13:22:00 +02:00
Tony Wasserka
6a5d560c4f
citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
2015-08-16 13:19:40 +02:00
Yuri Kunde Schlesner
0aa443a871
Merge pull request #1033 from bbarenblat/master
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Handle `FileType::CIA` in `switch` statements
2015-08-15 22:40:29 -07:00
Yuri Kunde Schlesner
7d0c17d2ae
citra-qt: Give RG8 format a proper name in the texture viewer
2015-08-16 02:36:33 -03:00
Patrick Martin
5b65d95310
videocore: Added RG8 texture support
2015-08-16 02:21:50 -03:00
Yuri Kunde Schlesner
9ae5a09655
GPU: Implement TextureCopy-mode display transfers
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Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16 01:52:51 -03:00
bunnei
882040fde7
Merge pull request #1017 from LittleWhite-tb/qt-recent-files
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citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei
5989a6ac57
Merge pull request #1032 from lioncash/swap
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vfp: use std::swap where applicable
2015-08-16 00:20:35 -04:00
Yuri Kunde Schlesner
840b85690b
Kernel: Remove unused legacy heap MapBlock_* functions
2015-08-16 01:03:49 -03:00
Yuri Kunde Schlesner
38bfbe1b2b
APT: Adjust shared font hack so it works with the new linear heap code
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
14eca982f4
Kernel: Implement svcGetProcessInfo in a basic way
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This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1
Kernel: Add more infrastructure to support different memory layouts
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This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
c39b52f974
HLE: Remove empty ConfigMem and SharedPage Shutdown functions
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d
Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
e2c7954be5
Memory: Move address type conversion routines to memory.cpp/h
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These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
a12a30c9e0
Process: Store kernel compatibility version during loading
2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
cdeeecf080
Kernel: Properly implement ControlMemory FREE and COMMIT
2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
ccab02c723
Memory: Move PAGE_MASK and PAGE_BITS to memory.h
2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
306408d174
VMManager: Introduce names for used ResultCodes
2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
b9a9ad9742
VMManager: Make LogLayout log level configurable as a parameter
2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
785407d06f
VMManager: Change block offsets to size_t
2015-08-16 01:03:43 -03:00
Lioncash
46b0277cbf
vfp: use std::swap where applicable
2015-08-15 19:08:51 -04:00
Yuri Kunde Schlesner
2e5696dba4
Merge pull request #1031 from bbarenblat/master
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Handle invalid `Log::Class`
2015-08-15 15:34:12 -07:00
bunnei
db97090cad
Shader: Use a POD struct for registers.
2015-08-15 18:03:27 -04:00
bunnei
b39c053785
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
2015-08-15 18:03:27 -04:00
bunnei
0ee00861f6
Common: Cleanup CPU capability detection code.
2015-08-15 18:03:26 -04:00
bunnei
a1942238f5
Common: Move cpu_detect to x64 directory.
2015-08-15 18:03:26 -04:00
bunnei
bd7e691f78
x64: Refactor to remove fake interfaces and general cleanups.
2015-08-15 18:03:25 -04:00
bunnei
cfb354f11f
JIT: Support negative address offsets.
2015-08-15 18:01:22 -04:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
d67e2f78b7
Common: Added MurmurHash3 hash function for general-purpose use.
2015-08-15 17:33:46 -04:00
bunnei
ddbeebb887
Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.
2015-08-15 17:33:45 -04:00
bunnei
4d51792285
Common: Ported over Dolphin's code for x86 CPU capability detection.
2015-08-15 17:33:44 -04:00
bunnei
3f69c2039d
Shader: Define a common interface for running vertex shader programs.
2015-08-15 17:33:44 -04:00
bunnei
18527b9e21
Shader: Move shader code to its own subdirectory, "shader".
2015-08-15 17:33:42 -04:00
bunnei
642b9b5030
GPU: Refactor "VertexShader" namespace to "Shader".
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- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Benjamin Barenblat
c0a87bc89f
Properly indicate that CIA support is not implemented yet
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Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file.
2015-08-15 16:05:38 -04:00
Benjamin Barenblat
cd8be1846b
Give CIA file type a name
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Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files.
2015-08-15 15:45:27 -04:00
Benjamin Barenblat
7cd5a653ff
Handle invalid Log::Class
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Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`. The case simply calls the `UNREACHABLE`
macro.
2015-08-15 15:39:45 -04:00
bunnei
cebf245504
Merge pull request #1027 from lioncash/debugger
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debugger: Add the ability to view VFP register contents
2015-08-13 18:13:25 -04:00
archshift
d1ae413ffd
Stop defining GCC always_inline attributes as __forceinline
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__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
2015-08-11 19:45:15 -07:00
bunnei
35f3360663
Merge pull request #893 from linkmauve/remove-uint._t-int._t
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Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
2015-08-11 17:55:24 -04:00
Emmanuel Gil Peyrot
5115d0177e
ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.
2015-08-11 22:38:44 +01:00
bunnei
93f607f549
Merge pull request #1023 from yuriks/gl-state-bugs
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OpenGL: Fix state tracking in situations with reused object handles
2015-08-11 17:19:45 -04:00
LittleWhite
66eabd326f
Add menu and logic to save and load recently loaded files.
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This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
aroulin
38c87733d9
arm_disasm: ARMv6 mul/div and abs media instructions
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SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
2015-08-11 12:48:28 +02:00
aroulin
4a1db13072
arm_disasm: ARMv6 parallel add/sub media instructions
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{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-11 12:48:23 +02:00
aroulin
0be8e1bfb6
arm_disasm: ARMv6 reversal media instructions
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REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing.
2015-08-09 13:52:51 +02:00
aroulin
e4ff244288
arm_disasm: ARMv6 saturation media instructions
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SSAT, SSAT16, USAT, USAT16
2015-08-09 01:31:10 +02:00
aroulin
47657a1817
arm_disasm: ARMv6 packing and sign-extend media instructions
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PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-09 01:31:03 +02:00
Lioncash
f48a89af8b
Merge pull request #1026 from lioncash/disasm
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arm_disasm: Remove unnecessary code
2015-08-07 07:29:27 -04:00
Lioncash
132961b14f
registers: Support viewing VFP registers
2015-08-07 02:11:07 -04:00
Lioncash
3b457a5876
arm_interface: Implement interface for retrieving VFP registers
2015-08-06 21:24:25 -04:00
Lioncash
5855cf087d
registers: Fix a typo with CPSR's name
2015-08-06 21:11:25 -04:00
Lioncash
59d5358068
arm_disasm: Remove unnecessary code
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This part of disassembly only determines the opcode, there's no need for offset calculation here.
2015-08-06 19:55:41 -04:00
aroulin
3425cfe54a
Disassembler: ARMv6K REX instructions
2015-08-06 15:50:54 +02:00
aroulin
5d81a2fd48
Disassembler: ARMv6K hint instructions
2015-08-06 15:25:08 +02:00
Yuri Kunde Schlesner
254582aa35
OpenGL: Fix state tracking in situations with reused object handles
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If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.
This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games.
2015-08-06 00:59:37 -03:00
Yuri Kunde Schlesner
ff68db61bc
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
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All uses of this field where it's false can just set the texture id to 0
instead.
2015-08-05 22:55:22 -03:00
bunnei
b6c241d667
Merge pull request #1018 from bbarenblat/master
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Handle invalid `Log::Level::Count`
2015-08-05 11:59:06 -04:00
Yuri Kunde Schlesner
a96502edd3
Videocore: Implement simple vertex caching
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This gives a ~2/3 reduction in the amount of vertices that need to be
processed through the vertex loaders and the vertex shader, yielding a
good speedup.
2015-08-04 23:41:47 -03:00
Benjamin Barenblat
0298b7bedd
Use UNREACHABLE macro for impossible cases in previous commit
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Use the UNREACHABLE macro instead of `ASSERT(false, ...);`.
2015-08-02 18:30:24 -04:00
Yuri Kunde Schlesner
48393d452c
Common: Work around bug in MSVC2015 standard library
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The char16_t/char32_t implementations aren't present in the library and
cause linker errors. This is a known issue that wasn't fixed in VS2015
RTM.
2015-08-02 19:03:55 -03:00
Benjamin Barenblat
9ff23da255
Handle invalid Log::Level::Count
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Add a case of `Log::Level::Count` to all switch statements that
dispatch on `Log::Level`. The case simply asserts `false` and notes
the invalid log level.
2015-08-02 12:55:31 -04:00
LittleWhite
cb405ad1b4
Save the path leading where the last file have been loaded
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I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
bunnei
ce65925bc3
Merge pull request #1008 from lioncash/pc
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dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM
2015-07-30 10:44:50 -04:00
bunnei
bb7eb5c574
Merge pull request #1006 from yuriks/fb-commit-profile
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OpenGL: Add a profiler category measuring framebuffer readback
2015-07-30 10:39:38 -04:00
bunnei
a5f77c9886
Merge pull request #1014 from lioncash/unused-warn
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core: Eliminate some unused variable warnings
2015-07-29 16:47:44 -04:00
bunnei
9221e6e67a
Merge pull request #1011 from lioncash/initializer
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citra-qt: Adjust initializer list order
2015-07-29 16:46:34 -04:00
bunnei
31c1bb901b
Merge pull request #963 from yuriks/gpu-fixes
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Misc. GPU vertex loading fixes
2015-07-29 16:45:17 -04:00
Yuri Kunde Schlesner
ea1b04f5da
Merge pull request #1013 from lioncash/unused
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dyncom: Remove an unused variable
2015-07-29 09:59:37 -07:00
Lioncash
75631b2a9f
core: Eliminate some unused variable warnings
2015-07-29 12:34:18 -04:00
Lioncash
46663d657f
dyncom: Remove an unused variable
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This was used prior to InterpreterTranslate existing.
2015-07-29 12:21:16 -04:00
bunnei
d3eb63a773
Merge pull request #1012 from lioncash/prototype
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core: Fix missing prototype warnings
2015-07-29 12:18:29 -04:00
Lioncash
12a9e8502c
core: Fix missing prototype warnings
2015-07-29 12:12:39 -04:00
Lioncash
5df3afd522
citra-qt: Adjust initializer list order
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Silences a warning.
2015-07-29 12:03:59 -04:00
Lioncash
13ddf60f60
citra-qt: Pass string by const reference
2015-07-29 11:54:07 -04:00
Yuri Kunde Schlesner
8165de065b
Merge pull request #1009 from lioncash/table
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am_net: Update function table data
2015-07-29 08:40:19 -07:00
Lioncash
6b25e93119
am_net: Add missing function to the function table
2015-07-29 11:37:55 -04:00
Lioncash
bed3618480
am_net: Add correct function name to the function table
2015-07-29 11:37:09 -04:00
bunnei
e5606d9d6e
Merge pull request #982 from Subv/home
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Service/APT: Return proper parameters in GetLockHandle.
2015-07-29 11:12:17 -04:00
Lioncash
2e420aba3c
dyncom: Handle the case where PC is the source register for STR/VSTM/VLDM
2015-07-29 10:57:47 -04:00
Lioncash
2182adff9e
dyncom: Handle left-operand PC correctly for data-processing ops
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This is considered deprecated in the ARM manual (using PC as an operand),
however, this is still able to be executed on the MPCore (which I'm quite
sure would be rare to begin with).
2015-07-28 20:14:08 -04:00
bunnei
4ccc171db4
Merge pull request #899 from zawata/Winsock-Deprecation
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SOC:U : Fix WinSock function deprecation
2015-07-28 16:44:29 -04:00
Yuri Kunde Schlesner
428154da45
OpenGL: Add a profiler category measuring framebuffer readback
2015-07-28 17:37:46 -03:00
LittleWhite
5e1c32048f
Update Start menu text to match with the real state of the emulator.
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Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Trung Do
cc98866b25
Settings: Fix saving wrong values for input configuration
2015-07-28 13:51:09 -04:00
bunnei
fe15cf0019
Merge pull request #1003 from lioncash/armcruft
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dyncom: Minor cleanups.
2015-07-28 09:58:42 -04:00
Tony Wasserka
62adb4ee7b
Merge pull request #873 from jroweboy/input_array
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Move input values into an array.
2015-07-28 13:17:12 +02:00