Commit Graph

15 Commits

Author SHA1 Message Date
Lioncash
cc2ff226ae vector_math: Return by const reference for const operator[]
Makes behavior between both overloads consistent.
2017-12-03 19:35:54 -05:00
Huw Pascoe
a13ab958cb Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
Subv
a321bce378 Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.
It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
2017-09-27 09:06:41 -05:00
wwylele
fe44e843fe vector_math: remove dead template parameter 2017-07-11 20:08:56 +03:00
wwylele
f3660ba9dd vector_math: remove broken SFINAE stuff
this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv
73566ff7a9 SwRasterizer: Flip the vertex quaternions before clipping (if necessary). 2017-07-11 19:39:15 +03:00
wwylele
ade45b5b99 pica/swrasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
wwylele
2e6d8e1321 vector math: add implementation of Length and Normalize 2016-12-26 10:41:26 +02:00
Yuri Kunde Schlesner
6219654ded Common: Remove dangerous Vec[234] array constructors
They're not currently used, and it's easy to accidentally pass a single
pointer argument to them, causing an out-of-bounds read.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Lioncash
1400aeceac vector_math: Add missing member in Vec4's SetZero function 2016-03-18 01:49:34 -04:00
wwylele
1f89d5d184 fix failure on gcc and clang 2015-11-12 20:39:30 +02:00
wwylele
8de154893c disable unary minus when the type is not signed
silent warning C4146 on msvc
2015-11-12 20:39:28 +02:00
archshift
5df2d1b5f7 Move video_core/math.h to common/vector_math.h
The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
2015-05-30 11:17:36 -07:00