Commit Graph

4278 Commits

Author SHA1 Message Date
Pengfei Zhu
de3d7cf49f
kernel/thread: Change owner_process to std::weak_ptr (#5325)
* kernel/thread: Change owner_process to std::weak_ptr

Previously this leaked almost all kernel objects. In short, Threads own Processes which own HandleTables which own maps of Objects which include Threads.

Changing this to weak_ptr at least got the camera interfaces to destruct properly. Did not really check the other objects though, and I think there are probably more leaks.

* hle/kernel: Lock certain objects while deserializing

When deserializing other kernel objects, these objects (`MemoryRegion`s and `VMManager`s) can possibly get modified. To avoid inconsistent state caused by destructor side-effects, we may as well simply lock them until loading is fully completed.

* Fix silly typo

Somehow this didn't break?!
2020-11-15 12:59:45 +01:00
OneUp03
a4f57e6910 Implement Reverse Interlaced 3D 2020-10-16 11:41:08 -05:00
FearlessTobi
51d348b087 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-10-03 17:25:54 +02:00
Pengfei Zhu
aced133a3d
Merge pull request #5565 from scarabeusiv/patch-1
Fix compilation with boost 1.74.0
2020-09-30 22:03:01 -05:00
Weiyi Wang
1032b60d9b
Bump kernel version for 3DSX (#5446) 2020-10-01 09:54:42 +08:00
Vitor K
ff9c3b0531
Make sure some things are logged (#5515)
* sdl_impl.cpp: actually log the sdl error

* Log cpu slider and vsync
2020-10-01 09:23:37 +08:00
zhupengfei
faf9162dbd
layered_fs: Make LoadFile and LoadDirectory less recursive
The deep recursion has caused issues in certain games with large numbers of files, especially with MSVC builds.

Previously the recursion depth is about equal to the number of files present. With this the depth should be about equal to the maximum depth of the directory structure of the RomFS.
2020-10-01 00:32:40 +08:00
Tomáš Chvátal
860ccf2a41
Fix compilation with boost 1.74.0
The serialization module was heavily changed and it now this header needs to be included as it is relied in many other parts of citra.
2020-09-30 11:29:06 +02:00
xperia64
1128f5f8ee Silence some noisy switch case warning 2020-09-06 16:22:48 -04:00
Pengfei Zhu
6a77547bde
Minor frontend fixes to savestates (#5430) 2020-09-03 00:04:23 +02:00
Tobias
f6b543886c
Port yuzu-emu/yuzu#4528: "common: Make use of [[nodiscard]] where applicable" (#5535)
Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
2020-08-31 21:06:16 +02:00
Marshall Mohror
e48110bdf4
Merge pull request #5512 from vitor-k/untangle-includes
Forward declare some classes and remove some unnecessary includes
2020-08-29 22:02:25 -05:00
Tobias
08e508e846
Port yuzu-emu/yuzu#4472: "perf_stats: Mark GetMeanFrametime() as const" (#5498)
The general pattern is to mark mutexes as mutable when it comes to
matters of constness, given the mutex acts as a transient member of a
data structure.

Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-08-29 17:29:20 +02:00
Vitor Kiguchi
08e4614817 interface.h: forward declare resolution 2020-08-20 01:30:13 -03:00
Vitor Kiguchi
a6efc7c1ee Separate the enums from cam/cam.h
The settings.h file doesn't actually need all of the definitions
on cam.h, only some of the enums. They can, therefore, be separated
into another file, which is included by settings.h instead.
The other changes are fixing files that included settings.h and
depended on indirect includes from includes of includes of cam.h
2020-08-19 01:45:57 -03:00
FearlessTobi
08f3fdfaec settings: Make use of std::string_view over std::string for logging
In all usages of LogSetting(), string literals are provided.
std::string_view is better suited here, as we won't churn a bunch of
string allocations every time the settings are logged out.

While we're at it, we can fold LogSetting() into LogSettings(), given
it's only ever used there.

Co-Authored-By: Mat M. <lioncash@users.noreply.github.com>
2020-07-19 15:07:16 +02:00
Ben
1722701c07
[WIP] NCCHContainer: support for partitions if container is NCSD (#5345)
* GetProgramLaunchInfo: improve to for 3ds files

* NCSD: allow to load other partitions

* fix typo

* Update src/core/hle/service/fs/fs_user.cpp

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

* Update src/core/hle/service/fs/fs_user.cpp

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

Co-authored-by: Marshall Mohror <mohror64@gmail.com>
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
2020-07-14 09:14:30 -05:00
SutandoTsukai181
485d64ae73
citra-qt: Add an "Alternative Speed Limit" with its hotkey (#5281)
* Change "Toggle Speed Limit" to toggle between 100% and a custom value

This will change the shortcut for "Toggle Speed Limit" to make it swap between 100% and the value of "Limit Speed Percent" in the config. Old functionality is still there, but renamed to "Unthrottle".

* Complete reimplementation of the function

* Fix something that didn't get saved correctly

* Fix missing indentation

* Rewrite to keep only a single QSpinBox

* Second rewrite

* set Unthrottled to 0 in the Qspinbox

* Hotkey for Unthrottle

* minor improvements to the design

* Apply suggestions from code review

Co-authored-by: Ben <bene_thomas@web.de>

* Default slider values

* clang-format fixes

* Prevent the speed slider from changing size

...when an element in its row has variable width.

* Change "Game Speed" to "Emulation Speed"

* Apply suggestions from code review

`game_speed` to` emulation_speed`

Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>

* Fix for QSliders

* Revert "Prevent the speed slider from changing size"

This reverts commit ddaca20044.

* clang-format

...doesn't seem to stick to a choice

* Fix 2 for QSliders

Co-authored-by: B3n30 <benediktthomas@gmail.com>
Co-authored-by: Ben <bene_thomas@web.de>
Co-authored-by: Valentin Vanelslande <vvanelslandedev@gmail.com>
2020-06-20 13:52:14 -05:00
Ben
cb44e4408d
Improve performance of applying cheats; Set correct interval for applying cheats (#5305) 2020-06-20 13:20:31 -05:00
LC
902cc1eb49
am: Resolve truncation and sign conversion warnings in WriteContentData() (#5397)
We can adjust the API to allow std::size_t indices, which simplifies
operating with standard container types. It also prevents truncation
warnings from occurring in these cases as well.
2020-06-20 13:09:56 -05:00
LC
8ce81b19be
General: Remove usages of ARRAY_SIZE where applicable. (#5392)
Same behavior, but without our own boilerplate function.
2020-06-19 09:10:45 -05:00
LC
f7aaa37bf2
archive: Make use of std::pair for OpenFileFromArchive (#5399)
* archive: Make use of std::pair for OpenFileFromArchive

The tuple only makes use of two elements, so we can use a pair to
simplify the number of underlying template instantiations that need to
be done, while also simplifying the surrounding code.

* archive: Simplify MakeResult calls

MakeResult can deduce the contained result type based off the type of
the variable being passed to it, so explicitly specifying it is a little
verbose.
2020-06-19 09:02:00 -05:00
xperia64
2e24183e53
Interpolation v2, w/vector and roundf (#5350) 2020-06-14 14:56:10 -04:00
Pengfei Zhu
16913feb44
Merge pull request #5273 from xperia64/frame_timing_tweak
Update FPS to roughly match the actual 3DS rate
2020-06-12 22:14:03 +08:00
xperia64
b0aa58ba56 Fix cheat frame interval 2020-06-11 23:29:12 -04:00
xperia64
c873b38387 Update codec information 2020-06-11 22:05:29 -04:00
Pengfei Zhu
9b20ff0369
Merge pull request #5401 from xperia64/fix_pipe_read_size
Fix ReadPipeIfPossible Size
2020-06-11 22:37:50 +08:00
xperia64
c63797a096 Recomment the ffmpeg backend 2020-06-10 19:47:28 -04:00
xperia64
016d2b08e3 Fix ffmpeg time base 2020-06-10 19:42:23 -04:00
Pengfei Zhu
e6ad0d390e
Merge pull request #5381 from zhaowenlan1779/swkbd-another-fix
applets/swkbd: Properly handle button_text
2020-06-08 22:04:49 +08:00
xperia64
fd0a618b16 Fix ReadPipeIfPossible 2020-06-07 16:16:36 -04:00
Pengfei Zhu
edb5977fba
Merge pull request #5400 from lioncash/count
fs/file: Make use of std::move where applicable
2020-06-07 23:00:08 +08:00
Pengfei Zhu
1643cf5b86
Merge pull request #5398 from lioncash/call
am: Remove redundant c_str() calls
2020-06-07 22:57:40 +08:00
Pengfei Zhu
0b307a86a6
Merge pull request #5394 from lioncash/uninit
cro_helper: Silence -Wuninitialized warning
2020-06-07 22:53:06 +08:00
Lioncash
5259ab7566 fs/file: Make use of std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
2020-06-06 11:24:36 -04:00
Lioncash
d859f5c9eb am: Remove redundant c_str() calls
Avoids redundant std::string constructions.
2020-06-06 00:00:03 -04:00
Lioncash
0cc6eb3134 gsp_gpu: Mark REGS_BEGIN as constexpr
Same behavior, but more consistent with the already constexpr file-scope
variables.
2020-06-05 21:12:38 -04:00
Lioncash
a17027783f gsp_gpu: Resolve sign conversion warnings
Resolves numerous warnings about signed/unsigned conversion warnings.
2020-06-05 21:09:20 -04:00
Lioncash
37861326ce gsp_gpu: Mark GetUnusedThreadId() as const
This doesn't modify class state.
2020-06-05 21:05:22 -04:00
Lioncash
9e515a50b7 cro_helper: Silence -Wuninitialized warning
We can simply initialize the variable in this case with a consistent
value.
2020-06-05 20:58:23 -04:00
Lioncash
f8ab6e9247 nwm: Eliminate signed conversion warnings
While we're at it, we can also improve some of the allocations and
copying that would be going on in one case by preallocating and then
emplacing before modifying.
2020-06-05 20:52:28 -04:00
zhupengfei
b34ceb89c5
nwm_uds: Change ASSERT to LOG_ERROR
This might be caused by some packet/status delay within the enet protocol, or may be caused by our not properly handling disconnection. Anyway, this situation *can* happen, and we should not crash Citra for a non-critical error.
2020-06-04 23:06:10 +08:00
zhupengfei
9965ce6938
nwm_uds: Make sure client node information match host's
This change is not HW tested as I do not have 3 3DSes, but this should make sure that all the members of the network hold the same `node_info`, `nodes` and the bitmasks, etc.
2020-06-04 22:18:39 +08:00
zhupengfei
4918f86622
service/nwm_uds: Ensure consistency regarding node IDs
Previously, when connecting, the host was using the incorrect node_id to update `node_info`.

This is an attempt to fix tywald's problem with MH, reported on Discord a while ago. I'm not sure if this would actually fix that though.
2020-06-04 22:18:21 +08:00
Pengfei Zhu
81a1e5680f
Merge pull request #5163 from z87/input-touch-mapping
input: allow mapping buttons to touchscreen
2020-05-31 22:23:02 +08:00
zhupengfei
190a053987
applets/swkbd: Properly handle button_text
I'm not sure why we decided to have a boolean here, but apparently that wasn't the correct behaviour. According to HW tests, the Software Keyboard simply displays the default text when the button text provided is empty (**not necessarily all zero**). For example, if you set a text for one of the buttons and leave others empty, the button you set will have your text, while others will have their default texts. Removed the boolean and updated frontend code to make it correct.
2020-05-31 09:41:30 +08:00
xperia64
7dc472a3a7
Fix "core.cpp" clang-format (#5375) 2020-05-29 01:53:14 +02:00
Pengfei Zhu
61c8ea3fe9
Merge pull request #5333 from lioncash/heap
fs_user: std::move vectors where applicable
2020-05-28 22:49:57 +08:00
Ben
57aa18f52e
Improve core timing accuracy (#5257)
* Improve core timing accuracy

* remove wrong global_ticks, use biggest ticks over all cores for GetGlobalTicks

* merge max slice length change
2020-05-12 22:48:30 +02:00
Ben
007fb63e47
Merge pull request #5230 from B3n30/circumvent_apple_intel_hw_shader_issue
Add flag to disable seperable shaders for osx Intel GPUs.
2020-05-09 12:34:21 +02:00
Ben
8a69172570
Merge pull request #5231 from hamish-milne/fix-address-arbiter-serialization
Fix Address Arbiter serialization
2020-05-09 12:33:35 +02:00
Lioncash
ba2ae9616a fs_user: std::move vectors where applicable
Allows removing some allocation churn in some locations by moving
std::vectors into Path where applicable.
2020-05-04 12:07:57 -04:00
z87
41facaece3 input_common: add TouchFromButtonDevice 2020-05-04 13:51:37 +03:00
Mat M
e9819b61a6
service: Mark variables as [[maybe_unused]] where applicable (#5318)
Quite a few service functions are stubbed but still pop all their
arguments, which can lead to unused variable warnings.

We can mark the unused arguments with [[maybe_unused]] to silence these
warnings until a full implementation of these functions are made.
2020-05-04 12:22:33 +02:00
Mat M
6e48149ee1
fs/archive: Make use of std::make_shared where applicable (#5319)
Allows implementations to allocate the object and the shared_ptr control
block in one allocation instead of needing to do two separate
allocations.

Also looks much nicer to the reader.
2020-05-04 12:22:13 +02:00
Mat M
79536ddb11
service/cfg: Convert file-scope std::vector to std::array (#5320)
Same behavior, but without a static runtime constructor that needs to
run at program start.
2020-05-04 12:21:56 +02:00
Mat M
30414eeb4b
service/cfg: Make GenerateConsoleUniqueId() return a pair (#5321)
Same behavior, but allows the use of structured bindings.
2020-05-04 12:21:43 +02:00
Ben
2874401703
cfg-savegame: add DebugMode block (#5330) 2020-05-04 12:19:44 +02:00
Pengfei Zhu
60669a7dd8
swkbd: Fix a bug where clicking Cancel hangs the game (#5294)
* swkbd: Fix a bug where clicking Cancel hangs the game

The text is validated in `Finalize`. If the validation fails, an error is returned and the applet is not actually finalized. This can result in hangs.

This is usually not a problem as the frontend is expected to validate the text passed to `Finalize`. However, when the user clicked on `Cancel`, the text is ignored and the frontend won't do any validation. Therefore, we should skip the validation here as well.

Also fixed a potential data race. All these functions should now be called on the same thread

* Address review comments

Renamed the fields
Remove close button
2020-05-04 11:31:17 +02:00
Pengfei Zhu
41bff0e3b7
Merge pull request #5316 from lioncash/init
core: Resolve -Wreorder warnings
2020-05-02 15:42:31 +08:00
Lioncash
563a540dfd core: Resolve -Wreorder warnings
Ensures the initialization order matches the actual order that the class
member variables will be initialized in.
2020-05-01 23:32:46 -04:00
Lioncash
a32ad7f1f2 soc_u: Prevent undefined behavior with CTRPollFD
This class is memcpy-ed and memcpy has the requirement that data passed
to it must be trivially copyable, otherwise the behavior is undefined.

This is trivial to resolve as BitField was made trivially copyable a
while ago, so this explicit copy assignment operator isn't necessary.
2020-05-01 22:30:10 -04:00
Pengfei Zhu
70a43be714
Merge pull request #5306 from lioncash/view2
file-sys: Make use of std::string_view where applicable
2020-05-02 08:07:10 +08:00
Pengfei Zhu
8e7abecf7e
Merge pull request #5307 from lioncash/guard
file_sys/seed_db: Add missing include guard
2020-05-02 08:04:58 +08:00
Pengfei Zhu
5a008a74fa
Merge pull request #5304 from lioncash/layered
layered_fs: Mark functions as static where applicable
2020-05-02 08:02:35 +08:00
Pengfei Zhu
6907568034
Merge pull request #5309 from lioncash/dtor
applets: Make destructors virtual where applicable
2020-05-02 08:02:14 +08:00
Pengfei Zhu
59984df603
Merge pull request #5308 from lioncash/rsa
core/hw/rsa: Minor cleanup
2020-05-02 08:01:58 +08:00
Lioncash
89eeb64854 applets/swkbd: Make destructor virtual
Prevents undefined behavior when destroying a derived class through a
base class pointer.
2020-05-01 10:44:31 -04:00
Lioncash
aeb6a037ed applets/mii_selector: Make destructor virtual
Prevents undefined behavior when destroying derived classes through a
base class pointer.
2020-05-01 10:42:57 -04:00
Lioncash
3ab0701192 core/hw/rsa: Make GetSignature() a const member function
This doesn't directly modify instance state, so it can be made const.
2020-05-01 10:17:43 -04:00
Lioncash
c55e81b946 core/hw/rsa: Make operator bool explicit
Prevents error-prone implicit conversions to bool from occurring.
2020-05-01 10:14:50 -04:00
Lioncash
75bac1e514 core/hw/rsa: Take std::vector instances by value
Allows us to std::move them and allow calling code to eliminate copies
from occurring entirely.
2020-05-01 10:14:07 -04:00
Lioncash
98385b75d6 file_sys/seed_db: Add missing include guard
Prevents any potential inclusion errors from occurring.
2020-05-01 09:59:58 -04:00
Lioncash
10a32c94b6 title_metadata: Take std::vector by const reference in Load()
This isn't modified in the implementation, so this can be a const
reference to eliminate an unnecessary heap reallocation.
2020-05-01 09:53:44 -04:00
Lioncash
147073a5a0 file-sys: Make use of std::string_view where applicable
Same behavior, but makes the interface more flexible and allows
non-std::string instances to be used with it.
2020-05-01 09:49:36 -04:00
Lioncash
37a6ea72e5 layered_fs: Mark functions as static where applicable
Makes them internally linked and prevents potential
-Wmissing-declaration warnings.
2020-05-01 09:35:59 -04:00
Lioncash
9cff314abb service/ir: Remove erroneous forward declaration
This can be removed as it's not used. Even if it were however, it would
be an incorrect forward declaration, as ServiceManager exists within the
Service::SM namespace, not the top-level SM namespace.
2020-05-01 08:54:27 -04:00
FearlessTobi
7f8151b9b9 savedata_archive: Make GetFreeBytes return a more accurate value
Previously, we were returning a value that was way too big, causing an integer overflow in Fractured Souls.
According to wwylele, the biggest oberserved save size for 3DS is 1MB, so this new value should leave plenty of room, even if games use a bigger size.
2020-04-29 05:42:40 +02:00
Mat M
98fe5f82c5
memory: Make getter functions const qualified where applicable (#5251)
Many of these functions are capable of being used within const contexts,
so we can apply the const qualifier in some cases and add const based
overloads for others, which makes the interface a little bit more
flexible and const-correct.
2020-04-28 14:43:52 -05:00
Mat M
96832a2c82
core/memory: Make use of std::move in Entry::operator= (#5233)
* core/memory: Amend unusual return value of operator=

operator= usually returns a reference to this. Given there's no comment
explaining why void was used, this can be assumed to be an oversight.

* core/memory: Make use of std::move in Entry::operator=

Same behavior, minus the need for an atomic reference count increment
and decrement (since MemoryRef contains a std::shared_ptr).
2020-04-28 14:39:02 -05:00
badda71
f18aef0579
add program counter in unmapped memory access log messages (#5149)
* add program counter in unmapped memory access log messages
2020-04-27 16:31:34 +02:00
xperia64
03145e307b Add measured frame cycles 2020-04-26 18:02:25 -04:00
xperia64
5e95b35900 Update FPS to roughly match the actual 3DS rate 2020-04-26 03:22:11 -04:00
Ben
39463f1f6d
ArmInterface: return ref instead of copy for GetTimer (#5227)
* ArmInterface: return ref instead of copy for GetTimer

* ArmInterface: add const ref GetTimer

* ArmInterface: return raw pointer instead of shared_ptr in GetTimer

* remove more unnecessary shared_ptr usage

* Fix save states

* fix unit tests
2020-04-22 07:44:58 +02:00
Mat M
b82d4315fe
custom_tex_cache: Remove reliance on the global system instance (#5252)
Removes direct usages of Core::System::GetInstance() and instead passes
the direct necessities through the interface.
2020-04-20 21:50:16 -05:00
Hamish Milne
6783289909 CR actions 2020-04-20 16:30:49 +01:00
Hamish Milne
55c9162d02 Clean up the Callback (don't store a shared_ptr to parent) 2020-04-20 16:29:50 +01:00
Sebastian Valle
3597921ec5
Merge pull request #5235 from lioncash/move
ipc_helpers: Make PushStaticBuffer take std::vector by value
2020-04-19 21:51:52 -05:00
Ben
0f72dd6d85
Merge pull request #5250 from lioncash/build
core/memory: Fix #5246
2020-04-19 19:39:32 +02:00
Ben
1856752b61
Merge pull request #5203 from Subv/apt_title_allowed
Services/APT: Implemented the IsTitleAllowed function.
2020-04-19 16:50:47 +02:00
Ben
182aa1e39d
Merge pull request #5238 from lioncash/return
kernel/shared_page: Silence missing return warning in GetInitTime()
2020-04-19 11:31:45 +02:00
Mat M
8014c67faa
service: Resolve trivially avoidable copies (#5237)
* am/am: Avoid redundant copy in GetProgramInfoFromCia()

We can just use a reference to the title metadata. Avoids copying
several data entries and std::vector instances that don't need to be
copied.

* hle/service: Avoid redundant copying of std::string

GetUserPath() returns the path as a reference, so we can make use of
said reference to avoid making copies.
2020-04-19 09:24:37 +02:00
Mat M
e54b640e0b
nwm/nwm_uds: Avoid copying all elements in channel_data map where applicable (#5236)
By using a reference here, we avoid copying every single element in the
map, each of which contains a std::share_ptr and std::deque containing
std::vectors.
2020-04-19 07:57:57 +02:00
Lioncash
99eedced4a core/memory: Fix #5246
We can simplify the overload sent to be less confusing (and
error-prone), while also unbreaking 32-bit builds.
2020-04-19 01:56:03 -04:00
Lioncash
f7ad004fb0 kernel/shared_page: Silence missing return warning in GetInitTime()
We can use UNREACHABLE_MSG to indicate that this path isn't intended to
be reached, as it would indicate a wrong enum value.
2020-04-18 19:48:54 -04:00
Lioncash
7eabcdf1c3 apt/applet_manager: std::move parameter in GlanceParameter()
Same behavior, minus a redundant copy.
2020-04-18 19:22:03 -04:00
Lioncash
a6e37b48e9 ipc_helpers: Make PushStaticBuffer take std::vector by value
Allows interfaces to move the vector into the calls, avoiding any
reallocations.

Many existing call sites already std::move into the parameter, expecting
a move to occur. Only a few remain where this wasn't already
being done, which we can convert over.
2020-04-18 19:17:11 -04:00
Lioncash
8b22c80ba2 core/memory: Resolve sign conversion in serialize()
auto i = 0 deduces to an int, which was being compared with a size_t
within the loop condition.
2020-04-18 18:50:40 -04:00
Hamish Milne
397bd1bb73
Fix MIC_U serialization and timing (#5223)
* Fix MIC_U serialization and timing

* Better sample rate conversion

* Actually should be every 15 samples

* Reduce rounding errors
2020-04-18 20:52:56 +02:00
Sebastian Valle
75c9784239
Services/APT: Implemented the GetCaptureInfo function. (#5194)
This one is similar to the ReceiveCaptureBufferInfo function except it doesn't clear the capture buffer, according to 3dbrew.

This function is used by the Home Menu
2020-04-18 20:48:09 +02:00
Hamish Milne
c5a3bf9728 Fix clang format 2020-04-18 15:14:01 +01:00
Hamish Milne
1fb3c9f08c Fix Address Arbiter serialization 2020-04-18 15:10:54 +01:00
B3n30
922a5f738a fix typo; updated comment about apples bad driver 2020-04-18 15:55:19 +02:00
B3n30
1e54f27cde Add flag to disable seperable shaders for osx Intel GPUs. Default is false 2020-04-18 13:37:58 +02:00
Subv
07f49e588e Services/APT: Implemented the IsTitleAllowed function.
The Home Menu uses this to determine whether it is allowed to launch an app (call StartApplication)

This is a no-op for us, we allow any and all titles to be launched. The official APT module holds a list of some forbidden titles like some versions of IronFall and Flipnote Studio 3D.
2020-04-18 00:26:08 -05:00
Pengfei Zhu
8967b403b9
Merge pull request #5196 from Subv/apt_sys_menu_arg
Services/APT: Implemented the Store/LoadSysMenuArg functions.
2020-04-18 13:24:10 +08:00
Pengfei Zhu
47829ee095
Merge pull request #5213 from Subv/fs_resource
Services/FS: Stubbed GetSdmcArchiveResource and GetNandArchiveResource.
2020-04-18 13:22:21 +08:00
Ben
c605bb42db
Merge pull request #4908 from hamish-milne/feature/savestates-2
Save states
2020-04-17 21:52:51 +02:00
Hamish Milne
f5b23eff4b Correctly register AddressArbiter as a type of WakeupCallback 2020-04-17 14:13:22 +01:00
Hamish Milne
026a63bcf7
Merge pull request #5130 from B3n30/warn_if_cia_contend_is_encrypted
Show an error if CIA contend is encrypted
2020-04-17 00:09:36 +01:00
Hamish Milne
ab998b04c8
Merge pull request #5108 from B3n30/load_aes_key_X0x25_from_nativeFirm
Load NCCHSecure2 keyX from native firm
2020-04-17 00:07:15 +01:00
Hamish Milne
7af4b1a18e Merge branch 'master' into feature/savestates-2 2020-04-17 00:01:43 +01:00
Hamish Milne
9afd58cec2
Merge pull request #5185 from MerryMage/fix-gdbstub
gdbstub: Fix some gdbstub jankiness
2020-04-16 23:52:00 +01:00
Hamish Milne
d6c84227d8 Fixed NWM not responding 2020-04-16 20:44:25 +01:00
Hamish Milne
9cd669db84 Merge branch 'master' into feature/savestates-2 2020-04-16 19:03:49 +01:00
Subv
0d8c3ee1d3 Services/APT: Implemented the Store/LoadSysMenuArg functions.
They are called by the Home Menu during initialization.

These functions will not see much use until we actually implement application jumping and system rebooting. For now we just need them to prevent some unmapped reads in the Home Menu due to the static buffers not being properly set up.
2020-04-15 22:32:11 -05:00
Subv
783e7af5b2 Services/FS: Stubbed GetSdmcArchiveResource and GetNandArchiveResource.
Also rewritten how GetArchiveResource works so that they all use the same interface.
We should decide what to do with these at some point.

Related to #3131 and #3110
2020-04-15 16:52:55 -05:00
Sebastian Valle
9ae37da292
Kernel/Process: Fixed scheduling multiple processes in the SysCore using Dynarmic (#5193)
* Kernel/Process: Notify the CPUs that a new pagetable has been set every time the process they're executing changes.

Previously the page table would only be changed when the current CPU's page table was changed, this lead to stale JIT states and the PC going to 0 when context-switching a different core inside the ThreadManager::SwitchContext function because the JIT for a new pagetable is only constructed upon receiving the change notification.

* Kernel/Process: Use the relevant CPU's last process to determine when to switch its current process.

Previously it was checking the kernel's current_process variable, which gets overwritten every time a CPU runs its slice. The rescheduling happens after all CPUs have run their slice so the code was effectively only checking the last CPU's process.
2020-04-15 14:35:19 +02:00
Valentin Vanelslande
263e5be78e
Fix Luigi's Mansion can't remove amiibo bug (#5200)
* Fix Luigi's Mansion can't remove amiibo bug
2020-04-14 14:33:49 +02:00
Hamish Milne
3a651ac9fc Fix clang format 2020-04-13 18:08:15 +01:00
Hamish Milne
d53e94db88 Show save/load errors to the user 2020-04-12 23:12:15 +01:00
Hamish Milne
915c426dc9 Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-04-12 22:26:24 +01:00
Mat M
f75cc8be64
Merge pull request #5184 from MerryMage/dyn-update-2020-04
Update dynarmic (Apr 2020)
2020-04-12 09:10:21 -04:00
Hamish Milne
828f88d20a Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00
Hamish Milne
77c4b26e6c Attempt to improve save/load during frame advance 2020-04-11 22:25:57 +01:00
Hamish Milne
19872b599b Fix button state not persisting between loads 2020-04-11 20:47:14 +01:00
Hamish Milne
34af0d3452 Attempt to fix network bug 2020-04-11 20:33:38 +01:00
Hamish Milne
4be752dd98 Allow GDB debugging through loads 2020-04-11 19:47:31 +01:00
Hamish Milne
e6b40486c5 Add a couple of useful SVC logs 2020-04-11 19:47:06 +01:00
Hamish Milne
3871d74bc2 Fix mic sharedmemory not being deallocated 2020-04-11 19:33:21 +01:00
Subv
0e88940df1 Warnings/Thread: Added missing case for the Dormant thread status in ResumeFromWait. 2020-04-11 12:24:09 -05:00
Hamish Milne
e9ab8f82d4 Add disk archive serialization (fix crash in driver renegade etc.) 2020-04-11 11:52:11 +01:00
Hamish Milne
a210e7e2bd Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
Hamish Milne
7b3a8e9bf5 Fix clang format 2020-04-10 20:22:40 +01:00
Hamish Milne
7988978661 Fix VFP registers serialization (0 fps when loading etc.) 2020-04-10 19:36:38 +01:00
Hamish Milne
3278a4d7ef Fix crashes when loading with cameras active 2020-04-10 14:02:18 +01:00
MerryMage
8b7b6e9f74 arm_dynarmic: Remove dependence on interpreter 2020-04-07 19:07:59 +01:00
Hamish Milne
e74b44042b Added save + load hotkeys 2020-04-06 23:05:55 +01:00
MerryMage
d17ab5cd91 gdbstub: Fix some gdbstub jankiness
1. Ensure that register information available to gdbstub is most up-to-date.
2. There's no reason to check for current_thread == thread when emitting a trap.
   Doing this results in random hangs whenever a step happens upon a thread switch.
2020-04-06 21:24:54 +01:00
Hamish Milne
7ff985cef9 Fixed TAS movie serialization 2020-04-06 21:23:39 +01:00
Hamish Milne
ac37de10fc Reconnect cheat_engine during load 2020-04-06 20:26:41 +01:00
MerryMage
e04590a06d externals: Update dynarmic to b58048a 2020-04-06 17:31:30 +01:00
Hamish Milne
b5f394dd12 Use placeholders for serialized paths 2020-04-05 00:20:59 +01:00
Marshall Mohror
9c7da35382
Merge pull request #5083 from zhaowenlan1779/video-dumping-update
video_core, citra_qt: Video dumping updates
2020-04-03 21:15:32 -05:00
Marshall Mohror
00667c222a
Merge pull request #5117 from FearlessTobi/n3ds-setting
citra_qt/system: Add N3DS mode checkbox and enable it by default
2020-04-03 17:52:31 -05:00
Marshall Mohror
f14e973a27
Texture Filtering v2 (#5166)
* video_core/renderer_opengl: Move SurfaceParams into its own file

Some of its enums are needed outside of the rasterizer cache
and trying to use it caused circular dependencies.

* video_core/renderer_opengl: Overhaul the texture filter framework

This should make it less intrusive.
Now texture filtering doesn't have any mutable global state.
The texture filters now always upscale to the internal rendering resolution.
This simplifies the logic in UploadGLTexture and it simply takes the role of BlitTextures at the end of the function.
This also prevent extra blitting required when uploading to a framebuffer surface with a mismatched size.

* video_core/renderer_opengl: Use generated mipmaps for filtered textures

The filtered guest mipmaps often looked terrible.

* core/settings: Remove texture filter factor

* sdl/config: Remove texture filter factor

* qt/config: Remove texture filter factor
2020-04-02 22:42:50 -05:00
Hamish Milne
74c06bd13e Attempt to fix crashes with LLE applets 2020-04-02 01:43:27 +01:00
Hamish Milne
d4ccce1365 Add some member initializers in thread 2020-04-02 00:14:00 +01:00
Hamish Milne
714a85119d Don't crash when getting perf stats 2020-04-01 22:50:19 +01:00
Hamish Milne
5b6ee9a6ab Clear out state before deserialization - fixes many crashes. 2020-04-01 22:06:22 +01:00
Hamish Milne
f156fdd332 clang format fixes etc. 2020-03-31 18:27:33 +01:00
Hamish Milne
92640fc29c Code review actions (plus hopefully fix the linux CI) 2020-03-31 17:54:28 +01:00
Hamish Milne
9bd189a155 More cleaning up 2020-03-29 19:07:56 +01:00
Hamish Milne
6760ea18b6 Serialize ArchiveManager and other code review actions 2020-03-29 18:56:25 +01:00
Hamish Milne
04aa351c40 Code review - general gardening 2020-03-29 16:14:36 +01:00
Hamish Milne
8f059ae398
Apply suggestions from code review
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2020-03-29 11:39:46 +01:00
B3n30
ab76b0b684 addressed review comments 2020-03-28 22:47:11 +01:00
Hamish Milne
841255cd16 Attempt to fix the linux builds 2020-03-28 21:40:18 +00:00
Hamish Milne
de9ae14059 Only serialize wchar paths on windows 2020-03-28 19:29:29 +00:00
Hamish Milne
8f164a16ce Review changes 2020-03-28 17:08:27 +00:00
Hamish Milne
d92b3e9754 Code review changes - clarified HTTP serialization 2020-03-28 16:29:15 +00:00
FearlessTobi
b4ac1c0559 citra_qt/system: Add N3DS mode checkbox and enable it by default 2020-03-28 16:49:35 +01:00
Hamish Milne
4aab38f133 Refactored out the horrible static var in CoreTiming 2020-03-28 15:47:36 +00:00
Hamish Milne
917d651a3c Added copyright notices on new files 2020-03-28 15:21:10 +00:00
Hamish Milne
025960bcdd Attempt to fix flatpak CI 2020-03-28 15:10:35 +00:00
Hamish Milne
03379b2072 Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-03-28 12:46:24 +00:00
Hamish Milne
7049af744f Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-03-28 12:33:21 +00:00
Hamish Milne
1ff8d002a9
Merge pull request #5025 from jroweboy/tomoscrewme
Add CPU Clock Frequency slider
2020-03-28 12:31:41 +00:00
Pengfei Zhu
3edc4a3055
service/ldr_ro: Fix CRO loading when the buffer contained multiple VM areas (#5125)
* vm_manager: Handle multiple areas in ChangeMemoryState

It is possible that a few areas have the same permisson and state, but with different backing pointers. Currently, this function assumes that only one continous area is found, but this is not always the case.

* service/ldr_ro: Handle multiple areas in VerifyBufferState

It is possible that the buffer passed from the game is made up of multiple areas with the same permisson and state but different backing pointers. Change the check to allow that.
2020-03-28 13:26:54 +01:00
Hamish Milne
232b52a27d Minor cleanup 2020-03-28 09:59:45 +00:00
Hamish Milne
3d1180ee21 DSP now works... committing this!! 2020-03-27 22:19:29 +00:00
Hamish Milne
5604613642 More merge fixes 2020-03-27 21:48:58 +00:00
Pengfei Zhu
25ebf03c35
Merge pull request #5120 from zhaowenlan1779/file-write
service/fs: Update file size on write
2020-03-22 01:00:31 +08:00
zhupengfei
22bfa7b5de
ffmpeg: Misc fixes
The most important one being adding a mutex to protect the format_context. Apparently it wasn't thread safe (as one'd expect) but I didn't think about that.

Should fix some of the strange issues happening with MP4 muxers, etc.
2020-03-21 12:02:21 +08:00
B3n30
ed51f06097 fix path usage in InstallCia 2020-03-17 13:40:58 +01:00
Ben
590099a17a
CFG: Let GetSystemModel report model based on Settings:is_new_3ds (#5104)
* CFG: Let GetSystemModel report model based on  Settings:is_new_3ds

* Always write ol3ds console model to cfg savegame
2020-03-16 20:05:06 +01:00
Marshall Mohror
a7d3489dc9
video_core: add texture filtering (#5017)
video_core: add texture filtering
2020-03-16 09:42:05 -05:00
B3n30
eaaa76b922 Adressed review comments 2020-03-15 21:51:44 +01:00
B3n30
a4457d871c Log if common key during Ticket::Load is missing 2020-03-15 21:10:26 +01:00
B3n30
1d92343344 fix more review comments 2020-03-15 19:00:26 +01:00
B3n30
2465fd423a fix review comments 2020-03-15 18:57:29 +01:00
B3n30
391580c658 fix clang-format 2020-03-15 18:50:52 +01:00
B3n30
ae4ba287d5 warn if cia contend is encrypted 2020-03-15 18:23:19 +01:00
Pengfei Zhu
ad3c464e2d
Merge pull request #5116 from zhaowenlan1779/cam-vsync
service/cam: Implement Vsync interrupt events
2020-03-12 10:42:39 +08:00
Hamish Milne
da3ab3d56e Merge branch 'master' into feature/savestates-2 2020-03-07 21:23:08 +00:00
zhupengfei
fc251b32b0
service/fs: Update file size on write
The file's size is stored in FileSessionSlot and retrieved when the game calls GetSize. However, it is not updated when the file is written to, which can possibly change the file size. Therefore, this can cause GetSize to return incorrect results.
2020-03-05 14:50:08 +08:00
Pengfei Zhu
7afcc0d658
Merge pull request #5106 from GovanifY/master
gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization
2020-03-03 23:53:28 +08:00
zhupengfei
28014496c6
Fix incorrect port_id use 2020-03-03 12:13:45 +08:00
zhupengfei
eced511382
service/cam: Implement Vsync interrupt callbacks
According to HW tests, this vsync event is signaled for activated cameras at about the same frequency as the frame rate. The last 5 vsync timings are recorded (in microseconds) and can be retrieved with the service function.

Also, corrected the default frame_rate to 15, according to HW test.

This should fix the missing camera images in certain games.
2020-03-01 17:07:43 +08:00
Tobias
6d3d9f7a8a
core: Add support for N3DS memory mappings (#5103)
* core: Add support for N3DS memory mappings

* Address review comments
2020-02-29 19:48:27 +01:00
zhupengfei
0fe832bb49
Make the arrays const 2020-02-29 09:11:34 +08:00
zhupengfei
9d57325a8b
core/file_sys: Add alternative override pathes for ExeFS files
You can now directly place ExeFS overrides/patches inside the mod folder (instead of the exefs subfolder). This allows us to have drop-in compatibility with Luma3DS mods.
2020-02-28 23:36:17 +08:00
zhupengfei
a50ba7192b
citra_qt: Split options into 'Specific' and 'Generic'
For easier usage. Also made the option list sortable.
2020-02-28 18:26:20 +08:00
zhupengfei
f3e9780d10
ffmpeg: Avoid listing child classes for AVFormatContext and AVCodecContext
As they actually have every encoder/format as their child classes, this will result in a lot of extra options being added.
2020-02-28 16:40:13 +08:00
zhupengfei
a28eac08ae
ffmpeg: Properly handle non-planar formats
For non-planar formats, only the first data plane is used. Therefore,
they need to be handled differently in certain places.
2020-02-27 16:55:20 +08:00
zhupengfei
8c4bcf9f59
ffmpeg: Add ListFormats and ListEncoders
These two functions allow the frontend to get a list of encoders/formats and their specific options.

Retrieving the options is harder than it sounds due to FFmpeg's strange AVClass and AVOption system. For example, for integer and flags options, 'named constants' can be set. They are of type `AV_OPT_TYPE_CONST` and are categoried according to the `unit` field. An option can recognize all constants of the same `unit`.
2020-02-27 16:55:14 +08:00
zhupengfei
4161163d9c
ffmpeg: Correctly handle sample rates
Previously, we just used the native sample rate for encoding. However, some encoders like libmp3lame doesn't support it. Therefore, we now use a supported sample rate (preferring the native one if possible).

FFmpeg requires audio data to be sent in a sequence of frames, each containing the same specific number of samples. Previously, we buffered input samples in FFmpegBackend. However, as the source and destination sample rates can now be different, we should buffer resampled data instead. swresample have an internal input buffer, so we now just forward all data to it and 'gradually' receive resampled data, at most one frame_size at a time. When there is not enough resampled data to form a frame, we will record the current offset and request for less data on the next call.

Additionally, this commit also fixes a flaw. When an encoder supports variable frame sizes, its frame size is reported to be 0, which breaks our buffering system. Now we treat variable frame size encoders as having a frame size of 160 (the size of a HLE audio frame).
2020-02-27 16:55:13 +08:00
zhupengfei
8b9c01ded9
ffmpeg: Correctly handle sample format
We previously assumed that the first preferred sample format is planar, but that may not be true for all codecs. Instead we should find a supported sample format that is planar.
2020-02-27 16:55:12 +08:00
zhupengfei
17461b5d11
ffmpeg: Correctly set pixel format
While YUV420P is widely used, not all encoders accept it (e.g. Intel QSV only accepts NV12). We should use the codec's preferred pixel format instead as we need to rescale the frame anyway.
2020-02-27 16:55:11 +08:00
zhupengfei
016f8be0b8
core/dumping: Allow format/encoder selection+configuration
The ParamPackage got modified so that we can use range-based for on it
2020-02-27 16:55:10 +08:00