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Ditch epoch math. Use constant offset
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@ -11,7 +11,7 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// 3DS Uses 1900 for Epoch instead of 1970
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#define _3DS_EPOCH_OFFSET 3155673600L
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#define _3DS_EPOCH_OFFSET 2208988800L
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namespace SharedPage {
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@ -37,9 +37,7 @@ static void UpdateTimeCallback(u64 /*userdata*/, int /*cycles_late*/) {
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// 3DS uses 1/1/1900 for Epoch
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time_t plat_time = std::time(nullptr);
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tm console_epoch = {};
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console_epoch.tm_year = 100; // 2000
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u64_le console_time = (static_cast<u64_le>(std::difftime(plat_time, std::mktime(&console_epoch))) + _3DS_EPOCH_OFFSET) * 1000L;
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u64_le console_time = (static_cast<u64_le>(plat_time) + _3DS_EPOCH_OFFSET) * 1000L;
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DateTime* current_time = (shared_page.date_time_update_counter & 1) ? &shared_page.date_time_1 : &shared_page.date_time_0;
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