mirror of
https://github.com/citra-emu/citra.git
synced 2024-12-19 14:01:05 +00:00
shader_jit_x64: Don't read program from global state
This commit is contained in:
parent
ade7ed7c5f
commit
fa4ac279a7
@ -29,7 +29,7 @@ void JitX64Engine::SetupBatch(const ShaderSetup* setup_) {
|
|||||||
cached_shader = iter->second.get();
|
cached_shader = iter->second.get();
|
||||||
} else {
|
} else {
|
||||||
auto shader = std::make_unique<JitShader>();
|
auto shader = std::make_unique<JitShader>();
|
||||||
shader->Compile();
|
shader->Compile(&setup->program_code, &setup->swizzle_data);
|
||||||
cached_shader = shader.get();
|
cached_shader = shader.get();
|
||||||
cache.emplace_hint(iter, cache_key, std::move(shader));
|
cache.emplace_hint(iter, cache_key, std::move(shader));
|
||||||
}
|
}
|
||||||
|
@ -151,15 +151,6 @@ static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
|
|||||||
/// Raw constant for the destination register enable mask that indicates all components are enabled
|
/// Raw constant for the destination register enable mask that indicates all components are enabled
|
||||||
static const u8 NO_DEST_REG_MASK = 0xf;
|
static const u8 NO_DEST_REG_MASK = 0xf;
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the vertex shader instruction for a given offset in the current shader program
|
|
||||||
* @param offset Offset in the current shader program of the instruction
|
|
||||||
* @return Instruction at the specified offset
|
|
||||||
*/
|
|
||||||
static Instruction GetVertexShaderInstruction(size_t offset) {
|
|
||||||
return {g_state.vs.program_code[offset]};
|
|
||||||
}
|
|
||||||
|
|
||||||
static void LogCritical(const char* msg) {
|
static void LogCritical(const char* msg) {
|
||||||
LOG_CRITICAL(HW_GPU, "%s", msg);
|
LOG_CRITICAL(HW_GPU, "%s", msg);
|
||||||
}
|
}
|
||||||
@ -233,7 +224,7 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe
|
|||||||
movaps(dest, xword[src_ptr + src_offset_disp]);
|
movaps(dest, xword[src_ptr + src_offset_disp]);
|
||||||
}
|
}
|
||||||
|
|
||||||
SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
|
SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
|
||||||
|
|
||||||
// Generate instructions for source register swizzling as needed
|
// Generate instructions for source register swizzling as needed
|
||||||
u8 sel = swiz.GetRawSelector(src_num);
|
u8 sel = swiz.GetRawSelector(src_num);
|
||||||
@ -264,7 +255,7 @@ void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
|
|||||||
dest = instr.common.dest.Value();
|
dest = instr.common.dest.Value();
|
||||||
}
|
}
|
||||||
|
|
||||||
SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
|
SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
|
||||||
|
|
||||||
size_t dest_offset_disp = UnitState::OutputOffset(dest);
|
size_t dest_offset_disp = UnitState::OutputOffset(dest);
|
||||||
|
|
||||||
@ -522,7 +513,7 @@ void JitShader::Compile_MIN(Instruction instr) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void JitShader::Compile_MOVA(Instruction instr) {
|
void JitShader::Compile_MOVA(Instruction instr) {
|
||||||
SwizzlePattern swiz = {g_state.vs.swizzle_data[instr.common.operand_desc_id]};
|
SwizzlePattern swiz = {(*swizzle_data)[instr.common.operand_desc_id]};
|
||||||
|
|
||||||
if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
|
if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
|
||||||
return; // NoOp
|
return; // NoOp
|
||||||
@ -796,7 +787,7 @@ void JitShader::Compile_NextInstr() {
|
|||||||
|
|
||||||
L(instruction_labels[program_counter]);
|
L(instruction_labels[program_counter]);
|
||||||
|
|
||||||
Instruction instr = GetVertexShaderInstruction(program_counter++);
|
Instruction instr = {(*program_code)[program_counter++]};
|
||||||
|
|
||||||
OpCode::Id opcode = instr.opcode.Value();
|
OpCode::Id opcode = instr.opcode.Value();
|
||||||
auto instr_func = instr_table[static_cast<unsigned>(opcode)];
|
auto instr_func = instr_table[static_cast<unsigned>(opcode)];
|
||||||
@ -814,8 +805,8 @@ void JitShader::Compile_NextInstr() {
|
|||||||
void JitShader::FindReturnOffsets() {
|
void JitShader::FindReturnOffsets() {
|
||||||
return_offsets.clear();
|
return_offsets.clear();
|
||||||
|
|
||||||
for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) {
|
for (size_t offset = 0; offset < program_code->size(); ++offset) {
|
||||||
Instruction instr = GetVertexShaderInstruction(offset);
|
Instruction instr = {(*program_code)[offset]};
|
||||||
|
|
||||||
switch (instr.opcode.Value()) {
|
switch (instr.opcode.Value()) {
|
||||||
case OpCode::Id::CALL:
|
case OpCode::Id::CALL:
|
||||||
@ -833,7 +824,11 @@ void JitShader::FindReturnOffsets() {
|
|||||||
std::sort(return_offsets.begin(), return_offsets.end());
|
std::sort(return_offsets.begin(), return_offsets.end());
|
||||||
}
|
}
|
||||||
|
|
||||||
void JitShader::Compile() {
|
void JitShader::Compile(const std::array<u32, 1024>* program_code_,
|
||||||
|
const std::array<u32, 1024>* swizzle_data_) {
|
||||||
|
program_code = program_code_;
|
||||||
|
swizzle_data = swizzle_data_;
|
||||||
|
|
||||||
// Reset flow control state
|
// Reset flow control state
|
||||||
program = (CompiledShader*)getCurr();
|
program = (CompiledShader*)getCurr();
|
||||||
program_counter = 0;
|
program_counter = 0;
|
||||||
@ -868,17 +863,18 @@ void JitShader::Compile() {
|
|||||||
jmp(ABI_PARAM3);
|
jmp(ABI_PARAM3);
|
||||||
|
|
||||||
// Compile entire program
|
// Compile entire program
|
||||||
Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
|
Compile_Block(static_cast<unsigned>(program_code->size()));
|
||||||
|
|
||||||
// Free memory that's no longer needed
|
// Free memory that's no longer needed
|
||||||
|
program_code = nullptr;
|
||||||
|
swizzle_data = nullptr;
|
||||||
return_offsets.clear();
|
return_offsets.clear();
|
||||||
return_offsets.shrink_to_fit();
|
return_offsets.shrink_to_fit();
|
||||||
|
|
||||||
ready();
|
ready();
|
||||||
|
|
||||||
uintptr_t size = reinterpret_cast<uintptr_t>(getCurr()) - reinterpret_cast<uintptr_t>(program);
|
ASSERT_MSG(getSize() <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
|
||||||
ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
|
LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize());
|
||||||
LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
|
JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
|
||||||
|
@ -38,7 +38,8 @@ public:
|
|||||||
program(&setup, &state, instruction_labels[offset].getAddress());
|
program(&setup, &state, instruction_labels[offset].getAddress());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Compile();
|
void Compile(const std::array<u32, 1024>* program_code,
|
||||||
|
const std::array<u32, 1024>* swizzle_data);
|
||||||
|
|
||||||
void Compile_ADD(Instruction instr);
|
void Compile_ADD(Instruction instr);
|
||||||
void Compile_DP3(Instruction instr);
|
void Compile_DP3(Instruction instr);
|
||||||
@ -103,6 +104,9 @@ private:
|
|||||||
*/
|
*/
|
||||||
void FindReturnOffsets();
|
void FindReturnOffsets();
|
||||||
|
|
||||||
|
const std::array<u32, 1024>* program_code = nullptr;
|
||||||
|
const std::array<u32, 1024>* swizzle_data = nullptr;
|
||||||
|
|
||||||
/// Mapping of Pica VS instructions to pointers in the emitted code
|
/// Mapping of Pica VS instructions to pointers in the emitted code
|
||||||
std::array<Xbyak::Label, 1024> instruction_labels;
|
std::array<Xbyak::Label, 1024> instruction_labels;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user