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PlatformGamesFragment.java: Run PullToRefresh on a background thread (#6372)
* android: bump gradle to 7.4.2 * PlatformGamesFragment.java: Run `PullToRefresh` on a background thread
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@ -1,7 +1,13 @@
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package org.citra.citra_emu.ui.platform;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import android.database.Cursor;
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import android.os.Bundle;
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import android.os.Handler;
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import android.os.Looper;
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import android.view.LayoutInflater;
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import android.view.View;
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import android.view.ViewGroup;
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@ -11,6 +17,7 @@ import androidx.core.graphics.Insets;
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import androidx.core.view.ViewCompat;
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import androidx.core.view.WindowInsetsCompat;
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import androidx.fragment.app.Fragment;
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import androidx.lifecycle.Lifecycle;
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import androidx.recyclerview.widget.GridLayoutManager;
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import androidx.recyclerview.widget.LinearLayoutManager;
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import androidx.recyclerview.widget.RecyclerView;
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@ -25,11 +32,12 @@ import org.citra.citra_emu.adapters.GameAdapter;
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import org.citra.citra_emu.model.GameDatabase;
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public final class PlatformGamesFragment extends Fragment implements PlatformGamesView {
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private PlatformGamesPresenter mPresenter = new PlatformGamesPresenter(this);
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private final PlatformGamesPresenter mPresenter = new PlatformGamesPresenter(this);
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private GameAdapter mAdapter;
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private RecyclerView mRecyclerView;
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private TextView mTextView;
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private SwipeRefreshLayout mPullToRefresh;
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@Override
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public void onCreate(Bundle savedInstanceState) {
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@ -47,6 +55,24 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
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return rootView;
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}
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private final ExecutorService mExecutor = Executors.newSingleThreadExecutor();
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private final Handler mHandler = new Handler(Looper.getMainLooper());
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private void onPullToRefresh() {
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Runnable onPostRunnable = () -> {
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updateTextView();
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mPullToRefresh.setRefreshing(false);
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};
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Runnable scanLibraryRunnable = () -> {
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GameDatabase databaseHelper = CitraApplication.databaseHelper;
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databaseHelper.scanLibrary(databaseHelper.getWritableDatabase());
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mPresenter.refresh();
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mHandler.post(onPostRunnable);
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};
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mExecutor.execute(scanLibraryRunnable);
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}
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@Override
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public void onViewCreated(View view, Bundle savedInstanceState) {
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int columns = getResources().getInteger(R.integer.game_grid_columns);
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@ -60,16 +86,9 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
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mRecyclerView.addItemDecoration(divider);
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// Add swipe down to refresh gesture
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final SwipeRefreshLayout pullToRefresh = view.findViewById(R.id.refresh_grid_games);
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pullToRefresh.setOnRefreshListener(() -> {
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GameDatabase databaseHelper = CitraApplication.databaseHelper;
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databaseHelper.scanLibrary(databaseHelper.getWritableDatabase());
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refresh();
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pullToRefresh.setRefreshing(false);
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});
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pullToRefresh.setProgressBackgroundColorSchemeColor(MaterialColors.getColor(pullToRefresh, R.attr.colorPrimary));
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pullToRefresh.setColorSchemeColors(MaterialColors.getColor(pullToRefresh, R.attr.colorOnPrimary));
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mPullToRefresh.setOnRefreshListener(this::onPullToRefresh);
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mPullToRefresh.setProgressBackgroundColorSchemeColor(MaterialColors.getColor(mPullToRefresh, R.attr.colorPrimary));
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mPullToRefresh.setColorSchemeColors(MaterialColors.getColor(mPullToRefresh, R.attr.colorOnPrimary));
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setInsets();
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}
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@ -95,6 +114,7 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
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private void findViews(View root) {
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mRecyclerView = root.findViewById(R.id.grid_games);
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mTextView = root.findViewById(R.id.gamelist_empty_text);
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mPullToRefresh = root.findViewById(R.id.refresh_grid_games);
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}
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private void setInsets() {
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@ -7,7 +7,7 @@ buildscript {
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jcenter()
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}
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dependencies {
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classpath 'com.android.tools.build:gradle:7.2.0'
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classpath 'com.android.tools.build:gradle:7.4.2'
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// NOTE: Do not place your application dependencies here; they belong
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// in the individual module build.gradle files
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