Update the entire application to use the new clang format style
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		| @@ -261,31 +261,26 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||
|     PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left); | ||||
|     PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right); | ||||
|     if (info.active_fb == 0) { | ||||
|         WriteSingleHWReg( | ||||
|             base_address + | ||||
|                 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), | ||||
|             phys_address_left); | ||||
|         WriteSingleHWReg( | ||||
|             base_address + | ||||
|                 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), | ||||
|             phys_address_right); | ||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||
|                                                 framebuffer_config[screen_id].address_left1)), | ||||
|                          phys_address_left); | ||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||
|                                                 framebuffer_config[screen_id].address_right1)), | ||||
|                          phys_address_right); | ||||
|     } else { | ||||
|         WriteSingleHWReg( | ||||
|             base_address + | ||||
|                 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), | ||||
|             phys_address_left); | ||||
|         WriteSingleHWReg( | ||||
|             base_address + | ||||
|                 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), | ||||
|             phys_address_right); | ||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||
|                                                 framebuffer_config[screen_id].address_left2)), | ||||
|                          phys_address_left); | ||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||
|                                                 framebuffer_config[screen_id].address_right2)), | ||||
|                          phys_address_right); | ||||
|     } | ||||
|     WriteSingleHWReg(base_address + | ||||
|                          4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), | ||||
|                      info.stride); | ||||
|     WriteSingleHWReg( | ||||
|         base_address + | ||||
|             4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)), | ||||
|         info.format); | ||||
|     WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||
|                                             framebuffer_config[screen_id].color_format)), | ||||
|                      info.format); | ||||
|     WriteSingleHWReg( | ||||
|         base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)), | ||||
|         info.shown_fb); | ||||
|   | ||||
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	 James Rowe
					James Rowe