Add "Separate Windows" LayoutOption (#6177)
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@@ -129,7 +129,8 @@ signals:
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class OpenGLWindow : public QWindow {
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Q_OBJECT
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public:
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explicit OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context);
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explicit OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context,
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bool is_secondary = false);
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~OpenGLWindow();
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@@ -142,13 +143,14 @@ protected:
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private:
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std::unique_ptr<QOpenGLContext> context;
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QWidget* event_handler;
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bool is_secondary;
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};
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class GRenderWindow : public QWidget, public Frontend::EmuWindow {
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Q_OBJECT
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public:
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GRenderWindow(QWidget* parent, EmuThread* emu_thread);
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GRenderWindow(QWidget* parent, EmuThread* emu_thread, bool is_secondary);
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~GRenderWindow() override;
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// EmuWindow implementation.
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@@ -178,6 +180,10 @@ public:
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bool event(QEvent* event) override;
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void focusOutEvent(QFocusEvent* event) override;
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void focusInEvent(QFocusEvent* event) override;
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bool HasFocus() const {
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return has_focus;
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}
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void InitRenderTarget();
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@@ -229,6 +235,7 @@ private:
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/// Temporary storage of the screenshot taken
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QImage screenshot_image;
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bool first_frame = false;
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bool has_focus = false;
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protected:
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void showEvent(QShowEvent* event) override;
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