Finished fixing bugs caused by the merge

This commit is contained in:
inspuration 2014-06-10 16:29:52 -04:00
parent 1d6ea166c1
commit f18ae9892a
8 changed files with 134 additions and 320 deletions

View File

@ -219,6 +219,10 @@
<ItemGroup>
<Text Include="CMakeLists.txt" />
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<ItemGroup>
<None Include="scm_rev.cpp.in" />
<None Include="scm_rev_gen.js" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

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@ -30,18 +30,18 @@
<ClInclude Include="msg_handler.h" />
<ClInclude Include="platform.h" />
<ClInclude Include="register_set.h" />
<ClInclude Include="scm_rev.h" />
<ClInclude Include="std_condition_variable.h" />
<ClInclude Include="std_mutex.h" />
<ClInclude Include="std_thread.h" />
<ClInclude Include="string_util.h" />
<ClInclude Include="swap.h" />
<ClInclude Include="symbols.h" />
<ClInclude Include="thread.h" />
<ClInclude Include="thread_queue_list.h" />
<ClInclude Include="thunk.h" />
<ClInclude Include="timer.h" />
<ClInclude Include="utf8.h" />
<ClInclude Include="symbols.h" />
<ClInclude Include="scm_rev.h" />
<ClInclude Include="thread_queue_list.h" />
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<ClCompile Include="break_points.cpp" />
@ -56,14 +56,18 @@
<ClCompile Include="memory_util.cpp" />
<ClCompile Include="misc.cpp" />
<ClCompile Include="msg_handler.cpp" />
<ClCompile Include="scm_rev.cpp" />
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<ClCompile Include="scm_rev.cpp" />
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<None Include="scm_rev.cpp.in" />
<None Include="scm_rev_gen.js" />
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@ -9,7 +9,7 @@
#include "core/core.h"
#include "core/mem_map.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
#include "core/hw/gpu.h"
#include "core/arm/disassembler/arm_disasm.h"
#include "core/arm/interpreter/arm_interpreter.h"
@ -26,7 +26,7 @@ ARM_Interface* g_sys_core = nullptr; ///< ARM11 system (OS) core
/// Run the core CPU loop
void RunLoop() {
for (;;){
g_app_core->Run(LCD::kFrameTicks);
g_app_core->Run(GPU::kFrameTicks);
HW::Update();
Kernel::Reschedule();
}
@ -38,7 +38,7 @@ void SingleStep() {
// Update and reschedule after approx. 1 frame
u64 current_ticks = Core::g_app_core->GetTicks();
if ((current_ticks - g_last_ticks) >= LCD::kFrameTicks || HLE::g_reschedule) {
if ((current_ticks - g_last_ticks) >= GPU::kFrameTicks || HLE::g_reschedule) {
g_last_ticks = current_ticks;
HW::Update();
Kernel::Reschedule();

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@ -191,9 +191,9 @@
<ClCompile Include="hle\service\srv.cpp" />
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<ClCompile Include="hw\hid.cpp" />
<ClCompile Include="hw\hw.cpp" />
<ClCompile Include="hw\ndma.cpp" />
<ClCompile Include="hw\hid.cpp" />
<ClCompile Include="loader.cpp" />
<ClCompile Include="mem_map.cpp" />
<ClCompile Include="mem_map_funcs.cpp" />
@ -244,9 +244,9 @@
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<ClInclude Include="hw\gpu.h" />
<ClInclude Include="hw\hid.h" />
<ClInclude Include="hw\hw.h" />
<ClInclude Include="hw\ndma.h" />
<ClInclude Include="hw\hid.h" />
<ClInclude Include="loader.h" />
<ClInclude Include="mem_map.h" />
<ClInclude Include="system.h" />

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@ -1,322 +1,109 @@
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View File

@ -108,6 +108,10 @@ template<void func(const char*)> void Wrap() {
func(Memory::GetCharPointer(PARAM(0)));
}
template<u64 func()> void Wrap() {
RETURN(func());
}
#undef PARAM
#undef RETURN

View File

@ -20,6 +20,15 @@ public:
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::SharedMemory; }
//TODO: implement
/**
* Wait for kernel object to synchronize
* @param wait Boolean wait set if current thread should wait as a result of sync operation
* @return Result of operation, 0 on success, otherwise error code
*/
Result WaitSynchronization(bool* wait) {
// TODO(bravia): ImplementMe
return 0;
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -331,6 +331,12 @@ void SleepThread(s64 nanoseconds) {
DEBUG_LOG(SVC, "called nanoseconds=%d", nanoseconds);
}
//TODO: verify with a kernel dump
u64 GetSystemTick() {
return Core::g_app_core->GetTicks();
}
const HLE::FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
@ -372,7 +378,7 @@ const HLE::FunctionDef SVC_Table[] = {
{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, nullptr, "SignalAndWait"},
{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
{0x28, nullptr, "GetSystemTick"},
{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
{0x29, nullptr, "GetHandleInfo"},
{0x2A, nullptr, "GetSystemInfo"},
{0x2B, nullptr, "GetProcessInfo"},