mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-25 22:10:15 +00:00
Added 3DS controls in main window.
This commit is contained in:
parent
d78c87e3db
commit
ef56b7dcc7
@ -168,6 +168,7 @@ void Config::ReadValues() {
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qt_config->endGroup();
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qt_config->endGroup();
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UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
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UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
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UISettings::values.show_3DS_controls = qt_config->value("show3dsControls", true).toBool();
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UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
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UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
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UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
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UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
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UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
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UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
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@ -278,6 +279,7 @@ void Config::SaveValues() {
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
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qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
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qt_config->setValue("show3dsControls", UISettings::values.single_window_mode);
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qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
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qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
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qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
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qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
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qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
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qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
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@ -51,7 +51,6 @@ void ConfigureAudio::setConfiguration() {
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}
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}
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}
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}
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ui->audio_device_combo_box->setCurrentIndex(new_device_index);
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ui->audio_device_combo_box->setCurrentIndex(new_device_index);
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ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
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}
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}
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void ConfigureAudio::applyConfiguration() {
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void ConfigureAudio::applyConfiguration() {
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@ -62,8 +61,6 @@ void ConfigureAudio::applyConfiguration() {
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Settings::values.audio_device_id =
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Settings::values.audio_device_id =
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ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
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ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
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.toStdString();
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.toStdString();
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Settings::values.volume = (float)ui->volume_slider->value() / ui->volume_slider->maximum();
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Settings::Apply();
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Settings::Apply();
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}
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}
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@ -46,33 +46,6 @@
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</item>
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</item>
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<item>
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<item>
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<widget class="QComboBox" name="audio_device_combo_box">
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<widget class="QComboBox" name="audio_device_combo_box">
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Volume:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QSlider" name="volume_slider">
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<property name="maximum">
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<number>1023</number>
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</property>
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<property name="pageStep">
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<number>1</number>
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</property>
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<property name="value">
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<number>0</number>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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</layout>
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</layout>
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@ -69,6 +69,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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ConnectMenuEvents();
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ConnectMenuEvents();
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ConnectWidgetEvents();
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ConnectWidgetEvents();
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ui.centralwidget->setStyleSheet("background-color: white;");
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setWindowTitle(QString("Citra %1| %2-%3")
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setWindowTitle(QString("Citra %1| %2-%3")
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.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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show();
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show();
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@ -79,6 +81,10 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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if (args.length() >= 2) {
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if (args.length() >= 2) {
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BootGame(args[1]);
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BootGame(args[1]);
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}
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}
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volume_slider = ui.centralwidget->findChild<QSlider*>("volume_slider");
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volume_slider->setValue(Settings::values.volume * volume_slider->maximum());
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connect(volume_slider, SIGNAL(valueChanged(int)), this, SLOT(UpdateVolume()));
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}
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}
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GMainWindow::~GMainWindow() {
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GMainWindow::~GMainWindow() {
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@ -93,6 +99,15 @@ void GMainWindow::InitializeWidgets() {
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render_window = new GRenderWindow(this, emu_thread.get());
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render_window = new GRenderWindow(this, emu_thread.get());
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render_window->hide();
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render_window->hide();
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left_widget = ui.centralwidget->findChild<QWidget*>("left_widget");
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left_widget->hide();
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central_widget = ui.centralwidget->findChild<QWidget*>("central_widget");
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central_widget->hide();
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right_widget = ui.centralwidget->findChild<QWidget*>("right_widget");
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right_widget->hide();
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game_list = new GameList();
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game_list = new GameList();
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ui.horizontalLayout->addWidget(game_list);
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ui.horizontalLayout->addWidget(game_list);
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@ -243,6 +258,8 @@ void GMainWindow::RestoreUIState() {
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ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
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ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
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ToggleWindowMode();
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ToggleWindowMode();
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ui.action_Show_3DS_Controls->setChecked(UISettings::values.show_3DS_controls);
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ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
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ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
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OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
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OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
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@ -280,6 +297,8 @@ void GMainWindow::ConnectMenuEvents() {
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// View
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// View
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
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&GMainWindow::ToggleWindowMode);
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&GMainWindow::ToggleWindowMode);
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connect(ui.action_Show_3DS_Controls, &QAction::triggered, this,
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&GMainWindow::Toggle3dsControls);
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connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
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connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
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&GMainWindow::OnDisplayTitleBars);
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&GMainWindow::OnDisplayTitleBars);
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connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
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connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
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@ -412,6 +431,11 @@ void GMainWindow::BootGame(const QString& filename) {
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render_window->show();
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render_window->show();
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render_window->setFocus();
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render_window->setFocus();
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central_widget->show();
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if (ui.action_Show_3DS_Controls->isChecked()) {
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left_widget->show();
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right_widget->show();
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}
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emulation_running = true;
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emulation_running = true;
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OnStartGame();
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OnStartGame();
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@ -442,6 +466,9 @@ void GMainWindow::ShutdownGame() {
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ui.action_Pause->setEnabled(false);
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ui.action_Pause->setEnabled(false);
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ui.action_Stop->setEnabled(false);
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ui.action_Stop->setEnabled(false);
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render_window->hide();
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render_window->hide();
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left_widget->hide();
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central_widget->hide();
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right_widget->hide();
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game_list->show();
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game_list->show();
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// Disable status bar updates
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// Disable status bar updates
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@ -586,7 +613,7 @@ void GMainWindow::ToggleWindowMode() {
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if (ui.action_Single_Window_Mode->isChecked()) {
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if (ui.action_Single_Window_Mode->isChecked()) {
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// Render in the main window...
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// Render in the main window...
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render_window->BackupGeometry();
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render_window->BackupGeometry();
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ui.horizontalLayout->addWidget(render_window);
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ui.centralwidget->findChild<QWidget*>("central_widget")->layout()->addWidget(render_window);
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render_window->setFocusPolicy(Qt::ClickFocus);
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render_window->setFocusPolicy(Qt::ClickFocus);
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if (emulation_running) {
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if (emulation_running) {
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render_window->setVisible(true);
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render_window->setVisible(true);
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@ -596,7 +623,9 @@ void GMainWindow::ToggleWindowMode() {
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} else {
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} else {
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// Render in a separate window...
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// Render in a separate window...
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ui.horizontalLayout->removeWidget(render_window);
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ui.centralwidget->findChild<QWidget*>("central_widget")
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->layout()
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->removeWidget(render_window);
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render_window->setParent(nullptr);
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render_window->setParent(nullptr);
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render_window->setFocusPolicy(Qt::NoFocus);
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render_window->setFocusPolicy(Qt::NoFocus);
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if (emulation_running) {
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if (emulation_running) {
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@ -607,6 +636,18 @@ void GMainWindow::ToggleWindowMode() {
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}
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}
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}
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}
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void GMainWindow::Toggle3dsControls() {
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if (ui.action_Show_3DS_Controls->isChecked()) {
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if (emulation_running) {
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left_widget->show();
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right_widget->show();
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}
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} else {
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left_widget->hide();
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right_widget->hide();
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}
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}
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void GMainWindow::OnConfigure() {
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void GMainWindow::OnConfigure() {
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ConfigureDialog configureDialog(this);
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ConfigureDialog configureDialog(this);
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auto result = configureDialog.exec();
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auto result = configureDialog.exec();
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@ -669,6 +710,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
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UISettings::values.microprofile_visible = microProfileDialog->isVisible();
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UISettings::values.microprofile_visible = microProfileDialog->isVisible();
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#endif
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#endif
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UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
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UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
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UISettings::values.show_3DS_controls = ui.action_Show_3DS_Controls->isChecked();
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UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
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UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
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UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
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UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
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UISettings::values.first_start = false;
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UISettings::values.first_start = false;
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@ -681,6 +723,8 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
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ShutdownGame();
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ShutdownGame();
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render_window->close();
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render_window->close();
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left_widget->close();
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right_widget->close();
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QWidget::closeEvent(event);
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QWidget::closeEvent(event);
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}
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}
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@ -719,6 +763,10 @@ bool GMainWindow::ConfirmChangeGame() {
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return answer != QMessageBox::No;
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return answer != QMessageBox::No;
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}
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}
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void GMainWindow::UpdateVolume() {
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Settings::values.volume = (float)volume_slider->value() / volume_slider->maximum();
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}
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#ifdef main
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#ifdef main
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#undef main
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#undef main
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#endif
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#endif
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@ -125,6 +125,8 @@ private slots:
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void OnDisplayTitleBars(bool);
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void OnDisplayTitleBars(bool);
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void ToggleWindowMode();
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void ToggleWindowMode();
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void OnCreateGraphicsSurfaceViewer();
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void OnCreateGraphicsSurfaceViewer();
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void Toggle3dsControls();
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void UpdateVolume();
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private:
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private:
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void UpdateStatusBar();
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void UpdateStatusBar();
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@ -133,6 +135,9 @@ private:
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GRenderWindow* render_window;
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GRenderWindow* render_window;
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GameList* game_list;
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GameList* game_list;
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QWidget* left_widget;
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QWidget* central_widget;
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QWidget* right_widget;
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// Status bar elements
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// Status bar elements
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QLabel* emu_speed_label = nullptr;
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QLabel* emu_speed_label = nullptr;
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@ -161,6 +166,8 @@ private:
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QAction* actions_recent_files[max_recent_files_item];
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QAction* actions_recent_files[max_recent_files_item];
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QSlider* volume_slider;
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protected:
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protected:
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void dropEvent(QDropEvent* event) override;
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void dropEvent(QDropEvent* event) override;
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void dragEnterEvent(QDragEnterEvent* event) override;
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void dragEnterEvent(QDragEnterEvent* event) override;
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@ -37,6 +37,146 @@
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<property name="bottomMargin">
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<property name="bottomMargin">
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<number>0</number>
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<number>0</number>
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</property>
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</property>
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<item>
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<widget class="QWidget" name="left_widget" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_4">
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Volume</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignCenter</set>
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</property>
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</widget>
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</item>
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<item alignment="Qt::AlignHCenter">
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<widget class="QSlider" name="volume_slider">
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<property name="maximum">
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<number>1023</number>
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</property>
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<property name="pageStep">
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<number>16</number>
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</property>
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="central_widget" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="MinimumExpanding" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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|
<property name="bottomMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QWidget" name="right_widget" native="true">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||||
|
<item>
|
||||||
|
<spacer name="verticalSpacer_2">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Vertical</enum>
|
||||||
|
</property>
|
||||||
|
<property name="sizeHint" stdset="0">
|
||||||
|
<size>
|
||||||
|
<width>20</width>
|
||||||
|
<height>40</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
</spacer>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="wifi_check_box">
|
||||||
|
<property name="enabled">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>WiFi</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label">
|
||||||
|
<property name="text">
|
||||||
|
<string>3D</string>
|
||||||
|
</property>
|
||||||
|
<property name="alignment">
|
||||||
|
<set>Qt::AlignCenter</set>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item alignment="Qt::AlignHCenter">
|
||||||
|
<widget class="QSlider" name="three_d_slider">
|
||||||
|
<property name="enabled">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>1023</number>
|
||||||
|
</property>
|
||||||
|
<property name="pageStep">
|
||||||
|
<number>16</number>
|
||||||
|
</property>
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Vertical</enum>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
<widget class="QMenuBar" name="menubar">
|
<widget class="QMenuBar" name="menubar">
|
||||||
@ -45,7 +185,7 @@
|
|||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>1081</width>
|
<width>1081</width>
|
||||||
<height>19</height>
|
<height>21</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<widget class="QMenu" name="menu_File">
|
<widget class="QMenu" name="menu_File">
|
||||||
@ -88,6 +228,7 @@
|
|||||||
</widget>
|
</widget>
|
||||||
<addaction name="action_Single_Window_Mode"/>
|
<addaction name="action_Single_Window_Mode"/>
|
||||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||||
|
<addaction name="action_Show_3DS_Controls"/>
|
||||||
<addaction name="action_Show_Status_Bar"/>
|
<addaction name="action_Show_Status_Bar"/>
|
||||||
<addaction name="menu_View_Debugging"/>
|
<addaction name="menu_View_Debugging"/>
|
||||||
</widget>
|
</widget>
|
||||||
@ -188,6 +329,15 @@
|
|||||||
<string>Create Pica Surface Viewer</string>
|
<string>Create Pica Surface Viewer</string>
|
||||||
</property>
|
</property>
|
||||||
</action>
|
</action>
|
||||||
|
<action name="action_Show_3DS_Controls">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Show 3DS Controls</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
</widget>
|
</widget>
|
||||||
<resources/>
|
<resources/>
|
||||||
|
<connections/>
|
||||||
</ui>
|
</ui>
|
||||||
|
@ -26,6 +26,7 @@ struct Values {
|
|||||||
bool microprofile_visible;
|
bool microprofile_visible;
|
||||||
|
|
||||||
bool single_window_mode;
|
bool single_window_mode;
|
||||||
|
bool show_3DS_controls;
|
||||||
bool display_titlebar;
|
bool display_titlebar;
|
||||||
bool show_status_bar;
|
bool show_status_bar;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user