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Add disk archive serialization (fix crash in driver renegade etc.)
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@ -16,6 +16,7 @@
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#include <vector>
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#include <boost/serialization/split_member.hpp>
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#include <boost/serialization/string.hpp>
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#include <boost/serialization/wrapper.hpp>
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#include "common/common_types.h"
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#ifdef _MSC_VER
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#include "common/string_util.h"
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@ -41,6 +42,34 @@ enum class UserPath {
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UserDir,
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};
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// Replaces install-specific paths with standard placeholders, and back again
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std::string SerializePath(const std::string& input, bool is_saving);
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// A serializable path string
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struct Path : public boost::serialization::wrapper_traits<const Path> {
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std::string& str;
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explicit Path(std::string& _str) : str(_str) {}
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static const Path make(std::string& str) {
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return Path(str);
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}
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template <class Archive>
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void save(Archive& ar, const unsigned int) const {
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auto s_path = SerializePath(str, true);
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ar << s_path;
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}
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template <class Archive>
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void load(Archive& ar, const unsigned int) const {
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ar >> str;
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str = SerializePath(str, false);
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}
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BOOST_SERIALIZATION_SPLIT_MEMBER();
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friend class boost::serialization::access;
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};
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// FileSystem tree node/
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struct FSTEntry {
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bool isDirectory;
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@ -48,6 +77,17 @@ struct FSTEntry {
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std::string physicalName; // name on disk
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std::string virtualName; // name in FST names table
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std::vector<FSTEntry> children;
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private:
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& isDirectory;
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ar& size;
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ar& Path::make(physicalName);
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ar& Path::make(virtualName);
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ar& children;
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}
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friend class boost::serialization::access;
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};
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// Returns true if file filename exists
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@ -146,9 +186,6 @@ void SetCurrentRomPath(const std::string& path);
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// directory. To be used in "multi-user" mode (that is, installed).
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const std::string& GetUserPath(UserPath path);
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// Replaces install-specific paths with standard placeholders, and back again
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std::string SerializePath(const std::string& input, bool is_saving);
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// Returns the path to where the sys file are
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std::string GetSysDirectory();
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@ -322,27 +359,20 @@ private:
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u32 flags;
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template <class Archive>
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void save(Archive& ar, const unsigned int) const {
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auto s_filename = SerializePath(filename, true);
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ar << s_filename;
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ar << openmode;
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ar << flags;
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ar << Tell();
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}
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template <class Archive>
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void load(Archive& ar, const unsigned int) {
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ar >> filename;
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filename = SerializePath(filename, false);
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ar >> openmode;
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ar >> flags;
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void serialize(Archive& ar, const unsigned int) {
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ar& Path::make(filename);
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ar& openmode;
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ar& flags;
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u64 pos;
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ar >> pos;
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Open();
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Seek(pos, SEEK_SET);
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if (Archive::is_saving::value) {
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pos = Tell();
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}
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ar& pos;
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if (Archive::is_loading::value) {
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Open();
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Seek(pos, SEEK_SET);
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}
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}
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BOOST_SERIALIZATION_SPLIT_MEMBER()
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friend class boost::serialization::access;
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};
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <cstdio>
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#include <memory>
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#include "common/archives.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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@ -14,6 +15,9 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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SERIALIZE_EXPORT_IMPL(FileSys::DiskFile)
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SERIALIZE_EXPORT_IMPL(FileSys::DiskDirectory)
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namespace FileSys {
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ResultVal<std::size_t> DiskFile::Read(const u64 offset, const std::size_t length,
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@ -10,6 +10,7 @@
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#include <vector>
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#include <boost/serialization/base_object.hpp>
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#include <boost/serialization/unique_ptr.hpp>
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#include <boost/serialization/vector.hpp>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/file_sys/archive_backend.h"
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@ -46,12 +47,16 @@ protected:
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Mode mode;
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std::unique_ptr<FileUtil::IOFile> file;
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private:
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DiskFile() = default;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& boost::serialization::base_object<FileBackend>(*this);
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ar& mode;
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ar& mode.hex;
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ar& file;
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}
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friend class boost::serialization::access;
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};
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class DiskDirectory : public DirectoryBackend {
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@ -74,6 +79,27 @@ protected:
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// We need to remember the last entry we returned, so a subsequent call to Read will continue
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// from the next one. This iterator will always point to the next unread entry.
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std::vector<FileUtil::FSTEntry>::iterator children_iterator;
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private:
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DiskDirectory() = default;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& boost::serialization::base_object<DirectoryBackend>(*this);
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ar& directory;
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u64 child_index;
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if (Archive::is_saving::value) {
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child_index = children_iterator - directory.children.begin();
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}
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ar& child_index;
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if (Archive::is_loading::value) {
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children_iterator = directory.children.begin() + child_index;
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}
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}
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friend class boost::serialization::access;
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};
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} // namespace FileSys
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BOOST_CLASS_EXPORT_KEY(FileSys::DiskFile)
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BOOST_CLASS_EXPORT_KEY(FileSys::DiskDirectory)
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