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https://github.com/citra-emu/citra.git
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more cleanup
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parent
3f497f0426
commit
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@ -17,8 +17,9 @@
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#include "core/core.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "input_core/input_core.h"
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#include "input_core\devices\Keyboard.h"
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#include "input_core/devices/Keyboard.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/video_core.h"
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@ -110,6 +111,7 @@ private:
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GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
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QWidget(parent), keyboard_id(0), emu_thread(emu_thread) {
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std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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setWindowTitle(QString::fromStdString(window_title));
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@ -137,6 +139,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
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NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height()));
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BackupGeometry();
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}
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void GRenderWindow::moveContext() {
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@ -257,10 +260,10 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent *event) {
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}
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void GRenderWindow::ReloadSetKeymaps() {
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//KeyMap::ClearKeyMapping();
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/*KeyMap::ClearKeyMapping(keyboard_id);
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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//KeyMap::SetKeyMapping( Settings::values.input_mappings[Settings::NativeInput::All[i]], KeyMap::mapping_targets[i]);
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}
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KeyMap::SetKeyMapping({ Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id }, KeyMap::mapping_targets[i]);
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}*/
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}
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void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
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@ -21,8 +21,8 @@ void EmuWindow::ButtonReleased(Service::HID::PadState pad) {
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void EmuWindow::CirclePadUpdated(float x, float y) {
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constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
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// Make sure the coordinates are in the unit circle,
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// otherwise normalize it.
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// Make sure the coordinates are in the unit circle,
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// otherwise normalize it.
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float r = x * x + y * y;
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if (r > 1) {
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r = std::sqrt(r);
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@ -35,22 +35,21 @@ void EmuWindow::CirclePadUpdated(float x, float y) {
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}
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/**
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* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
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* @param layout FramebufferLayout object describing the framebuffer size and screen positions
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* @param framebuffer_x Framebuffer x-coordinate to check
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* @param framebuffer_y Framebuffer y-coordinate to check
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* @return True if the coordinates are within the touchpad, otherwise false
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*/
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* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
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* @param layout FramebufferLayout object describing the framebuffer size and screen positions
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* @param framebuffer_x Framebuffer x-coordinate to check
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* @param framebuffer_y Framebuffer y-coordinate to check
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* @return True if the coordinates are within the touchpad, otherwise false
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*/
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static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsigned framebuffer_x,
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unsigned framebuffer_y) {
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return (framebuffer_y >= layout.bottom_screen.top &&
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framebuffer_y < layout.bottom_screen.bottom &&
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framebuffer_y < layout.bottom_screen.bottom &&
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framebuffer_x >= layout.bottom_screen.left &&
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framebuffer_x < layout.bottom_screen.right);
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framebuffer_x < layout.bottom_screen.right);
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}
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std::tuple<unsigned,unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
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std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
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new_x = std::max(new_x, framebuffer_layout.bottom_screen.left);
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new_x = std::min(new_x, framebuffer_layout.bottom_screen.right - 1);
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@ -95,7 +94,7 @@ EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(u
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if (width == 0) width = 1;
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if (height == 0) height = 1;
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EmuWindow::FramebufferLayout res = { width, height, {}, {} };
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EmuWindow::FramebufferLayout res = { width, height,{},{} };
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float window_aspect_ratio = static_cast<float>(height) / width;
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float emulation_aspect_ratio = static_cast<float>(VideoCore::kScreenTopHeight * 2) /
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@ -12,15 +12,17 @@
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#include "core/hle/service/hid/hid_spvr.h"
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#include "core/hle/service/hid/hid_user.h"
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#include "input_core\input_core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "input_core\input_core.h"
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#include "video_core/video_core.h"
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namespace Service {
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namespace HID {
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// Handle to shared memory region designated to HID_User service
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static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
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@ -67,10 +69,6 @@ namespace Service {
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}
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void Update() {
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if (shared_mem == nullptr) {
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LOG_DEBUG(Service_HID, "shared_mem is null!");
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return;
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}
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SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
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if (mem == nullptr) {
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@ -194,7 +192,7 @@ namespace Service {
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = 0x14000000; // IPC Command Structure translate-header
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// TODO(yuriks): Return error from SendSyncRequest is this fails (part of IPC marshalling)
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// TODO(yuriks): Return error from SendSyncRequest is this fails (part of IPC marshalling)
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cmd_buff[3] = Kernel::g_handle_table.Create(Service::HID::shared_mem).MoveFrom();
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cmd_buff[4] = Kernel::g_handle_table.Create(Service::HID::event_pad_or_touch_1).MoveFrom();
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cmd_buff[5] = Kernel::g_handle_table.Create(Service::HID::event_pad_or_touch_2).MoveFrom();
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@ -313,5 +311,7 @@ namespace Service {
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event_gyroscope = nullptr;
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event_debug_pad = nullptr;
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}
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} // namespace HID
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} // namespace Service
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@ -32,7 +32,9 @@
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#include "video_core/debug_utils/debug_utils.h"
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namespace GPU {
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Regs g_regs;
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/// True if the current frame was skipped
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@ -100,6 +102,7 @@ namespace GPU {
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g_regs[index] = static_cast<u32>(data);
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switch (index) {
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// Memory fills are triggered once the fill value is written.
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case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].trigger, 0x00004 + 0x3):
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case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].trigger, 0x00008 + 0x3):
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@ -173,6 +176,7 @@ namespace GPU {
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const auto& config = g_regs.display_transfer_config;
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if (config.trigger & 1) {
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if (Pica::g_debug_context)
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Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::IncomingDisplayTransfer, nullptr);
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@ -480,4 +484,5 @@ namespace GPU {
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void Shutdown() {
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LOG_DEBUG(HW_GPU, "shutdown OK");
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}
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} // namespace
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