mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-22 06:30:05 +00:00
specify size of buffer and use openglstate in getteximageoes
This commit is contained in:
parent
a458155f99
commit
df99d98240
2
externals/fmt
vendored
2
externals/fmt
vendored
@ -1 +1 @@
|
||||
Subproject commit 7512a55aa3ae309587ca89668ef9ec4074a51a1f
|
||||
Subproject commit 4b8f8fac96a7819f28f4be523ca10a2d5d8aaaf2
|
@ -46,12 +46,9 @@ add_executable(citra-qt
|
||||
configuration/configure_camera.ui
|
||||
configuration/configure_debug.cpp
|
||||
configuration/configure_debug.h
|
||||
<<<<<<< HEAD
|
||||
configuration/configure_debug.ui
|
||||
=======
|
||||
configuration/configure_enhancements.cpp
|
||||
configuration/configure_enhancements.h
|
||||
>>>>>>> 76ca777b... reorder graphics tab, move speed to general
|
||||
configuration/configure_dialog.cpp
|
||||
configuration/configure_dialog.h
|
||||
configuration/configure_general.cpp
|
||||
@ -160,38 +157,6 @@ add_executable(citra-qt
|
||||
util/spinbox.h
|
||||
util/util.cpp
|
||||
util/util.h
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
compatdb.cpp
|
||||
compatdb.h
|
||||
)
|
||||
|
||||
set(UIS
|
||||
configuration/configure.ui
|
||||
configuration/configure_audio.ui
|
||||
configuration/configure_camera.ui
|
||||
configuration/configure_debug.ui
|
||||
configuration/configure_enhancements.ui
|
||||
configuration/configure_general.ui
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_hotkeys.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_motion_touch.ui
|
||||
configuration/configure_system.ui
|
||||
configuration/configure_ui.ui
|
||||
configuration/configure_web.ui
|
||||
debugger/registers.ui
|
||||
multiplayer/direct_connect.ui
|
||||
multiplayer/lobby.ui
|
||||
multiplayer/chat_room.ui
|
||||
multiplayer/client_room.ui
|
||||
multiplayer/host_room.ui
|
||||
multiplayer/moderation_dialog.ui
|
||||
aboutdialog.ui
|
||||
cheats.ui
|
||||
main.ui
|
||||
compatdb.ui
|
||||
>>>>>>> 76ca777b... reorder graphics tab, move speed to general
|
||||
)
|
||||
|
||||
file(GLOB COMPAT_LIST
|
||||
|
@ -236,6 +236,7 @@ void Config::ReadUtilityValues() {
|
||||
|
||||
Settings::values.dump_textures = ReadSetting("dump_textures", false).toBool();
|
||||
Settings::values.custom_textures = ReadSetting("custom_textures", false).toBool();
|
||||
Settings::values.preload_textures = ReadSetting("preload_textures", false).toBool();
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@ -708,6 +709,7 @@ void Config::SaveUtilityValues() {
|
||||
|
||||
WriteSetting("dump_textures", Settings::values.dump_textures, false);
|
||||
WriteSetting("custom_textures", Settings::values.custom_textures, false);
|
||||
WriteSetting("preload_textures", Settings::values.preload_textures, false);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -75,20 +75,11 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
ui->selectorList->clear();
|
||||
|
||||
<<<<<<< HEAD
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
|
||||
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
|
||||
{tr("System"), {ui->systemTab, ui->audioTab, ui->cameraTab}},
|
||||
{tr("Graphics"), {ui->graphicsTab}},
|
||||
{tr("Graphics"), {ui->enhancementsTab, ui->graphicsTab}},
|
||||
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}};
|
||||
=======
|
||||
const std::array<std::pair<QString, QStringList>, 4> items{
|
||||
{{tr("General"),
|
||||
{QT_TR_NOOP("General"), QT_TR_NOOP("Web"), QT_TR_NOOP("Debug"), QT_TR_NOOP("UI")}},
|
||||
{tr("System"), {QT_TR_NOOP("System"), QT_TR_NOOP("Audio"), QT_TR_NOOP("Camera")}},
|
||||
{tr("Graphics"), {QT_TR_NOOP("Enhancements"), QT_TR_NOOP("Advanced")}},
|
||||
{tr("Controls"), {QT_TR_NOOP("Input"), QT_TR_NOOP("Hotkeys")}}}};
|
||||
>>>>>>> 76ca777b... reorder graphics tab, move speed to general
|
||||
|
||||
for (const auto& entry : items) {
|
||||
auto* const item = new QListWidgetItem(entry.first);
|
||||
@ -133,12 +124,17 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
if (items.isEmpty())
|
||||
return;
|
||||
|
||||
const std::map<QWidget*, QString> widgets = {
|
||||
{ui->generalTab, tr("General")}, {ui->systemTab, tr("System")},
|
||||
{ui->inputTab, tr("Input")}, {ui->hotkeysTab, tr("Hotkeys")},
|
||||
{ui->graphicsTab, tr("Graphics")}, {ui->audioTab, tr("Audio")},
|
||||
{ui->cameraTab, tr("Camera")}, {ui->debugTab, tr("Debug")},
|
||||
{ui->webTab, tr("Web")}, {ui->uiTab, tr("UI")}};
|
||||
const std::map<QWidget*, QString> widgets = {{ui->generalTab, tr("General")},
|
||||
{ui->systemTab, tr("System")},
|
||||
{ui->inputTab, tr("Input")},
|
||||
{ui->hotkeysTab, tr("Hotkeys")},
|
||||
{ui->enhancementsTab, tr("Enhancements")},
|
||||
{ui->graphicsTab, tr("Advanced")},
|
||||
{ui->audioTab, tr("Audio")},
|
||||
{ui->cameraTab, tr("Camera")},
|
||||
{ui->debugTab, tr("Debug")},
|
||||
{ui->webTab, tr("Web")},
|
||||
{ui->uiTab, tr("UI")}};
|
||||
|
||||
ui->tabWidget->clear();
|
||||
|
||||
|
@ -50,8 +50,8 @@
|
||||
#include "citra_qt/hotkeys.h"
|
||||
#include "citra_qt/main.h"
|
||||
#include "citra_qt/multiplayer/state.h"
|
||||
#include "citra_qt/uisettings.h"
|
||||
#include "citra_qt/qt_image_interface.h"
|
||||
#include "citra_qt/uisettings.h"
|
||||
#include "citra_qt/updater/updater.h"
|
||||
#include "citra_qt/util/clickable_label.h"
|
||||
#include "common/common_paths.h"
|
||||
|
@ -212,12 +212,6 @@ public:
|
||||
/// Gets a const reference to the cheat engine
|
||||
const Cheats::CheatEngine& CheatEngine() const;
|
||||
|
||||
/// Gets a reference to the video dumper backend
|
||||
VideoDumper::Backend& VideoDumper();
|
||||
|
||||
/// Gets a const reference to the video dumper backend
|
||||
const VideoDumper::Backend& VideoDumper() const;
|
||||
|
||||
/// Gets a reference to the custom texture cache system
|
||||
Core::CustomTexCache& CustomTexCache();
|
||||
|
||||
@ -233,6 +227,7 @@ public:
|
||||
/// Gets a const reference to the video dumper backend
|
||||
const VideoDumper::Backend& VideoDumper() const;
|
||||
|
||||
std::unique_ptr<PerfStats> perf_stats;
|
||||
FrameLimiter frame_limiter;
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
|
@ -82,8 +82,9 @@ void CustomTexCache::PreloadTextures() {
|
||||
if (image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height,
|
||||
path_info.path)) {
|
||||
// Make sure the texture size is a power of 2
|
||||
if ((ceil(log2(tex_info.width)) == floor(log2(tex_info.width))) &&
|
||||
(ceil(log2(tex_info.height)) == floor(log2(tex_info.height)))) {
|
||||
std::bitset<32> width_bits(tex_info.width);
|
||||
std::bitset<32> height_bits(tex_info.height);
|
||||
if (width_bits.count() == 1 && height_bits.count() == 1) {
|
||||
LOG_DEBUG(Render_OpenGL, "Loaded custom texture from {}", path_info.path);
|
||||
Common::FlipRGBA8Texture(tex_info.tex, tex_info.width, tex_info.height);
|
||||
CacheTexture(path_info.hash, tex_info.tex, tex_info.width, tex_info.height);
|
||||
|
@ -98,9 +98,12 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
|
||||
* Originally from https://github.com/apitrace/apitrace/blob/master/retrace/glstate_images.cpp
|
||||
*/
|
||||
static inline void GetTexImageOES(GLenum target, GLint level, GLenum format, GLenum type,
|
||||
GLint height, GLint width, GLint depth, GLubyte* pixels) {
|
||||
GLint height, GLint width, GLint depth, GLubyte* pixels,
|
||||
GLuint size) {
|
||||
memset(pixels, 0x80, size);
|
||||
|
||||
memset(pixels, 0x80, height * width * 4);
|
||||
OpenGLState cur_state = OpenGLState::GetCurState();
|
||||
OpenGLState state;
|
||||
|
||||
GLenum texture_binding = GL_NONE;
|
||||
switch (target) {
|
||||
@ -127,11 +130,10 @@ static inline void GetTexImageOES(GLenum target, GLint level, GLenum format, GLe
|
||||
return;
|
||||
}
|
||||
|
||||
GLint prev_fbo = 0;
|
||||
GLuint fbo = 0;
|
||||
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &prev_fbo);
|
||||
glGenFramebuffers(1, &fbo);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
||||
OGLFramebuffer fbo;
|
||||
fbo.Create();
|
||||
state.draw.read_framebuffer = fbo.handle;
|
||||
state.Apply();
|
||||
|
||||
switch (target) {
|
||||
case GL_TEXTURE_2D:
|
||||
@ -141,8 +143,9 @@ static inline void GetTexImageOES(GLenum target, GLint level, GLenum format, GLe
|
||||
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
|
||||
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
|
||||
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: {
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, level);
|
||||
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture,
|
||||
level);
|
||||
GLenum status = glCheckFramebufferStatus(GL_READ_FRAMEBUFFER);
|
||||
if (status != GL_FRAMEBUFFER_COMPLETE) {
|
||||
LOG_DEBUG(Render_OpenGL, "Framebuffer is incomplete, status: {:X}", status);
|
||||
}
|
||||
@ -151,16 +154,16 @@ static inline void GetTexImageOES(GLenum target, GLint level, GLenum format, GLe
|
||||
}
|
||||
case GL_TEXTURE_3D_OES:
|
||||
for (int i = 0; i < depth; i++) {
|
||||
glFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, texture,
|
||||
level, i);
|
||||
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D,
|
||||
texture, level, i);
|
||||
glReadPixels(0, 0, width, height, format, type, pixels + 4 * i * width * height);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, prev_fbo);
|
||||
cur_state.Apply();
|
||||
|
||||
glDeleteFramebuffers(1, &fbo);
|
||||
fbo.Release();
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
@ -869,9 +872,9 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf
|
||||
const auto& path_info = custom_tex_cache.LookupTexturePathInfo(tex_hash);
|
||||
if (image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height,
|
||||
path_info.path)) {
|
||||
// Make sure the texture size is a power of 2
|
||||
if ((ceil(log2(tex_info.width)) == floor(log2(tex_info.width))) &&
|
||||
(ceil(log2(tex_info.height)) == floor(log2(tex_info.height)))) {
|
||||
std::bitset<32> width_bits(tex_info.width);
|
||||
std::bitset<32> height_bits(tex_info.height);
|
||||
if (width_bits.count() == 1 && height_bits.count() == 1) {
|
||||
LOG_DEBUG(Render_OpenGL, "Loaded custom texture from {}", path_info.path);
|
||||
Common::FlipRGBA8Texture(tex_info.tex, tex_info.width, tex_info.height);
|
||||
custom_tex_cache.CacheTexture(tex_hash, tex_info.tex, tex_info.width,
|
||||
@ -931,7 +934,7 @@ void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) {
|
||||
desktop and ES.
|
||||
*/
|
||||
GetTexImageOES(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, height, width, 0,
|
||||
&decoded_texture[0]);
|
||||
&decoded_texture[0], decoded_texture.size());
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
Common::FlipRGBA8Texture(decoded_texture, width, height);
|
||||
if (!image_interface->EncodePNG(dump_path, decoded_texture, width, height))
|
||||
@ -1086,7 +1089,8 @@ void CachedSurface::DownloadGLTexture(const Common::Rectangle<u32>& rect, GLuint
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
if (GLES) {
|
||||
GetTexImageOES(GL_TEXTURE_2D, 0, tuple.format, tuple.type, rect.GetHeight(),
|
||||
rect.GetWidth(), 0, &gl_buffer[buffer_offset]);
|
||||
rect.GetWidth(), 0, &gl_buffer[buffer_offset],
|
||||
gl_buffer_size - buffer_offset);
|
||||
} else {
|
||||
glGetTexImage(GL_TEXTURE_2D, 0, tuple.format, tuple.type, &gl_buffer[buffer_offset]);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user